Player Matchup

Achilles
Achilles
DI-KNURMOUTH69
Achilles
Level 8
God Stats
7W - 7L
1,693 SR
Queue Stats
57W - 57L
1,574 Elo+
Solo
Danzaburou
Danzaburou
SMOKKN 2
Danzaburou
Level 29
God Stats
55W - 43L
1,540 SR
Queue Stats
315W - 293L
1,363 Elo+
Party 1
Ymir
Ymir
ll Anunakki ll
Ymir
Level 4
God Stats
7W - 11L
1,132 SR
Queue Stats
8W - 15L
955 Elo+
Solo
Nemesis
Nemesis
xBallrMcPenguin
Nemesis
Level 23
God Stats
13W - 17L
1,489 SR
Queue Stats
461W - 458L
1,305 Elo+
Party 1
Apollo
Apollo
zecolmeia29
Apollo
Level 27
God Stats
8W - 10L
1,160 SR
Queue Stats
23W - 37L
1,239 Elo+
Solo
Team Averages
Level 18
1,403 SR
1,288 Elo+

VS

Team Averages
Level 16
1,633 SR
1,441 Elo+
Hachiman
Hachiman
Bentleyben69
Hachiman
Level 8
God Stats
4W - 1L
1,870 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Cernunnos
Cernunnos
FamilyOfHills
Cernunnos
Level 18
God Stats
12W - 8L
1,738 SR
Queue Stats
96W - 90L
1,596 Elo+
Solo
Tiamat
Tiamat
MPC tumar68
Tiamat
Level 28
God Stats
1W - 2L
1,641 SR
Queue Stats
8W - 7L
1,406 Elo+
Solo
Thor
Thor
Universal Koan
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Zadmooy
Yemoja
Level 24
God Stats
40W - 28L
1,415 SR
Queue Stats
95W - 101L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
2 / 1 / 0
9,807
545
8,233
14,277
17,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SMOKKN 2
Danzaburou
13
3 / 6 / 3
8,584
477
7,016
14,904
4,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 2
7,152
397
1,461
12,069
9,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 3 / 1
10,252
570
8,496
11,562
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
12
1 / 7 / 4
7,884
438
5,703
14,822
5,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bentleyben69
Hachiman
16
2 / 4 / 3
10,074
560
7,924
10,639
3,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
FamilyOfHills
Cernunnos
17
4 / 1 / 3
10,810
601
9,901
10,188
3,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
15
3 / 5 / 3
9,729
541
15,641
13,753
9,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
14 / 4 / 3
11,027
613
13,518
13,053
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Zadmooy
Yemoja
12
0 / 0 / 2
7,594
422
3,472
3,064
1,318
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
14
Kills
23
23
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bentleyben69
Hachiman
2
4
3
0.88
L
Achilles
2
1
0
2
W
Cernunnos
FamilyOfHills
Cernunnos
4
1
3
5.5
W
Tiamat
3
5
3
0.9
L
Danzaburou
SMOKKN 2
Danzaburou
3
6
3
0.75
W
14
4
3
3.88
W
Yemoja
Zadmooy
Yemoja
0
0
2
1
L
0
6
2
0.17
L
8
3
1
2.83
L
Apollo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
50,456
67,634
Taken
50,697
41,216
Mitigated
23,800
14,254
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bentleyben69
Hachiman
7,924
3,868
0
2,431
10,639
3,228
5,503
85
10,554
0
67,908
L
Achilles
8,233
2,217
0
6,071
14,277
17,405
0
589
13,688
0
56,516
W
Cernunnos
FamilyOfHills
Cernunnos
9,901
4,817
231
3,885
10,188
3,998
1,138
0
9,813
0
63,740
W
Tiamat
15,641
2,423
0
3,918
13,753
9,816
1,969
414
13,339
60,780
0
L
Danzaburou
SMOKKN 2
Danzaburou
7,016
2,542
0
3,225
14,904
4,775
963
3,911
10,993
0
47,205
W
13,518
5,802
621
4,077
13,053
5,440
280
637
12,291
0
55,061
W
Yemoja
Zadmooy
Yemoja
3,472
657
466
1,226
3,064
1,318
538
325
2,689
19,824
0
L
1,461
0
0
238
12,069
9,059
68
3,215
8,854
25,596
0
L
8,496
3,820
0
504
11,562
4,557
0
1,927
9,635
0
47,189
L
Apollo
5,703
3,423
0
4,216
14,822
5,420
673
9,471
5,351
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
49,234
415
Minions Killed
455
0
Camps Cleared
0
1,587,584
Distance Traveled
1,515,914
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,074
560
119
7
0
293,184
0
L
Achilles
9,807
545
124
7
0
320,748
6
W
Cernunnos
10,810
601
121
7
0
256,666
3
W
Tiamat
9,729
541
94
5
0
319,876
2
L
Danzaburou
8,584
477
87
5
0
319,670
0
W
Thor
11,027
613
83
5
0
329,031
1
W
Yemoja
7,594
422
38
2
0
317,157
11
L
Ymir
7,152
397
51
3
0
340,456
4
L
Nemesis
10,252
570
76
4
0
365,906
3
L
Apollo
7,884
438
77
4
0
240,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role