Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
A5stargen
Sylvanus
Level 48
God Stats
67W - 48L
1,634 SR
Queue Stats
274W - 201L
1,606 Elo+
Party 3
Fafnir
Fafnir
QT Dilly
Fafnir
Level 124
God Stats
3W - 2L
1,794 SR
Queue Stats
241W - 172L
1,543 Elo+
Party 3
Xbalanque
Xbalanque
QT Poppin
Xbalanque
Level 70
God Stats
2W - 3L
1,689 SR
Queue Stats
74W - 49L
1,584 Elo+
Party 3
Ah Puch
Ah Puch
isthatDirty
Ah Puch
Level 115
God Stats
0W - 1L
1,325 SR
Queue Stats
41W - 46L
1,520 Elo+
Party 2
Team Averages
Level 96
1,588 SR
1,551 Elo+

VS

Team Averages
Level 100
1,664 SR
1,621 Elo+
Sylvanus
Sylvanus
GerardoElite
Sylvanus
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 155L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
K00LH4NDLUK3
Tsukuyomi
Level 147
God Stats
4W - 1L
1,740 SR
Queue Stats
153W - 120L
1,666 Elo+
Party 1
Ra
Ra
MrEmpanadaS2
Ra
Level 126
God Stats
8W - 6L
1,543 SR
Queue Stats
113W - 103L
1,521 Elo+
Solo
Danzaburou
Danzaburou
SbSenpai
Danzaburou
Level 87
God Stats
67W - 61L
1,645 SR
Queue Stats
949W - 924L
1,489 Elo+
Solo
He Bo
He Bo
he bo is bad
He Bo
Level 20
God Stats
1W - 0L
1,893 SR
Queue Stats
55W - 11L
1,913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 11 / 3
8,309
437
6,201
20,154
8,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
A5stargen
Sylvanus
14
8 / 9 / 3
9,839
518
8,466
20,049
15,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
QT Dilly
Fafnir
14
2 / 5 / 6
9,293
489
8,501
17,111
12,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
QT Poppin
Xbalanque
14
2 / 7 / 5
8,775
462
8,628
13,514
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
isthatDirty
Ah Puch
16
6 / 7 / 3
10,624
559
12,302
14,965
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GerardoElite
Sylvanus
15
2 / 5 / 11
9,122
480
6,895
15,083
12,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
K00LH4NDLUK3
Tsukuyomi
18
11 / 2 / 7
11,291
594
16,383
13,589
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
11 / 3 / 6
11,987
631
19,968
12,357
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SbSenpai
Danzaburou
17
9 / 3 / 5
11,111
585
15,110
14,649
5,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 6 / 5
10,256
540
9,286
11,412
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
18
Kills
39
39
Deaths
19
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
11
3
0.14
L
Sylvanus
A5stargen
Sylvanus
8
9
3
1.06
W
Sylvanus
GerardoElite
Sylvanus
2
5
11
1.5
W
Tsukuyomi
K00LH4NDLUK3
Tsukuyomi
11
2
7
7.25
W
11
3
6
4.67
L
Fafnir
QT Dilly
Fafnir
2
5
6
1
L
Xbalanque
QT Poppin
Xbalanque
2
7
5
0.64
W
Danzaburou
SbSenpai
Danzaburou
9
3
5
3.83
W
6
6
5
1.42
L
Ah Puch
isthatDirty
Ah Puch
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
67,642
85,793
Taken
67,090
46,370
Mitigated
32,717
25,389
Healing
23,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,201
1,436
0
4,720
20,154
8,401
450
12,167
7,987
0
47,432
L
Sylvanus
A5stargen
Sylvanus
8,466
2,137
3,055
5,652
20,049
15,663
336
5,670
14,359
23,255
5,960
W
Sylvanus
GerardoElite
Sylvanus
6,895
2,840
2,121
5,878
15,083
12,263
324
6,249
8,780
28,599
0
W
Tsukuyomi
K00LH4NDLUK3
Tsukuyomi
16,383
3,942
0
961
13,589
5,712
223
6,056
7,391
0
81,711
W
19,968
2,411
430
5,791
12,357
5,804
1,144
2,860
9,461
86,193
0
L
Fafnir
QT Dilly
Fafnir
8,501
2,999
0
5,512
17,111
12,363
106
7,518
9,473
48,836
0
L
Xbalanque
QT Poppin
Xbalanque
8,628
4,904
0
2,356
13,514
4,628
0
4,281
9,215
0
40,200
W
Danzaburou
SbSenpai
Danzaburou
15,110
9,740
0
7,531
14,649
5,333
1,940
5,984
8,591
0
71,027
W
9,286
365
0
998
11,412
3,605
0
6,891
4,073
55,027
0
L
Ah Puch
isthatDirty
Ah Puch
12,302
202
0
4,094
14,965
5,315
27
6,043
8,610
52,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
53,767
398
Minions Killed
535
0
Camps Cleared
0
1,485,819
Distance Traveled
1,697,686
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,309
437
104
5
0
258,023
3
L
Sylvanus
9,839
518
32
2
0
281,921
3
W
Sylvanus
9,122
480
48
3
0
283,278
5
W
Tsukuyomi
11,291
594
127
7
0
401,490
3
W
Ra
11,987
631
150
8
0
367,177
4
L
Fafnir
9,293
489
90
5
0
336,934
0
L
Xbalanque
8,775
462
83
4
0
289,165
1
W
Danzaburou
11,111
585
108
6
0
313,383
6
W
He Bo
10,256
540
102
5
0
332,358
1
L
Ah Puch
10,624
559
89
5
0
319,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role