Player Matchup

Ymir
Ymir
FluffyCorvo
Ymir
Level 112
God Stats
30W - 30L
1,509 SR
Queue Stats
483W - 429L
1,527 Elo+
Party 2
Awilix
Awilix
Jaloon
Awilix
Level 125
God Stats
1W - 0L
1,258 SR
Queue Stats
44W - 41L
1,556 Elo+
Party 3
Amaterasu
Amaterasu
TheFlumph
Amaterasu
Level 125
God Stats
13W - 3L
1,873 SR
Queue Stats
205W - 181L
1,542 Elo+
Party 2
Eset
Eset
eletricaura
Eset
Level 126
God Stats
9W - 5L
1,711 SR
Queue Stats
175W - 161L
1,542 Elo+
Party 2
Artemis
Artemis
joeyshmoeylmao
Artemis
Level 108
God Stats
1W - 0L
1,615 SR
Queue Stats
41W - 27L
1,618 Elo+
Party 3
Team Averages
Level 119
1,593 SR
1,557 Elo+

VS

Team Averages
Level 141
1,678 SR
1,600 Elo+
Cernunnos
Cernunnos
Cailinus
Cernunnos
Level 109
God Stats
7W - 5L
1,579 SR
Queue Stats
119W - 101L
1,559 Elo+
Party 1
Hades
Hades
JackYisus
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Zorpdorp
Yemoja
Level 147
God Stats
4W - 4L
1,632 SR
Queue Stats
261W - 227L
1,583 Elo+
Party 1
Ra
Ra
redthana17
Ra
Level 149
God Stats
19W - 14L
1,826 SR
Queue Stats
73W - 62L
1,659 Elo+
Party 4
Ne Zha
Ne Zha
shadow1000
Ne Zha
Level 152
God Stats
3W - 2L
1,854 SR
Queue Stats
66W - 57L
1,698 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 5
12,503
595
15,125
20,296
18,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
Jaloon
Awilix
19
6 / 2 / 9
11,863
565
14,107
12,991
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
TheFlumph
Amaterasu
17
5 / 0 / 8
11,765
560
7,835
16,865
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
3 / 6 / 5
10,978
523
10,141
13,675
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 3 / 5
13,078
623
12,246
15,528
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cailinus
Cernunnos
18
2 / 5 / 2
10,749
512
13,595
14,900
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
JackYisus
Hades
18
1 / 6 / 0
10,284
490
7,485
20,921
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Zorpdorp
Yemoja
14
0 / 2 / 6
8,821
420
5,091
13,412
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 8 / 4
10,909
519
8,847
15,107
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
shadow1000
Ne Zha
19
6 / 2 / 3
11,541
550
13,275
17,169
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
23
Kills
13
13
Deaths
23
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cailinus
Cernunnos
2
5
2
0.6
W
6
2
5
4.25
L
Hades
JackYisus
Hades
1
6
0
0.17
W
Awilix
Jaloon
Awilix
6
2
9
5.25
W
Amaterasu
TheFlumph
Amaterasu
5
0
8
9
L
Yemoja
Zorpdorp
Yemoja
0
2
6
1.5
W
3
6
5
0.92
W
3
3
5
1.83
L
4
8
4
0.75
L
Ne Zha
shadow1000
Ne Zha
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,454
Damage
48,293
79,355
Taken
81,509
48,771
Mitigated
44,868
29,154
Healing
32,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cailinus
Cernunnos
13,595
5,273
0
4,676
14,900
5,937
249
1,580
13,280
0
92,432
W
15,125
5,361
0
5,919
20,296
18,336
1,034
7,178
12,621
86,502
0
L
Hades
JackYisus
Hades
7,485
1,191
36
10,056
20,921
15,612
908
10,746
10,142
77,369
0
W
Awilix
Jaloon
Awilix
14,107
6,079
0
5,346
12,991
4,893
2,002
3,353
9,588
0
89,927
W
Amaterasu
TheFlumph
Amaterasu
7,835
3,688
0
6,026
16,865
13,698
548
4,914
11,882
0
40,352
L
Yemoja
Zorpdorp
Yemoja
5,091
1,491
2,434
3,968
13,412
11,090
210
3,910
9,214
20,876
0
W
10,141
863
1,868
3,638
13,675
5,122
1,188
2,964
10,686
69,135
0
W
12,246
6,551
0
6,357
15,528
6,722
4,412
2,373
13,155
0
111,664
L
8,847
528
1,313
3,493
15,107
5,807
100
4,797
9,920
71,452
0
L
Ne Zha
shadow1000
Ne Zha
13,275
3,675
0
6,401
17,169
6,422
951
3,312
13,687
0
79,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,187
Gold Earned
52,304
651
Minions Killed
628
0
Camps Cleared
0
2,013,122
Distance Traveled
1,890,753
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,749
512
167
8
0
356,449
3
W
Ymir
12,503
595
143
7
0
378,162
1
L
Hades
10,284
490
156
7
0
331,991
1
W
Awilix
11,863
565
132
6
0
479,122
1
W
Amaterasu
11,765
560
54
3
0
457,347
8
L
Yemoja
8,821
420
32
2
0
396,450
3
W
Eset
10,978
523
132
6
0
346,774
4
W
Artemis
13,078
623
190
9
0
351,717
2
L
Ra
10,909
519
146
7
0
346,177
5
L
Ne Zha
11,541
550
127
6
0
459,686
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role