Player Matchup

Baron Samedi
Baron Samedi
Joshy0
Baron Samedi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 185L
1,650 Elo+
Party 1
Hel
Hel
Killerboy425
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,430 Elo+
Party 1
Chaac
Chaac
LissenUp
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 103L
1,570 Elo+
Party 1
Pele
Pele
Lynnxx
Pele
Level 128
God Stats
10W - 8L
1,423 SR
Queue Stats
395W - 330L
1,624 Elo+
Party 1
Neith
Neith
Papagøøse
Neith
Level 108
God Stats
18W - 7L
1,605 SR
Queue Stats
356W - 308L
1,636 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,582 Elo+

VS

Team Averages
Level 85
1,660 SR
1,483 Elo+
Yemoja
Yemoja
BigBlokes
Yemoja
Level 78
God Stats
35W - 20L
1,719 SR
Queue Stats
243W - 224L
1,512 Elo+
Party 2
Olorun
Olorun
Maccy_Tobaccy
Olorun
Level 64
God Stats
17W - 24L
1,755 SR
Queue Stats
298W - 358L
1,424 Elo+
Solo
Hun Batz
Hun Batz
Stoogey I Am
Hun Batz
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
550W - 639L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
Ubiquit0us
Zhong Kui
Level 130
God Stats
2W - 5L
1,753 SR
Queue Stats
440W - 414L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
scipiis
Danzaburou
Level 108
God Stats
1W - 2L
1,571 SR
Queue Stats
100W - 79L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Joshy0
Baron Samedi
12
3 / 2 / 4
7,448
497
4,786
8,571
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 6
7,740
516
7,454
11,333
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
LissenUp
Chaac
16
2 / 0 / 1
8,939
596
7,606
9,179
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
Lynnxx
Pele
15
6 / 3 / 5
9,131
609
10,484
12,422
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 5
8,557
570
7,648
7,383
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigBlokes
Yemoja
12
4 / 2 / 1
7,240
483
5,581
9,370
5,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 1
7,950
530
6,082
10,604
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Stoogey I Am
Hun Batz
11
0 / 7 / 4
6,713
448
3,537
11,214
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Ubiquit0us
Zhong Kui
14
0 / 2 / 3
8,159
544
8,972
11,332
7,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
scipiis
Danzaburou
13
1 / 1 / 1
7,630
509
4,179
8,330
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
7
7
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigBlokes
Yemoja
4
2
1
2.25
W
Baron Samedi
Joshy0
Baron Samedi
3
2
4
2.5
W
4
2
6
3.5
W
Chaac
LissenUp
Chaac
2
0
1
2.5
W
Pele
Lynnxx
Pele
6
3
5
2.83
L
2
5
1
0.5
W
2
0
5
4.5
L
Hun Batz
Stoogey I Am
Hun Batz
0
7
4
0.29
L
Zhong Kui
Ubiquit0us
Zhong Kui
0
2
3
0.75
L
Danzaburou
scipiis
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,978
Damage
28,351
48,888
Taken
50,850
25,118
Mitigated
23,312
27,470
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigBlokes
Yemoja
5,581
598
258
1,129
9,370
5,030
0
3,455
5,890
20,094
0
W
Baron Samedi
Joshy0
Baron Samedi
4,786
737
207
3,340
8,571
5,371
0
4,404
4,167
23,847
0
W
7,454
959
2,151
7,172
11,333
4,642
754
6,155
5,178
32,745
0
W
Chaac
LissenUp
Chaac
7,606
1,009
0
5,388
9,179
7,554
864
5,271
3,908
0
60,178
W
Pele
Lynnxx
Pele
10,484
2,220
0
4,950
12,422
5,022
70
2,480
9,942
0
65,935
L
6,082
2,702
339
2,052
10,604
4,004
636
3,508
7,096
50,793
0
W
7,648
3,690
0
4,262
7,383
2,529
0
2,325
5,058
0
70,147
L
Hun Batz
Stoogey I Am
Hun Batz
3,537
1,282
0
2,886
11,214
3,723
0
4,343
6,871
0
37,743
L
Zhong Kui
Ubiquit0us
Zhong Kui
8,972
1,443
0
6,420
11,332
7,666
65
545
10,412
58,052
0
L
Danzaburou
scipiis
Danzaburou
4,179
1,827
0
2,602
8,330
2,889
1,444
389
7,916
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
37,692
496
Minions Killed
397
0
Camps Cleared
0
1,417,698
Distance Traveled
1,416,523
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,240
483
24
2
0
296,132
6
W
Baron Samedi
7,448
497
39
3
0
268,444
5
W
Hel
7,740
516
56
4
0
255,883
0
W
Chaac
8,939
596
130
9
0
307,268
4
W
Pele
9,131
609
126
8
0
318,020
4
L
Olorun
7,950
530
98
7
0
271,648
2
W
Neith
8,557
570
145
10
0
268,083
1
L
Hun Batz
6,713
448
69
5
0
294,785
5
L
Zhong Kui
8,159
544
119
8
0
270,137
2
L
Danzaburou
7,630
509
87
6
0
283,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role