Player Matchup

Fafnir
Fafnir
Dizzy_0226
Fafnir
Level 86
God Stats
1W - 4L
1,091 SR
Queue Stats
282W - 250L
1,529 Elo+
Party 1
Apollo
Apollo
Realistic_Vibe
Apollo
Level 157
God Stats
1W - 3L
1,434 SR
Queue Stats
296W - 268L
1,583 Elo+
Party 1
Bellona
Bellona
Scary_ghost1969
Bellona
Level 127
God Stats
12W - 13L
1,595 SR
Queue Stats
343W - 292L
1,569 Elo+
Party 1
Tiamat
Tiamat
ShadowMountain20
Tiamat
Level 45
God Stats
10W - 6L
1,599 SR
Queue Stats
82W - 73L
1,579 Elo+
Party 1
Skadi
Skadi
YAT_YAS74
Skadi
Level 122
God Stats
6W - 4L
1,894 SR
Queue Stats
139W - 122L
1,592 Elo+
Party 1
Team Averages
Level 107
1,523 SR
1,570 Elo+

VS

Team Averages
Level 83
1,570 SR
1,487 Elo+
Arachne
Arachne
Chizzy v7
Arachne
Level 41
God Stats
17W - 17L
1,498 SR
Queue Stats
28W - 38L
1,425 Elo+
Party 3
Neith
Neith
Dc4y85
Neith
Level 102
God Stats
22W - 24L
1,419 SR
Queue Stats
504W - 446L
1,514 Elo+
Party 2
King Arthur
King Arthur
Fenrir v7
King Arthur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,462 Elo+
Party 3
Sun Wukong
Sun Wukong
TheAfricanTenor
Sun Wukong
Level 146
God Stats
1W - 2L
1,740 SR
Queue Stats
357W - 336L
1,538 Elo+
Party 2
Scylla
Scylla
imcrazydude12
Scylla
Level 102
God Stats
1W - 4L
1,694 SR
Queue Stats
30W - 39L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dizzy_0226
Fafnir
15
2 / 0 / 6
11,671
556
2,828
11,734
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 0 / 6
14,439
688
17,849
19,403
9,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 3 / 6
13,889
661
18,842
33,210
26,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 2 / 8
11,719
558
5,720
9,730
4,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
YAT_YAS74
Skadi
18
7 / 1 / 7
12,518
596
16,512
10,607
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chizzy v7
Arachne
16
3 / 9 / 1
10,083
480
10,482
23,338
9,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Dc4y85
Neith
13
1 / 7 / 0
8,917
425
11,171
17,568
7,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Fenrir v7
King Arthur
14
1 / 8 / 0
8,798
419
4,623
14,940
8,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
TheAfricanTenor
Sun Wukong
15
0 / 3 / 3
9,306
443
7,472
16,555
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 2
9,348
445
9,745
14,094
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
32
Kills
6
6
Deaths
33
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Chizzy v7
Arachne
3
9
1
0.39
L
Neith
Dc4y85
Neith
1
7
0
0.14
W
Fafnir
Dizzy_0226
Fafnir
2
0
6
5
L
King Arthur
Fenrir v7
King Arthur
1
8
0
0.13
W
10
0
6
13
W
11
3
6
4.67
W
2
2
8
3
L
Sun Wukong
TheAfricanTenor
Sun Wukong
0
3
3
0.5
W
Skadi
YAT_YAS74
Skadi
7
1
7
10.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,751
Damage
43,493
84,684
Taken
86,495
58,639
Mitigated
44,683
44,045
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Chizzy v7
Arachne
10,482
7,809
0
6,063
23,338
9,238
15
3,691
19,647
0
66,470
L
Neith
Dc4y85
Neith
11,171
5,132
0
4,764
17,568
7,042
867
2,269
15,299
0
61,436
W
Fafnir
Dizzy_0226
Fafnir
2,828
739
0
5,345
11,734
13,366
875
1,002
10,732
28,110
0
L
King Arthur
Fenrir v7
King Arthur
4,623
1,639
0
642
14,940
8,605
0
0
14,940
0
38,474
W
17,849
13,670
0
9,899
19,403
9,723
5,791
1,628
17,775
0
146,044
W
18,842
9,864
0
20,656
33,210
26,284
2,512
5,983
27,227
3,934
78,135
W
5,720
983
0
3,346
9,730
4,396
514
2,980
6,750
51,956
0
L
Sun Wukong
TheAfricanTenor
Sun Wukong
7,472
1,788
0
3,088
16,555
14,534
0
2,033
14,522
0
40,260
W
Skadi
YAT_YAS74
Skadi
16,512
8,901
0
4,799
10,607
4,870
3,633
1,396
9,211
0
94,616
L
9,745
557
0
856
14,094
5,264
120
1,574
12,520
56,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,236
Gold Earned
46,452
583
Minions Killed
445
0
Camps Cleared
0
1,968,116
Distance Traveled
1,818,659
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,083
480
131
6
0
363,643
0
L
Neith
8,917
425
110
5
0
333,526
1
W
Fafnir
11,671
556
39
2
0
350,536
2
L
King Arthur
8,798
419
57
3
0
347,354
2
W
Apollo
14,439
688
183
9
0
397,207
2
W
Bellona
13,889
661
138
7
0
406,990
2
W
Tiamat
11,719
558
84
4
0
410,968
0
L
Sun Wukong
9,306
443
57
3
0
411,584
5
W
Skadi
12,518
596
139
7
0
402,415
0
L
Scylla
9,348
445
90
4
0
362,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role