Player Matchup

Anubis
Anubis
BalugaTortuga
Anubis
Level 135
God Stats
16W - 16L
1,676 SR
Queue Stats
334W - 284L
1,675 Elo+
Party 2
Osiris
Osiris
ChilliBaby
Osiris
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
587W - 459L
1,681 Elo+
Party 2
Pele
Pele
Paradøxical
Pele
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 136L
1,613 Elo+
Solo
Cerberus
Cerberus
VoteForDiago
Cerberus
Level 63
God Stats
5W - 0L
1,916 SR
Queue Stats
582W - 445L
1,653 Elo+
Party 2
Cupid
Cupid
Wahbert
Cupid
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,618 SR
1,625 Elo+

VS

Team Averages
Level 103
1,592 SR
1,610 Elo+
Thor
Thor
Carinjable
Thor
Level 84
God Stats
13W - 7L
1,505 SR
Queue Stats
69W - 52L
1,673 Elo+
Solo
Poseidon
Poseidon
Denfish
Poseidon
Level 89
God Stats
1W - 4L
1,357 SR
Queue Stats
230W - 221L
1,605 Elo+
Solo
Sylvanus
Sylvanus
OrpheusPersona
Sylvanus
Level 93
God Stats
3W - 6L
1,742 SR
Queue Stats
434W - 437L
1,579 Elo+
Party 1
Bacchus
Bacchus
PrimeJB
Bacchus
Level 128
God Stats
1W - 4L
1,703 SR
Queue Stats
542W - 563L
1,606 Elo+
Party 1
Chaac
Chaac
spider2159
Chaac
Level 123
God Stats
2W - 4L
1,654 SR
Queue Stats
415W - 423L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,156
635
6,204
8,504
4,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ChilliBaby
Osiris
15
3 / 7 / 3
9,269
579
14,017
18,942
13,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 2
8,761
548
5,084
13,451
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
VoteForDiago
Cerberus
14
4 / 4 / 1
9,045
565
5,601
13,158
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Wahbert
Cupid
17
2 / 1 / 2
10,613
663
8,352
8,633
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
8,889
556
6,527
13,685
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Denfish
Poseidon
6
0 / 3 / 0
5,527
345
1,449
3,556
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
10
1 / 1 / 2
6,936
434
3,365
5,053
1,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
PrimeJB
Bacchus
14
4 / 2 / 0
8,046
503
7,156
10,058
5,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
16
11 / 3 / 1
10,016
626
18,612
20,314
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
13
Kills
18
18
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
2
4
4
1
W
Osiris
ChilliBaby
Osiris
3
7
3
0.64
L
Poseidon
Denfish
Poseidon
0
3
0
0
L
Sylvanus
1
1
2
2
W
2
4
2
0.75
L
Bacchus
PrimeJB
Bacchus
4
2
0
2
W
Cerberus
VoteForDiago
Cerberus
4
4
1
1.13
W
Cupid
Wahbert
Cupid
2
1
2
3
L
Chaac
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
37,109
62,688
Taken
52,666
32,175
Mitigated
25,142
23,750
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,204
84
265
4,608
8,504
4,856
694
2,301
6,178
68,615
0
L
6,527
1,028
0
3,231
13,685
4,797
0
3,969
9,716
0
64,281
W
Osiris
ChilliBaby
Osiris
14,017
7,460
0
6,588
18,942
13,695
377
2,245
16,254
0
56,140
L
Poseidon
Denfish
Poseidon
1,449
417
0
1,227
3,556
657
0
0
3,556
10,683
0
L
Sylvanus
3,365
1,487
351
1,561
5,053
1,990
0
307
4,746
27,533
3,990
W
5,084
1,424
0
5,315
13,451
4,402
0
2,626
10,775
0
56,730
L
Bacchus
PrimeJB
Bacchus
7,156
647
0
568
10,058
5,373
0
3,755
6,303
42,047
0
W
Cerberus
VoteForDiago
Cerberus
5,601
482
0
4,806
13,158
6,619
0
2,087
10,771
28,999
0
W
Cupid
Wahbert
Cupid
8,352
6,015
113
2,055
8,633
2,603
3,414
2,962
5,621
0
80,119
L
Chaac
18,612
6,739
0
7,965
20,314
12,325
0
3,774
16,540
478
52,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
39,414
554
Minions Killed
400
0
Camps Cleared
0
1,493,832
Distance Traveled
1,186,054
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,156
635
142
9
0
273,511
6
L
Thor
8,889
556
131
8
0
312,739
4
W
Osiris
9,269
579
88
6
0
267,698
1
L
Poseidon
5,527
345
30
2
0
82,167
0
L
Sylvanus
6,936
434
64
4
0
173,524
0
W
Pele
8,761
548
119
7
0
338,924
6
L
Bacchus
8,046
503
85
5
0
302,601
7
W
Cerberus
9,045
565
41
3
0
315,924
1
W
Cupid
10,613
663
164
10
0
297,775
4
L
Chaac
10,016
626
90
6
0
315,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role