Player Matchup

Fenrir
Fenrir
Bruel
Fenrir
Level 22
God Stats
36W - 25L
1,634 SR
Queue Stats
953W - 904L
1,602 Elo+
Party 2
Susano
Susano
Locatel2
Susano
Level 10
God Stats
3W - 5L
1,601 SR
Queue Stats
12W - 13L
1,621 Elo+
Solo
Cernunnos
Cernunnos
Terevanth
Cernunnos
Level 5
God Stats
12W - 18L
1,492 SR
Queue Stats
30W - 29L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
camina123
Sun Wukong
Level 14
God Stats
25W - 19L
1,594 SR
Queue Stats
29W - 27L
1,477 Elo+
Solo
Merlin
Merlin
queenm4321
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,564 SR
1,525 Elo+

VS

Team Averages
Level 38
1,600 SR
1,532 Elo+
Zhong Kui
Zhong Kui
Egghead799
Zhong Kui
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 57L
1,282 Elo+
Solo
Neith
Neith
JaizeRNerg
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RecklessTank585
Zeus
Level 147
God Stats
9W - 4L
1,696 SR
Queue Stats
536W - 330L
1,638 Elo+
Party 1
Khepri
Khepri
Sithpikachu
Khepri
Level 6
God Stats
8W - 2L
1,697 SR
Queue Stats
10W - 5L
1,589 Elo+
Party 1
Fenrir
Fenrir
angelXEl
Fenrir
Level 8
God Stats
6W - 5L
1,608 SR
Queue Stats
25W - 15L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruel
Fenrir
19
5 / 16 / 9
12,958
1,080
18,621
29,911
17,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Susano
Locatel2
Susano
18
1 / 17 / 11
11,880
990
13,210
24,028
9,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Terevanth
Cernunnos
19
4 / 15 / 11
12,540
1,045
17,593
25,474
9,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
camina123
Sun Wukong
18
2 / 7 / 12
12,007
1,001
8,578
20,316
22,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
queenm4321
Merlin
19
6 / 1 / 7
12,688
1,057
25,103
7,066
2,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Egghead799
Zhong Kui
19
3 / 4 / 29
11,649
971
9,474
19,398
16,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
14 / 2 / 29
14,016
1,168
25,329
15,340
7,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
30 / 3 / 15
16,221
1,352
40,564
14,500
5,825
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
20
1 / 1 / 45
12,944
1,079
8,211
14,445
17,534
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
angelXEl
Fenrir
19
7 / 8 / 26
12,658
1,055
13,172
22,516
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
199
18
Kills
55
56
Deaths
18
50
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bruel
Fenrir
5
16
9
0.59
W
Zhong Kui
Egghead799
Zhong Kui
3
4
29
4.38
W
Neith
14
2
29
14.25
L
Susano
Locatel2
Susano
1
17
11
0.38
W
30
3
15
12.5
W
Khepri
1
1
45
23.5
L
Cernunnos
Terevanth
Cernunnos
4
15
11
0.63
W
Fenrir
angelXEl
Fenrir
7
8
26
2.5
L
Sun Wukong
camina123
Sun Wukong
2
7
12
1.14
L
Merlin
queenm4321
Merlin
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,105
Damage
96,750
106,795
Taken
86,199
61,519
Mitigated
59,606
6,118
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bruel
Fenrir
18,621
2,876
0
404
29,911
17,619
0
16,552
12,712
0
27,164
W
Zhong Kui
Egghead799
Zhong Kui
9,474
1,085
0
1,056
19,398
16,469
0
6,293
13,105
17,452
0
W
Neith
25,329
11,000
315
2,016
15,340
7,206
0
5,420
9,920
0
53,311
L
Susano
Locatel2
Susano
13,210
2,938
0
0
24,028
9,074
0
13,669
9,738
0
32,789
W
40,564
3,760
785
3,044
14,500
5,825
0
1,855
12,645
70,716
0
W
Khepri
8,211
862
933
2,219
14,445
17,534
0
4,370
10,075
19,790
0
L
Cernunnos
Terevanth
Cernunnos
17,593
11,148
0
2,577
25,474
9,778
0
12,877
12,026
0
47,981
W
Fenrir
angelXEl
Fenrir
13,172
3,590
0
2,746
22,516
12,572
0
7,165
15,351
0
18,695
L
Sun Wukong
camina123
Sun Wukong
8,578
1,110
330
987
20,316
22,608
0
9,818
10,035
0
29,212
L
Merlin
queenm4321
Merlin
25,103
1,368
903
917
7,066
2,440
0
3,506
3,489
57,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,073
Gold Earned
67,488
216
Minions Killed
189
6
Camps Cleared
4
1,080,478
Distance Traveled
1,017,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,958
1,080
18
2
1
239,147
1
W
Zhong Kui
11,649
971
10
1
0
184,469
0
W
Neith
14,016
1,168
59
5
0
198,415
3
L
Susano
11,880
990
38
3
3
203,485
1
W
Zeus
16,221
1,352
66
6
1
198,752
0
W
Khepri
12,944
1,079
38
3
1
234,423
0
L
Cernunnos
12,540
1,045
53
4
1
187,253
0
W
Fenrir
12,658
1,055
16
1
2
201,546
0
L
Sun Wukong
12,007
1,001
37
3
1
210,202
0
L
Merlin
12,688
1,057
70
6
0
240,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role