Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
RsYezidi
Apollo
Level 110
God Stats
3W - 1L
1,534 SR
Queue Stats
11W - 4L
1,668 Elo+
Party 1
Fenrir
Fenrir
eenknam
Fenrir
Level 67
God Stats
13W - 6L
1,760 SR
Queue Stats
1,400W - 1,021L
1,793 Elo+
Party 3
Ares
Ares
iiAmSonic
Ares
Level 29
God Stats
19W - 3L
1,845 SR
Queue Stats
193W - 82L
1,865 Elo+
Party 3
Rama
Rama
nonspatial
Rama
Level 66
God Stats
52W - 31L
1,733 SR
Queue Stats
886W - 587L
1,800 Elo+
Party 3
Team Averages
Level 60
1,674 SR
1,725 Elo+

VS

Team Averages
Level 56
1,570 SR
1,431 Elo+
Ra
Ra
AirlessPlayer
Ra
Level 42
God Stats
4W - 8L
1,463 SR
Queue Stats
121W - 111L
1,448 Elo+
Solo
Susano
Susano
Anuhk
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Debolsillo
Kumbhakarna
Level 89
God Stats
0W - 2L
1,672 SR
Queue Stats
17W - 20L
1,377 Elo+
Party 2
Artemis
Artemis
ElTolueno
Artemis
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 2
Bellona
Bellona
PelelaStrike
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 1 / 2
5,632
805
4,534
2,759
937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
RsYezidi
Apollo
8
3 / 0 / 0
4,778
683
804
2,905
702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
eenknam
Fenrir
10
4 / 0 / 1
5,426
775
3,674
3,485
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
8
1 / 1 / 6
4,901
700
2,909
3,690
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
9 / 0 / 0
5,622
803
6,750
6,422
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,640
520
755
2,401
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Anuhk
Susano
7
2 / 5 / 0
4,334
619
970
5,485
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Debolsillo
Kumbhakarna
5
0 / 4 / 1
3,616
517
1,311
6,423
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Artemis
ElTolueno
Artemis
5
0 / 5 / 0
3,380
483
3,751
4,780
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Bellona
PelelaStrike
Bellona
5
0 / 4 / 0
3,468
495
1,133
5,426
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
21
Kills
2
2
Deaths
21
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
2
5
L
0
3
0
0
L
Susano
Anuhk
Susano
2
5
0
0.4
L
Kumbhakarna
Debolsillo
Kumbhakarna
0
4
1
0.13
L
Artemis
ElTolueno
Artemis
0
5
0
0
L
Bellona
PelelaStrike
Bellona
0
4
0
0
W
Apollo
RsYezidi
Apollo
3
0
0
3
W
Fenrir
eenknam
Fenrir
4
0
1
4.5
W
Ares
1
1
6
4
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,671
Damage
7,920
19,261
Taken
24,515
6,546
Mitigated
7,782
8,832
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,534
189
0
1,083
2,759
937
828
537
2,126
28,284
0
L
755
227
0
199
2,401
462
143
1,512
889
10,772
0
L
Susano
Anuhk
Susano
970
317
0
1,099
5,485
1,156
0
1,942
3,543
0
12,745
L
Kumbhakarna
Debolsillo
Kumbhakarna
1,311
417
0
637
6,423
2,072
0
2,150
4,273
5,951
0
L
Artemis
ElTolueno
Artemis
3,751
2,156
0
320
4,780
1,302
0
594
4,186
0
10,401
L
Bellona
PelelaStrike
Bellona
1,133
532
0
138
5,426
2,790
0
1,245
4,181
0
8,237
W
Apollo
RsYezidi
Apollo
804
551
0
744
2,905
702
0
82
2,783
0
22,330
W
Fenrir
eenknam
Fenrir
3,674
1,235
0
2,079
3,485
1,481
0
0
3,485
0
24,689
W
Ares
2,909
41
0
1,123
3,690
1,806
0
375
3,315
9,225
0
W
6,750
5,641
0
3,803
6,422
1,620
0
936
5,486
0
31,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
18,438
218
Minions Killed
96
0
Camps Cleared
0
666,830
Distance Traveled
619,724
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,632
805
52
7
0
130,738
0
L
Ra
3,640
520
17
2
0
84,398
1
L
Susano
4,334
619
34
5
0
132,999
0
L
Kumbhakarna
3,616
517
11
2
0
130,658
0
L
Artemis
3,380
483
17
2
0
127,314
1
L
Bellona
3,468
495
17
2
0
144,355
0
W
Apollo
4,778
683
47
7
0
132,380
0
W
Fenrir
5,426
775
53
8
0
148,383
1
W
Ares
4,901
700
18
3
0
142,235
2
W
Rama
5,622
803
48
7
0
113,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role