Player Matchup

Mercury
Mercury
BreakingAches
Mercury
Level 77
God Stats
22W - 20L
1,599 SR
Queue Stats
176W - 162L
1,532 Elo+
Party 2
Bellona
Bellona
MikeyWikeyy
Bellona
Level 29
God Stats
59W - 54L
1,546 SR
Queue Stats
89W - 95L
1,518 Elo+
Party 2
Anhur
Anhur
PrincessJxo
Anhur
Level 44
God Stats
9W - 8L
1,474 SR
Queue Stats
197W - 178L
1,472 Elo+
Party 2
Fafnir
Fafnir
fatBUSSYpounder
Fafnir
Level 26
God Stats
3W - 1L
1,634 SR
Queue Stats
60W - 37L
1,556 Elo+
Party 2
Scylla
Scylla
sotiuqat
Scylla
Level 75
God Stats
7W - 4L
1,633 SR
Queue Stats
222W - 208L
1,531 Elo+
Party 2
Team Averages
Level 50
1,577 SR
1,522 Elo+

VS

Team Averages
Level 72
1,578 SR
1,486 Elo+
Cernunnos
Cernunnos
Diagonal_Fleece
Cernunnos
Level 119
God Stats
0W - 2L
1,598 SR
Queue Stats
56W - 58L
1,446 Elo+
Party 1
Sobek
Sobek
EmbraceLies
Sobek
Level 89
God Stats
1W - 1L
1,495 SR
Queue Stats
66W - 82L
1,369 Elo+
Party 3
Cabrakan
Cabrakan
GamingOrange106
Cabrakan
Level 21
God Stats
8W - 3L
1,564 SR
Queue Stats
142W - 154L
1,597 Elo+
Party 1
Tiamat
Tiamat
Megaman5150
Tiamat
Level 103
God Stats
5W - 12L
1,385 SR
Queue Stats
872W - 917L
1,463 Elo+
Solo
Ne Zha
Ne Zha
l5uckeggs
Ne Zha
Level 27
God Stats
10W - 7L
1,846 SR
Queue Stats
188W - 141L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
3 / 1 / 2
6,857
571
2,269
6,420
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bellona
MikeyWikeyy
Bellona
12
1 / 1 / 2
6,928
577
5,294
7,637
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

11
5 / 0 / 4
6,586
549
6,839
5,316
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 10
6,924
577
3,005
4,400
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
sotiuqat
Scylla
11
4 / 1 / 4
6,776
565
5,063
5,784
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diagonal_Fleece
Cernunnos
8
0 / 3 / 1
5,057
421
1,861
6,622
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 3
5,583
465
3,901
8,528
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
10
1 / 2 / 0
5,688
474
2,912
7,316
4,771
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
11
1 / 4 / 2
6,093
508
4,141
6,431
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
l5uckeggs
Ne Zha
9
1 / 2 / 1
5,739
478
1,978
7,331
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
4
4
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
1
2
4
L
Cernunnos
Diagonal_Fleece
Cernunnos
0
3
1
0.17
L
1
4
3
0.63
L
Cabrakan
1
2
0
0.5
L
Tiamat
1
4
2
0.5
W
Bellona
MikeyWikeyy
Bellona
1
1
2
2
W
5
0
4
7
W
2
1
10
7
L
Ne Zha
l5uckeggs
Ne Zha
1
2
1
0.75
W
Scylla
sotiuqat
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
14,793
29,557
Taken
36,228
13,041
Mitigated
17,090
12,338
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
2,269
594
0
3,240
6,420
2,362
0
622
5,762
0
38,026
L
Cernunnos
Diagonal_Fleece
Cernunnos
1,861
768
0
990
6,622
1,393
0
2,112
4,430
0
24,409
L
3,901
167
0
1,640
8,528
5,192
0
1,513
6,941
13,512
0
L
Cabrakan
2,912
659
0
2,752
7,316
4,771
0
0
7,316
19,278
0
L
Tiamat
4,141
233
0
1,660
6,431
3,602
0
3,573
2,710
26,988
0
W
Bellona
MikeyWikeyy
Bellona
5,294
1,488
0
3,815
7,637
4,657
116
3,439
4,198
0
36,876
W
6,839
3,326
0
2,188
5,316
1,488
129
2,072
3,236
0
32,740
W
3,005
1,082
0
1,975
4,400
2,721
105
1,478
2,904
8,829
0
L
Ne Zha
l5uckeggs
Ne Zha
1,978
412
0
3,343
7,331
2,132
31
568
6,763
0
31,264
W
Scylla
sotiuqat
Scylla
5,063
479
0
1,120
5,784
1,813
0
2,887
2,503
28,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
28,160
302
Minions Killed
226
0
Camps Cleared
0
1,212,249
Distance Traveled
1,030,000
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,857
571
73
6
0
279,785
5
L
Cernunnos
5,057
421
40
3
0
203,350
5
L
Sobek
5,583
465
19
2
0
223,370
3
L
Cabrakan
5,688
474
42
4
0
198,008
1
L
Tiamat
6,093
508
53
4
0
195,997
4
W
Bellona
6,928
577
84
7
0
249,289
1
W
Anhur
6,586
549
62
5
0
227,058
2
W
Fafnir
6,924
577
16
1
0
239,619
5
L
Ne Zha
5,739
478
72
6
0
209,275
0
W
Scylla
6,776
565
67
6
0
216,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role