Player Matchup

Thanatos
Thanatos
Advancedsniper13
Thanatos
Level 22
God Stats
1W - 1L
1,494 SR
Queue Stats
5W - 7L
1,091 Elo+
Party 1
Susano
Susano
Cocojitsu
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,251 Elo+
Party 3
Kukulkan
Kukulkan
Juggaladadon_88
Kukulkan
Level 28
God Stats
2W - 3L
1,230 SR
Queue Stats
77W - 102L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
MF__Geedorah
Cthulhu
Level 14
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Quasimodope
Skadi
Level 24
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Team Averages
Level 21
1,426 SR
1,276 Elo+

VS

Team Averages
Level 9
1,549 SR
1,433 Elo+
Fenrir
Fenrir
DaringBasher
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,258 Elo+
Party 2
Guan Yu
Guan Yu
Edenic_
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
Grizzly-Gamer00
Hades
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
392W - 429L
1,500 Elo+
Solo
Hel
Hel
MHxXiuHCoaTL
Hel
Level 24
God Stats
8W - 3L
1,746 SR
Queue Stats
34W - 34L
1,410 Elo+
Solo
Artemis
Artemis
MoExinton
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
9,144
481
6,947
9,208
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Cocojitsu
Susano
14
2 / 5 / 2
8,726
459
3,003
12,448
4,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
16
5 / 7 / 3
10,181
536
10,162
10,851
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MF__Geedorah
Cthulhu
12
2 / 2 / 1
8,229
433
3,622
9,725
4,874
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 3
9,030
475
6,557
8,664
3,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 9 / 4
9,005
474
9,004
14,359
5,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Edenic_
Guan Yu
15
0 / 3 / 4
8,327
438
2,632
8,408
6,596
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 10 / 2
8,595
452
6,801
16,625
6,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 0 / 5
10,676
562
8,433
11,758
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MoExinton
Artemis
6
0 / 3 / 1
5,909
311
731
2,932
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
20
Kills
18
20
Deaths
25
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
Susano
Cocojitsu
Susano
2
5
2
0.6
L
Fenrir
5
9
4
0.78
L
Guan Yu
Edenic_
Guan Yu
0
3
4
0.67
L
5
10
2
0.6
W
Kukulkan
5
7
3
0.93
W
Cthulhu
MF__Geedorah
Cthulhu
2
2
1
1.25
L
8
0
5
10.5
L
Artemis
MoExinton
Artemis
0
3
1
0.17
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
27,601
50,896
Taken
54,082
18,996
Mitigated
23,905
8,806
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,947
2,498
431
5,236
9,208
2,501
2,823
1,426
6,494
0
35,823
W
Susano
Cocojitsu
Susano
3,003
713
0
1,330
12,448
4,541
1,943
5,184
7,068
0
34,311
L
Fenrir
9,004
2,882
0
738
14,359
5,517
798
1,665
12,631
0
37,533
L
Guan Yu
Edenic_
Guan Yu
2,632
356
190
1,112
8,408
6,596
549
3,898
4,416
0
26,881
L
6,801
2,579
190
4,745
16,625
6,565
608
5,158
11,305
32,730
0
W
Kukulkan
10,162
2,654
0
255
10,851
3,959
1,400
4,860
5,841
63,811
0
W
Cthulhu
MF__Geedorah
Cthulhu
3,622
396
134
213
9,725
4,874
140
968
8,721
23,750
0
L
8,433
633
737
6,067
11,758
4,491
322
2,516
9,148
66,644
0
L
Artemis
MoExinton
Artemis
731
426
0
36
2,932
736
36
126
2,798
0
4,625
W
6,557
3,602
364
843
8,664
3,121
2,987
2,244
6,290
0
39,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
42,512
355
Minions Killed
280
0
Camps Cleared
0
1,677,146
Distance Traveled
1,355,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,144
481
50
3
0
384,954
0
W
Susano
8,726
459
74
4
0
297,104
0
L
Fenrir
9,005
474
62
3
0
301,319
0
L
Guan Yu
8,327
438
43
2
0
309,995
2
L
Hades
8,595
452
47
2
0
302,878
1
W
Kukulkan
10,181
536
126
7
0
288,536
0
W
Cthulhu
8,229
433
51
3
0
348,036
0
L
Hel
10,676
562
124
7
0
363,269
0
L
Artemis
5,909
311
4
0
0
78,283
0
W
Skadi
9,030
475
54
3
0
358,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role