Player Matchup

Odin
Odin
Nxsavage
Odin
Level 68
God Stats
5W - 2L
1,493 SR
Queue Stats
39W - 34L
1,480 Elo+
Party 2
Tiamat
Tiamat
SickSniper_07
Tiamat
Level 81
God Stats
8W - 15L
1,526 SR
Queue Stats
75W - 82L
1,366 Elo+
Party 2
Loki
Loki
SurfaceGem36724
Loki
Level 48
God Stats
4W - 1L
1,593 SR
Queue Stats
25W - 24L
1,448 Elo+
Solo
Team Averages
Level 66
1,537 SR
1,431 Elo+

VS

Team Averages
Level 34
1,307 SR
1,350 Elo+
Danzaburou
Danzaburou
AriasC12
Danzaburou
Level 28
God Stats
0W - 2L
1,134 SR
Queue Stats
49W - 69L
1,280 Elo+
Party 1
Janus
Janus
Ezye_0
Janus
Level 15
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
PinkDragon05
Medusa
Level 60
God Stats
13W - 21L
1,373 SR
Queue Stats
42W - 69L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 0 / 13
10,819
676
5,676
8,240
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 3 / 8
11,515
720
14,683
9,329
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 1 / 8
12,943
809
18,254
14,042
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AriasC12
Danzaburou
13
2 / 8 / 1
9,642
603
5,103
16,061
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Ezye_0
Janus
12
1 / 7 / 1
9,258
579
6,441
11,681
3,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
1 / 7 / 0
8,617
539
3,820
14,910
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
4
4
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AriasC12
Danzaburou
2
8
1
0.31
L
Janus
Ezye_0
Janus
1
7
1
0.21
W
Odin
2
0
13
8.5
L
Medusa
1
7
0
0.14
W
8
3
8
4
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
15,364
31,611
Taken
42,652
19,872
Mitigated
19,240
13,850
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AriasC12
Danzaburou
5,103
1,988
0
3,150
16,061
10,489
0
5,350
10,005
0
19,162
L
Janus
Ezye_0
Janus
6,441
246
0
1,737
11,681
3,561
0
4,008
7,277
34,818
0
W
Odin
5,676
1,086
645
3,063
8,240
7,071
400
2,555
5,685
0
30,796
L
Medusa
3,820
1,274
0
1,336
14,910
5,190
0
4,367
10,214
0
26,783
W
14,683
964
0
2,060
9,329
7,617
992
1,218
8,111
35,816
0
W
18,254
6,007
0
8,082
14,042
5,184
1,403
2,746
11,296
0
83,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
27,517
196
Minions Killed
140
0
Camps Cleared
0
958,956
Distance Traveled
682,759
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,642
603
41
3
0
204,681
2
L
Janus
9,258
579
49
3
0
236,562
3
W
Odin
10,819
676
55
3
0
312,032
4
L
Medusa
8,617
539
50
3
0
241,516
5
W
Tiamat
11,515
720
45
3
0
310,635
2
W
Loki
12,943
809
96
6
0
336,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role