Player Matchup

Izanami
Izanami
InnerMostMoon
Izanami
Level 19
God Stats
71W - 76L
1,496 SR
Queue Stats
142W - 152L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaintsAsunder406
Tsukuyomi
Level 146
God Stats
3W - 7L
1,219 SR
Queue Stats
274W - 284L
1,464 Elo+
Party 3
Pele
Pele
Zoretta
Pele
Level 32
God Stats
46W - 59L
1,494 SR
Queue Stats
270W - 263L
1,507 Elo+
Party 1
Ymir
Ymir
blindside044
Ymir
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
234W - 238L
1,511 Elo+
Solo
Zeus
Zeus
gcharlton2107
Zeus
Level 7
God Stats
7W - 5L
1,442 SR
Queue Stats
96W - 106L
1,413 Elo+
Party 3
Team Averages
Level 47
1,430 SR
1,471 Elo+

VS

Team Averages
Level 21
1,600 SR
1,531 Elo+
Horus
Horus
Alligator2648
Horus
Level 29
God Stats
12W - 15L
1,646 SR
Queue Stats
127W - 141L
1,579 Elo+
Solo
Zeus
Zeus
Gabe04Raiders
Zeus
Level 27
God Stats
14W - 11L
1,500 SR
Queue Stats
210W - 201L
1,630 Elo+
Party 2
Arachne
Arachne
Sn1qz
Arachne
Level 8
God Stats
4W - 6L
1,444 SR
Queue Stats
15W - 11L
1,340 Elo+
Solo
Neith
Neith
SteveSk8tes
Neith
Level 16
God Stats
30W - 21L
1,604 SR
Queue Stats
32W - 25L
1,517 Elo+
Party 2
Cerberus
Cerberus
goinham102
Cerberus
Level 27
God Stats
16W - 13L
1,806 SR
Queue Stats
259W - 228L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 0 / 4
5,926
593
4,069
3,568
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
11
6 / 3 / 1
6,340
634
3,659
5,934
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
Zoretta
Pele
11
5 / 1 / 3
6,705
671
6,572
6,746
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 4
5,863
586
1,501
3,496
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 0 / 2
6,703
670
3,564
2,053
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
4,813
481
4,448
8,896
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,399
540
937
4,527
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Sn1qz
Arachne
8
1 / 4 / 0
4,867
487
1,424
7,044
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,483
448
1,383
3,683
807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
goinham102
Cerberus
8
1 / 3 / 0
5,073
507
1,831
6,204
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
4
4
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
3
0
0.33
W
Izanami
2
0
4
4
W
Tsukuyomi
6
3
1
2.17
L
Arachne
Sn1qz
Arachne
1
4
0
0.25
L
0
3
1
0.17
W
Pele
Zoretta
Pele
5
1
3
6.5
W
1
0
4
3
W
5
0
2
6
L
Cerberus
goinham102
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
10,023
21,797
Taken
30,354
6,923
Mitigated
12,303
8,311
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,448
1,998
390
1,128
8,896
5,930
0
1,511
7,385
0
14,392
L
937
59
0
877
4,527
1,055
0
331
4,196
22,744
0
W
Izanami
4,069
2,432
306
1,447
3,568
1,096
1,298
1,009
2,559
0
34,032
W
Tsukuyomi
3,659
1,137
0
1,616
5,934
1,671
1,049
978
4,867
0
25,646
L
Arachne
Sn1qz
Arachne
1,424
1,163
0
1,980
7,044
2,168
0
1,722
5,322
0
17,699
L
1,383
618
0
611
3,683
807
0
589
3,094
0
14,823
W
Pele
Zoretta
Pele
6,572
2,557
0
3,139
6,746
1,803
518
0
6,521
0
31,286
W
1,501
437
0
1,052
3,496
1,847
111
505
2,991
18,719
0
W
3,564
327
183
568
2,053
506
0
146
1,816
33,585
0
L
Cerberus
goinham102
Cerberus
1,831
186
0
1,147
6,204
2,343
0
912
5,292
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
24,635
310
Minions Killed
211
0
Camps Cleared
0
943,907
Distance Traveled
843,634
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,813
481
22
2
0
154,221
1
L
Zeus
5,399
540
55
6
0
168,991
3
W
Izanami
5,926
593
89
9
0
177,078
0
W
Tsukuyomi
6,340
634
56
6
0
191,713
0
L
Arachne
4,867
487
52
5
0
181,822
0
L
Neith
4,483
448
39
4
0
155,936
2
W
Pele
6,705
671
58
6
0
200,307
4
W
Ymir
5,863
586
32
3
0
189,843
4
W
Zeus
6,703
670
75
8
0
184,966
0
L
Cerberus
5,073
507
43
4
0
182,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role