Player Matchup

Arachne
Arachne
BreakingAches
Arachne
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 162L
1,542 Elo+
Party 3
Sobek
Sobek
MikeyWikeyy
Sobek
Level 29
God Stats
2W - 6L
1,508 SR
Queue Stats
89W - 95L
1,528 Elo+
Party 3
Anhur
Anhur
PrincessJxo
Anhur
Level 44
God Stats
9W - 8L
1,566 SR
Queue Stats
197W - 178L
1,483 Elo+
Party 3
Ullr
Ullr
fatBUSSYpounder
Ullr
Level 26
God Stats
6W - 9L
1,509 SR
Queue Stats
60W - 37L
1,565 Elo+
Party 3
King Arthur
King Arthur
sotiuqat
King Arthur
Level 75
God Stats
2W - 3L
1,338 SR
Queue Stats
222W - 208L
1,541 Elo+
Party 3
Team Averages
Level 50
1,484 SR
1,532 Elo+

VS

Team Averages
Level 77
1,508 SR
1,468 Elo+
Cupid
Cupid
DarkenedAngelz
Cupid
Level 123
God Stats
8W - 6L
1,578 SR
Queue Stats
371W - 342L
1,572 Elo+
Party 1
Neith
Neith
DroopyGuy
Neith
Level 13
God Stats
4W - 5L
1,461 SR
Queue Stats
5W - 10L
1,276 Elo+
Party 2
Thoth
Thoth
Snubbsy
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,579 Elo+
Party 1
Ganesha
Ganesha
TantoriousXX
Ganesha
Level 105
God Stats
5W - 6L
1,296 SR
Queue Stats
212W - 292L
1,321 Elo+
Party 2
Set
Set
UnknownJin
Set
Level 114
God Stats
4W - 3L
1,703 SR
Queue Stats
422W - 379L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
4 / 0 / 3
11,286
594
3,923
9,644
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 12
9,209
485
4,870
16,530
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 3
10,122
533
8,486
9,223
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 6
11,355
598
13,655
10,476
3,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
sotiuqat
King Arthur
14
2 / 5 / 3
9,078
478
6,442
19,632
10,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
9,210
485
8,054
11,505
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
DroopyGuy
Neith
10
0 / 6 / 2
7,422
391
5,384
7,299
1,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Snubbsy
Thoth
13
1 / 6 / 2
8,199
432
4,265
8,811
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
TantoriousXX
Ganesha
9
0 / 7 / 2
7,137
376
4,216
14,043
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

19
11 / 4 / 0
12,088
636
18,055
14,253
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
12
12
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
0
3
5.5
L
0
1
5
2.5
L
Neith
DroopyGuy
Neith
0
6
2
0.17
W
0
3
12
2
W
9
2
3
5.25
L
Thoth
Snubbsy
Thoth
1
6
2
0.33
L
Ganesha
TantoriousXX
Ganesha
0
7
2
0.14
L
11
4
0
2.75
W
9
2
6
6
W
King Arthur
sotiuqat
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
39,974
65,505
Taken
55,911
39,187
Mitigated
26,390
16,583
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,923
2,193
0
2,404
9,644
5,242
859
0
9,644
0
87,055
L
8,054
5,001
171
6,553
11,505
3,873
68
319
11,186
0
63,516
L
Neith
DroopyGuy
Neith
5,384
2,604
0
220
7,299
1,486
313
628
6,671
0
33,601
W
4,870
871
0
6,238
16,530
16,557
256
3,157
13,287
30,811
0
W
8,486
3,882
0
2,524
9,223
2,809
1,633
1,261
7,884
0
55,379
L
Thoth
Snubbsy
Thoth
4,265
50
0
785
8,811
2,608
0
249
8,562
33,729
0
L
Ganesha
TantoriousXX
Ganesha
4,216
272
210
2,514
14,043
8,822
0
2,751
11,292
20,249
0
L
18,055
10,579
0
5,202
14,253
9,601
724
923
13,330
0
86,977
W
13,655
6,318
0
1,782
10,476
3,776
2,229
3,299
6,791
0
69,640
W
King Arthur
sotiuqat
King Arthur
6,442
635
0
3,635
19,632
10,803
279
184
19,418
0
43,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,050
Gold Earned
44,056
492
Minions Killed
439
0
Camps Cleared
0
1,871,031
Distance Traveled
1,643,877
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,286
594
150
8
0
452,331
3
L
Cupid
9,210
485
112
6
0
341,886
3
L
Neith
7,422
391
82
4
0
296,126
3
W
Sobek
9,209
485
35
2
0
359,984
0
W
Anhur
10,122
533
109
6
0
358,335
5
L
Thoth
8,199
432
76
4
0
330,923
7
L
Ganesha
7,137
376
11
1
0
301,470
5
L
Set
12,088
636
158
8
0
373,472
3
W
Ullr
11,355
598
110
6
0
351,790
5
W
King Arthur
9,078
478
88
5
0
348,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role