Player Matchup

Bellona
Bellona
FacuPichoo
Bellona
Level 19
God Stats
3W - 6L
1,500 SR
Queue Stats
54W - 39L
1,268 Elo+
Solo
Yemoja
Yemoja
badgalsef
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,040 Elo+
Party 2
Ah Puch
Ah Puch
facecrusher3
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,472 Elo+
Solo
Olorun
Olorun
thekidsfromspace
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,040 Elo+
Party 2
Agni
Agni
trey_songz209
Agni
Level 17
God Stats
3W - 2L
1,255 SR
Queue Stats
27W - 23L
1,236 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,212 Elo+

VS

Team Averages
Level 41
1,679 SR
1,673 Elo+
Xing Tian
Xing Tian
ElevatorGuy
Xing Tian
Level 47
God Stats
2W - 0L
1,695 SR
Queue Stats
47W - 24L
1,694 Elo+
Party 1
Hercules
Hercules
Failguy
Hercules
Level 38
God Stats
11W - 4L
1,500 SR
Queue Stats
35W - 15L
1,722 Elo+
Party 1
Olorun
Olorun
JellLow
Olorun
Level 3
God Stats
6W - 0L
1,744 SR
Queue Stats
10W - 5L
1,722 Elo+
Party 1
Neith
Neith
Stanksy
Neith
Level 2
God Stats
7W - 1L
1,552 SR
Queue Stats
11W - 2L
1,534 Elo+
Party 1
Janus
Janus
itsforgeee
Janus
Level 117
God Stats
1W - 0L
1,905 SR
Queue Stats
40W - 13L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FacuPichoo
Bellona
15
2 / 9 / 0
9,598
960
8,654
26,276
18,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
badgalsef
Yemoja
14
0 / 9 / 1
9,096
910
1,742
18,348
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
facecrusher3
Ah Puch
15
0 / 5 / 2
9,213
921
9,075
15,433
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
0 / 9 / 1
8,547
855
1,183
16,601
7,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 5 / 1
9,287
929
8,296
18,824
7,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

23

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ElevatorGuy
Xing Tian
17
4 / 1 / 26
10,915
1,092
14,735
10,511
8,510
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Failguy
Hercules
18
7 / 1 / 21
11,701
1,170
15,696
11,112
11,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
JellLow
Olorun
17
9 / 1 / 15
11,097
1,110
15,611
6,462
2,930
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Stanksy
Neith
18
10 / 0 / 19
11,532
1,153
21,177
6,888
3,141
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
18
7 / 0 / 19
11,663
1,166
21,319
5,390
2,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
137
3
Kills
37
37
Deaths
3
5
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ElevatorGuy
Xing Tian
4
1
26
17
L
Bellona
FacuPichoo
Bellona
2
9
0
0.22
W
Hercules
Failguy
Hercules
7
1
21
17.5
W
Olorun
JellLow
Olorun
9
1
15
16.5
W
Neith
Stanksy
Neith
10
0
19
19.5
L
Yemoja
badgalsef
Yemoja
0
9
1
0.06
L
Ah Puch
facecrusher3
Ah Puch
0
5
2
0.2
W
Janus
7
0
19
16.5
L
0
9
1
0.06
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,950
Damage
88,538
95,482
Taken
40,363
55,620
Mitigated
28,650
4,757
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ElevatorGuy
Xing Tian
14,735
1,776
0
0
10,511
8,510
0
5,043
4,019
29,077
0
L
Bellona
FacuPichoo
Bellona
8,654
1,071
0
764
26,276
18,295
0
14,411
11,865
0
19,752
W
Hercules
Failguy
Hercules
15,696
3,145
0
1,831
11,112
11,952
0
6,117
4,995
0
23,689
W
Olorun
JellLow
Olorun
15,611
9,364
107
2,414
6,462
2,930
0
3,053
3,409
29,682
0
W
Neith
Stanksy
Neith
21,177
13,236
0
4,348
6,888
3,141
0
3,298
3,590
0
36,088
L
Yemoja
badgalsef
Yemoja
1,742
632
638
372
18,348
15,969
0
11,668
6,680
5,246
0
L
Ah Puch
facecrusher3
Ah Puch
9,075
980
0
1,484
15,433
6,160
0
8,292
7,141
26,964
0
W
Janus
21,319
1,308
0
0
5,390
2,117
0
2,785
2,605
49,405
0
L
1,183
414
208
679
16,601
7,284
0
9,140
7,461
6,563
0
L
8,296
1,063
0
612
18,824
7,912
0
8,154
10,670
30,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,741
Gold Earned
56,908
120
Minions Killed
199
3
Camps Cleared
7
798,283
Distance Traveled
1,003,357
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,915
1,092
29
3
3
210,695
0
L
Bellona
9,598
960
19
2
1
183,549
1
W
Hercules
11,701
1,170
11
1
0
222,199
0
W
Olorun
11,097
1,110
34
3
2
175,185
0
W
Neith
11,532
1,153
41
4
1
174,448
0
L
Yemoja
9,096
910
5
1
0
137,227
1
L
Ah Puch
9,213
921
43
4
1
139,949
0
W
Janus
11,663
1,166
84
8
1
220,830
0
L
Olorun
8,547
855
11
1
0
149,702
1
L
Agni
9,287
929
42
4
1
187,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role