Player Matchup

Anhur
Anhur
Mingaar
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 94L
1,667 Elo+
Party 1
Achilles
Achilles
Undergroundmeme
Achilles
Level 80
God Stats
6W - 3L
1,804 SR
Queue Stats
133W - 97L
1,661 Elo+
Party 1
Merlin
Merlin
sirduggins
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,730 Elo+
Party 1
Team Averages
Level 65
1,601 SR
1,686 Elo+

VS

Team Averages
Level 88
1,470 SR
1,543 Elo+
Janus
Janus
DaChingChong
Janus
Level 125
God Stats
1W - 3L
1,409 SR
Queue Stats
42W - 35L
1,507 Elo+
Party 2
Medusa
Medusa
HobbitMcNugget
Medusa
Level 5
God Stats
64W - 70L
1,500 SR
Queue Stats
79W - 97L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
xXDeathKnightXx
Sun Wukong
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 46L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mingaar
Anhur
19
12 / 7 / 13
15,504
738
21,689
22,103
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
19
11 / 2 / 17
16,174
770
22,400
26,083
32,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
sirduggins
Merlin
18
6 / 9 / 15
14,703
700
14,528
14,231
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 8
14,534
692
19,623
18,516
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 15 / 12
12,210
581
10,007
24,431
6,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xXDeathKnightXx
Sun Wukong
17
10 / 8 / 8
14,769
703
16,808
25,261
22,541
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
29
Kills
18
18
Deaths
30
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
7
8
1.71
L
0
15
12
0.4
W
Anhur
Mingaar
Anhur
12
7
13
2.64
W
Achilles
11
2
17
9.75
W
Merlin
sirduggins
Merlin
6
9
15
1.5
L
Sun Wukong
xXDeathKnightXx
Sun Wukong
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,617
Damage
46,438
62,417
Taken
68,208
47,637
Mitigated
34,945
14,236
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,623
1,008
0
1,557
18,516
5,748
25
3,089
15,203
89,568
0
L
10,007
5,377
0
1,785
24,431
6,656
1,091
5,027
19,038
0
38,468
W
Anhur
Mingaar
Anhur
21,689
8,951
0
7,264
22,103
8,614
1,992
6,213
15,890
0
68,117
W
Achilles
22,400
7,346
828
4,974
26,083
32,829
226
9,736
16,347
0
55,189
W
Merlin
sirduggins
Merlin
14,528
1,442
0
1,170
14,231
6,194
1,013
3,752
10,479
75,112
0
L
Sun Wukong
xXDeathKnightXx
Sun Wukong
16,808
3,095
0
1,682
25,261
22,541
0
5,455
19,356
0
54,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
41,513
215
Minions Killed
213
0
Camps Cleared
0
1,094,620
Distance Traveled
1,050,246
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,534
692
104
5
0
370,165
2
L
Medusa
12,210
581
48
2
0
298,636
0
W
Anhur
15,504
738
68
3
0
357,044
3
W
Achilles
16,174
770
47
2
0
416,812
1
W
Merlin
14,703
700
100
5
0
320,764
1
L
Sun Wukong
14,769
703
61
3
0
381,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role