Player Matchup

Cernunnos
Cernunnos
ODEN17
Cernunnos
Level 85
God Stats
2W - 1L
1,692 SR
Queue Stats
128W - 132L
1,493 Elo+
Party 1
King Arthur
King Arthur
PHENXHasan
King Arthur
Level 47
God Stats
9W - 2L
1,583 SR
Queue Stats
39W - 54L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
Poseidonsera
Nu Wa
Level 63
God Stats
3W - 2L
1,650 SR
Queue Stats
293W - 353L
1,394 Elo+
Party 3
Camazotz
Camazotz
angeleytor25
Camazotz
Level 117
God Stats
6W - 4L
1,675 SR
Queue Stats
542W - 535L
1,465 Elo+
Solo
Cerberus
Cerberus
jubquafius
Cerberus
Level 62
God Stats
12W - 14L
1,560 SR
Queue Stats
321W - 334L
1,384 Elo+
Party 3
Team Averages
Level 75
1,632 SR
1,449 Elo+

VS

Team Averages
Level 61
1,407 SR
1,355 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
TheHermitV2
Hel
Level 87
God Stats
1W - 3L
1,309 SR
Queue Stats
160W - 213L
1,460 Elo+
Solo
Neith
Neith
Zephy55
Neith
Level 27
God Stats
6W - 19L
1,260 SR
Queue Stats
228W - 313L
1,262 Elo+
Party 2
Nemesis
Nemesis
kazinop
Nemesis
Level 61
God Stats
8W - 10L
1,465 SR
Queue Stats
17W - 38L
1,304 Elo+
Party 2
Fafnir
Fafnir
xErmesSsx
Fafnir
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 245L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ODEN17
Cernunnos
19
5 / 0 / 5
11,651
613
14,137
14,070
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
PHENXHasan
King Arthur
16
0 / 2 / 0
10,098
531
7,033
12,510
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 4 / 7
10,334
544
14,666
11,969
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
angeleytor25
Camazotz
17
6 / 3 / 0
10,745
566
10,845
18,421
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
jubquafius
Cerberus
17
6 / 4 / 6
11,232
591
12,917
14,216
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 0 / 2
8,733
460
4,311
12,915
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 5 / 4
10,248
539
12,400
15,645
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Zephy55
Neith
11
0 / 6 / 2
7,182
378
3,663
10,019
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
kazinop
Nemesis
16
8 / 3 / 1
10,329
544
13,852
22,823
8,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
xErmesSsx
Fafnir
12
1 / 5 / 5
8,324
438
5,882
15,217
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
19
Kills
13
13
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
2
2
W
Cernunnos
ODEN17
Cernunnos
5
0
5
7.5
W
King Arthur
PHENXHasan
King Arthur
0
2
0
0
W
2
4
7
1.38
L
3
5
4
1
L
Neith
Zephy55
Neith
0
6
2
0.17
W
Camazotz
angeleytor25
Camazotz
6
3
0
2
W
Cerberus
jubquafius
Cerberus
6
4
6
2.25
L
Nemesis
kazinop
Nemesis
8
3
1
2.83
L
Fafnir
xErmesSsx
Fafnir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,598
Damage
40,108
71,186
Taken
76,619
37,421
Mitigated
41,263
29,845
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,311
302
284
5,467
12,915
12,801
187
1,398
10,967
592
32,104
W
Cernunnos
ODEN17
Cernunnos
14,137
7,488
0
8,253
14,070
7,383
4,777
1,092
12,978
0
103,813
W
King Arthur
PHENXHasan
King Arthur
7,033
860
0
4,406
12,510
8,040
328
473
11,616
0
50,843
W
14,666
3,755
360
2,720
11,969
3,975
1,596
8,169
3,394
67,912
0
L
12,400
341
1,659
7,089
15,645
4,072
2,092
9,015
6,630
67,522
0
L
Neith
Zephy55
Neith
3,663
1,874
0
861
10,019
2,841
0
2,402
7,617
0
26,393
W
Camazotz
angeleytor25
Camazotz
10,845
3,123
0
10,225
18,421
6,142
42
4,252
13,865
0
61,546
W
Cerberus
jubquafius
Cerberus
12,917
1,504
0
3,881
14,216
11,881
473
3,990
10,082
55,814
0
L
Nemesis
kazinop
Nemesis
13,852
8,372
0
3,090
22,823
8,803
0
7,367
15,456
0
62,990
L
Fafnir
xErmesSsx
Fafnir
5,882
1,816
0
2,511
15,217
12,746
0
7,401
7,816
32,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
44,816
541
Minions Killed
405
0
Camps Cleared
0
1,754,345
Distance Traveled
1,781,619
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,733
460
65
3
0
377,802
8
W
Cernunnos
11,651
613
149
8
0
368,089
3
W
King Arthur
10,098
531
95
5
0
330,099
1
W
Nu Wa
10,334
544
86
5
0
328,686
0
L
Hel
10,248
539
143
8
0
352,152
4
L
Neith
7,182
378
61
3
0
306,277
4
W
Camazotz
10,745
566
102
5
0
367,464
3
W
Cerberus
11,232
591
109
6
0
360,007
0
L
Nemesis
10,329
544
101
5
0
387,581
1
L
Fafnir
8,324
438
35
2
0
357,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role