Player Matchup

Ra
Ra
GobboGobberson
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,399 Elo+
Party 2
Izanami
Izanami
WhoHurtYou69
Izanami
Level 89
God Stats
6W - 7L
1,497 SR
Queue Stats
131W - 169L
1,505 Elo+
Solo
Cthulhu
Cthulhu
zeromight10
Cthulhu
Level 7
God Stats
1W - 9L
1,437 SR
Queue Stats
4W - 12L
1,447 Elo+
Party 2
Team Averages
Level 48
1,478 SR
1,451 Elo+

VS

Team Averages
Level 86
1,500 SR
1,544 Elo+
Anhur
Anhur
CaptainMiner
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Elhamonsito
Poseidon
Level 67
God Stats
2W - 7L
1,500 SR
Queue Stats
593W - 623L
1,591 Elo+
Party 1
Khepri
Khepri
PERROCHAMUCO1
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,169
597
6,097
9,266
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WhoHurtYou69
Izanami
9
0 / 5 / 0
6,871
573
6,552
11,344
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
zeromight10
Cthulhu
10
1 / 5 / 1
7,040
587
5,444
13,143
7,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
9,549
796
9,026
7,546
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Elhamonsito
Poseidon
13
9 / 1 / 7
9,762
814
11,841
9,056
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 1 / 16
9,769
814
5,935
10,313
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
18
18
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Poseidon
Elhamonsito
Poseidon
9
1
7
12.5
L
1
8
1
0.19
W
2
1
16
10
L
Izanami
WhoHurtYou69
Izanami
0
5
0
0
L
Cthulhu
zeromight10
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
26,802
33,753
Taken
26,915
14,056
Mitigated
14,336
6,227
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,026
3,968
0
1,729
7,546
3,100
722
3,621
3,775
0
40,423
W
Poseidon
Elhamonsito
Poseidon
11,841
3,068
0
4,627
9,056
2,988
1,233
3,224
5,654
44,740
0
L
6,097
556
564
943
9,266
3,287
0
6,484
2,782
24,453
0
W
5,935
594
0
4,090
10,313
8,248
415
4,312
5,870
14,757
0
L
Izanami
WhoHurtYou69
Izanami
6,552
4,668
0
2,064
11,344
3,444
90
5,924
5,420
0
28,848
L
Cthulhu
zeromight10
Cthulhu
5,444
283
899
1,757
13,143
7,325
0
5,630
7,513
14,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,080
Gold Earned
29,080
111
Minions Killed
140
0
Camps Cleared
0
568,643
Distance Traveled
700,247
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,549
796
44
4
0
232,293
0
W
Poseidon
9,762
814
79
7
0
233,186
1
L
Ra
7,169
597
41
3
0
181,972
0
W
Khepri
9,769
814
17
1
0
234,768
0
L
Izanami
6,871
573
50
4
0
192,940
4
L
Cthulhu
7,040
587
20
2
0
193,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role