Player Matchup

King Arthur
King Arthur
ElMataGeiz
King Arthur
Level 27
God Stats
36W - 39L
1,560 SR
Queue Stats
243W - 237L
1,609 Elo+
Solo
Serqet
Serqet
Malixys
Serqet
Level 26
God Stats
7W - 10L
1,338 SR
Queue Stats
125W - 138L
1,541 Elo+
Solo
Tiamat
Tiamat
RumblingCentaur
Tiamat
Level 69
God Stats
93W - 61L
1,708 SR
Queue Stats
341W - 280L
1,637 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScrubPotatoKing
Tsukuyomi
Level 11
God Stats
6W - 7L
1,449 SR
Queue Stats
477W - 442L
1,644 Elo+
Party 1
Izanami
Izanami
いちごましまろ
Izanami
Level 19
God Stats
4W - 3L
1,590 SR
Queue Stats
59W - 50L
1,499 Elo+
Solo
Team Averages
Level 30
1,529 SR
1,586 Elo+

VS

Team Averages
Level 19
1,537 SR
1,445 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Orobouros101414
Ymir
Level 13
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Kukulkan
Kukulkan
aguaman666
Kukulkan
Level 13
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Xbalanque
Xbalanque
stupidhippy96
Xbalanque
Level 25
God Stats
6W - 9L
1,641 SR
Queue Stats
275W - 245L
1,455 Elo+
Solo
Arachne
Arachne
very_quest69
Arachne
Level 16
God Stats
17W - 6L
1,896 SR
Queue Stats
35W - 18L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElMataGeiz
King Arthur
11
7 / 0 / 0
6,529
594
4,547
7,062
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Malixys
Serqet
9
2 / 2 / 2
5,486
499
2,011
5,201
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 1 / 2
7,004
637
3,295
4,659
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ScrubPotatoKing
Tsukuyomi
13
3 / 0 / 3
7,121
647
5,860
5,305
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 1
5,765
524
975
5,630
1,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
1 / 2 / 0
4,533
412
1,917
3,809
1,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,628
421
451
5,015
1,896
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
aguaman666
Kukulkan
9
1 / 4 / 0
5,156
469
1,465
5,353
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
stupidhippy96
Xbalanque
9
0 / 3 / 1
5,413
492
2,285
5,093
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
very_quest69
Arachne
9
2 / 4 / 1
5,608
510
4,379
6,681
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
5
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
King Arthur
ElMataGeiz
King Arthur
7
0
0
7
W
Serqet
Malixys
Serqet
2
2
2
1.5
L
0
2
0
0
W
3
1
2
4
W
Tsukuyomi
ScrubPotatoKing
Tsukuyomi
3
0
3
4.5
L
Kukulkan
aguaman666
Kukulkan
1
4
0
0.25
L
Xbalanque
stupidhippy96
Xbalanque
0
3
1
0.17
L
Arachne
very_quest69
Arachne
2
4
1
0.63
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
10,497
27,857
Taken
25,951
10,763
Mitigated
8,432
13,607
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,917
353
0
746
3,809
1,314
0
0
3,809
0
12,237
W
King Arthur
ElMataGeiz
King Arthur
4,547
630
0
3,797
7,062
4,041
115
0
7,062
0
24,914
W
Serqet
Malixys
Serqet
2,011
1,039
0
1,652
5,201
1,482
157
522
4,679
0
20,511
L
451
66
132
1,112
5,015
1,896
400
0
4,990
11,879
0
W
3,295
338
0
2,918
4,659
1,967
692
877
3,782
44,921
0
W
Tsukuyomi
ScrubPotatoKing
Tsukuyomi
5,860
1,589
0
2,832
5,305
1,686
892
517
4,788
0
44,337
L
Kukulkan
aguaman666
Kukulkan
1,465
0
0
821
5,353
1,671
0
2,555
2,513
19,678
0
L
Xbalanque
stupidhippy96
Xbalanque
2,285
645
0
1,182
5,093
1,152
0
0
4,889
0
22,404
L
Arachne
very_quest69
Arachne
4,379
2,471
0
1,584
6,681
2,399
0
559
5,882
0
25,225
W
975
661
0
2,408
5,630
1,587
1,660
0
5,630
0
42,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
25,338
394
Minions Killed
213
0
Camps Cleared
0
1,056,595
Distance Traveled
823,731
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,533
412
22
2
0
145,157
2
W
King Arthur
6,529
594
45
4
0
218,586
0
W
Serqet
5,486
499
49
4
0
222,115
1
L
Ymir
4,628
421
18
2
0
160,625
2
W
Tiamat
7,004
637
104
9
0
203,225
2
W
Tsukuyomi
7,121
647
100
9
0
217,807
2
L
Kukulkan
5,156
469
63
6
0
170,514
0
L
Xbalanque
5,413
492
60
5
0
173,390
0
L
Arachne
5,608
510
50
5
0
174,045
1
W
Izanami
5,765
524
96
9
0
194,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role