Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
Avalon100
Guan Yu
Level 127
God Stats
6W - 4L
1,946 SR
Queue Stats
133W - 103L
1,541 Elo+
Party 3
Neith
Neith
OmegaRevan
Neith
Level 29
God Stats
6W - 11L
1,318 SR
Queue Stats
48W - 60L
1,341 Elo+
Party 4
Aphrodite
Aphrodite
Renalen
Aphrodite
Level 21
God Stats
7W - 3L
1,702 SR
Queue Stats
91W - 65L
1,522 Elo+
Party 3
Ra
Ra
TopherDOTexe
Ra
Level 60
God Stats
12W - 8L
1,598 SR
Queue Stats
45W - 45L
1,478 Elo+
Party 4
Team Averages
Level 73
1,613 SR
1,476 Elo+

VS

Team Averages
Level 63
1,395 SR
1,437 Elo+
Baron Samedi
Baron Samedi
DryTexter
Baron Samedi
Level 69
God Stats
3W - 2L
1,411 SR
Queue Stats
209W - 226L
1,417 Elo+
Party 2
Da Ji
Da Ji
Grumpz69
Da Ji
Level 140
God Stats
9W - 7L
1,678 SR
Queue Stats
799W - 754L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
Miku Riptide
Guan Yu
Level 63
God Stats
0W - 2L
1,021 SR
Queue Stats
273W - 301L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Savydella06
Danzaburou
Level 17
God Stats
4W - 6L
1,365 SR
Queue Stats
7W - 13L
1,345 Elo+
Party 2
Athena
Athena
WhiteRiceOnRice
Athena
Level 28
God Stats
129W - 124L
1,499 SR
Queue Stats
212W - 225L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 2 / 4
8,476
565
8,178
11,270
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Avalon100
Guan Yu
16
7 / 1 / 0
9,352
623
10,941
9,776
11,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
2 / 1 / 4
7,438
496
6,295
7,716
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Renalen
Aphrodite
12
0 / 1 / 6
7,581
505
2,855
4,323
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 3 / 4
8,679
579
4,619
5,353
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DryTexter
Baron Samedi
11
2 / 6 / 1
6,993
466
5,111
8,402
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Grumpz69
Da Ji
15
5 / 3 / 3
9,280
619
8,660
12,714
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Miku Riptide
Guan Yu
13
0 / 5 / 1
7,423
495
5,359
13,884
7,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Savydella06
Danzaburou
10
1 / 1 / 1
6,299
420
2,528
4,936
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
6,045
403
2,050
10,120
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
4
4
W
Guan Yu
Avalon100
Guan Yu
7
1
0
7
L
Baron Samedi
DryTexter
Baron Samedi
2
6
1
0.42
L
Da Ji
Grumpz69
Da Ji
5
3
3
2.17
L
Guan Yu
Miku Riptide
Guan Yu
0
5
1
0.1
W
Neith
2
1
4
4
W
Aphrodite
Renalen
Aphrodite
0
1
6
3
L
Danzaburou
Savydella06
Danzaburou
1
1
1
1.5
W
3
3
4
1.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,888
Damage
23,708
38,438
Taken
50,056
22,983
Mitigated
21,767
19,205
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,178
2,682
0
4,088
11,270
4,070
0
1,846
9,424
0
46,167
W
Guan Yu
Avalon100
Guan Yu
10,941
2,143
405
4,572
9,776
11,197
810
0
9,776
0
53,583
L
Baron Samedi
DryTexter
Baron Samedi
5,111
188
94
1,139
8,402
3,156
280
1,905
6,313
39,741
0
L
Da Ji
Grumpz69
Da Ji
8,660
2,243
0
6,062
12,714
4,576
0
873
11,721
0
60,440
L
Guan Yu
Miku Riptide
Guan Yu
5,359
799
85
4,128
13,884
7,668
0
0
13,309
0
38,684
W
Neith
6,295
2,229
0
2,438
7,716
2,562
0
1,867
5,849
0
47,466
W
Aphrodite
Renalen
Aphrodite
2,855
1,018
2,214
2,396
4,323
3,268
251
1,260
3,063
25,804
0
L
Danzaburou
Savydella06
Danzaburou
2,528
283
0
370
4,936
1,295
0
785
4,151
0
21,128
W
4,619
361
1,027
2,065
5,353
1,886
271
2,188
3,165
56,763
0
L
2,050
204
0
1,062
10,120
5,072
0
3,543
6,463
17,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
36,040
423
Minions Killed
333
0
Camps Cleared
0
1,481,552
Distance Traveled
1,361,668
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,476
565
79
5
0
316,004
5
W
Guan Yu
9,352
623
102
7
0
309,787
3
L
Baron Samedi
6,993
466
71
5
0
247,063
2
L
Da Ji
9,280
619
105
7
0
317,373
1
L
Guan Yu
7,423
495
77
5
0
286,825
1
W
Neith
7,438
496
70
5
0
268,390
2
W
Aphrodite
7,581
505
61
4
0
246,264
0
L
Danzaburou
6,299
420
38
3
0
190,740
0
W
Ra
8,679
579
111
7
0
341,107
5
L
Athena
6,045
403
42
3
0
319,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role