Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hancholo0
Neith
Level 6
God Stats
8W - 13L
1,502 SR
Queue Stats
8W - 15L
1,338 Elo+
Solo
Freya
Freya
Jonathan21390
Freya
Level 22
God Stats
4W - 3L
1,580 SR
Queue Stats
87W - 82L
1,485 Elo+
Solo
Chang'e
Chang'e
vhlvv
Chang'e
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 40L
1,370 Elo+
Solo
Poseidon
Poseidon
zuong47
Poseidon
Level 16
God Stats
2W - 3L
1,474 SR
Queue Stats
9W - 15L
1,249 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,388 Elo+

VS

Team Averages
Level 14
1,456 SR
1,475 Elo+
Sobek
Sobek
CDpLaYYa
Sobek
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,308 Elo+
Solo
Ah Puch
Ah Puch
DJTHAKING8119
Ah Puch
Level 2
God Stats
15W - 10L
1,500 SR
Queue Stats
66W - 63L
1,500 Elo+
Party 1
Poseidon
Poseidon
Me-cago-en-Hydra
Poseidon
Level 25
God Stats
35W - 26L
1,558 SR
Queue Stats
256W - 244L
1,633 Elo+
Solo
Izanami
Izanami
bbgladyj
Izanami
Level 27
God Stats
139W - 122L
1,486 SR
Queue Stats
622W - 675L
1,411 Elo+
Party 1
Odin
Odin
n1p_licker
Odin
Level 8
God Stats
1W - 1L
1,235 SR
Queue Stats
13W - 7L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 4 / 5
10,278
934
3,834
20,309
17,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Hancholo0
Neith
16
1 / 7 / 4
10,288
935
4,120
12,735
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 9 / 5
9,745
886
9,606
21,968
8,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
vhlvv
Chang'e
17
3 / 10 / 5
10,595
963
9,719
23,243
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
zuong47
Poseidon
16
2 / 12 / 4
10,390
945
9,140
20,184
7,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CDpLaYYa
Sobek
16
0 / 5 / 10
9,969
906
3,380
10,425
7,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
19
8 / 0 / 16
12,651
1,150
20,473
1,050
387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 3 / 16
14,836
1,349
27,770
11,150
4,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
bbgladyj
Izanami
18
3 / 0 / 15
11,486
1,044
13,403
7,257
2,707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 0 / 21
14,634
1,330
26,182
11,828
13,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
120
8
Kills
42
42
Deaths
8
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
5
0.88
W
Sobek
CDpLaYYa
Sobek
0
5
10
1
W
Ah Puch
8
0
16
16
L
Neith
Hancholo0
Neith
1
7
4
0.43
L
1
9
5
0.39
W
15
3
16
7.67
W
Izanami
bbgladyj
Izanami
3
0
15
10.5
W
16
0
21
26.5
L
Chang'e
vhlvv
Chang'e
3
10
5
0.55
L
Poseidon
zuong47
Poseidon
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,419
Damage
91,208
98,439
Taken
41,710
47,825
Mitigated
28,425
16,952
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,834
1,651
1,486
5,709
20,309
17,467
0
11,115
9,194
0
16,113
W
Sobek
CDpLaYYa
Sobek
3,380
446
0
777
10,425
7,819
0
7,287
2,919
10,268
0
W
Ah Puch
20,473
106
0
267
1,050
387
0
103
947
34,775
0
L
Neith
Hancholo0
Neith
4,120
2,638
0
509
12,735
4,647
0
5,702
7,033
0
18,838
L
9,606
3,836
0
2,374
21,968
8,882
0
12,742
9,226
22,144
0
W
27,770
2,928
903
935
11,150
4,178
0
7,794
3,158
64,075
0
W
Izanami
bbgladyj
Izanami
13,403
11,797
0
144
7,257
2,707
0
4,979
2,126
0
39,647
W
26,182
6,060
0
860
11,828
13,334
0
7,651
4,095
1,404
32,467
L
Chang'e
vhlvv
Chang'e
9,719
1,497
3,221
3,425
23,243
9,108
0
12,534
10,709
25,821
0
L
Poseidon
zuong47
Poseidon
9,140
834
0
228
20,184
7,721
0
10,710
9,474
32,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,296
Gold Earned
63,576
171
Minions Killed
217
3
Camps Cleared
15
935,614
Distance Traveled
1,075,442
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,278
934
26
2
1
228,479
0
W
Sobek
9,969
906
17
2
0
154,416
1
W
Ah Puch
12,651
1,150
36
3
1
243,247
0
L
Neith
10,288
935
32
3
0
129,973
0
L
Freya
9,745
886
31
3
0
199,673
3
W
Poseidon
14,836
1,349
63
6
13
232,775
0
W
Izanami
11,486
1,044
75
7
1
221,668
0
W
Odin
14,634
1,330
26
2
0
223,336
0
L
Chang'e
10,595
963
33
3
2
191,652
0
L
Poseidon
10,390
945
49
4
0
185,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role