Player Matchup

Ra
Ra
BellognaSandwich
Ra
Level 16
God Stats
40W - 28L
1,510 SR
Queue Stats
96W - 102L
1,319 Elo+
Party 2
Hercules
Hercules
MessyxJesse
Hercules
Level 6
God Stats
8W - 14L
1,256 SR
Queue Stats
72W - 73L
1,215 Elo+
Party 2
Danzaburou
Danzaburou
Reblar
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,443 Elo+
Solo
Loki
Loki
Tallesofbullets
Loki
Level 5
God Stats
3W - 4L
1,243 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
as3sino123
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,090 Elo+
Solo
Team Averages
Level 8
1,402 SR
1,294 Elo+

VS

Team Averages
Level 10
1,397 SR
1,420 Elo+
Olorun
Olorun
GoooGoblin
Olorun
Level 5
God Stats
0W - 3L
1,255 SR
Queue Stats
4W - 7L
1,398 Elo+
Party 1
Cerberus
Cerberus
Phaseshift225
Cerberus
Level 5
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 2L
1,552 Elo+
Party 1
Mulan
Mulan
SniperHavicDc
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 63L
1,407 Elo+
Solo
Neith
Neith
iTzTyrantUS
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 1
Achilles
Achilles
不舞之鹤
Achilles
Level 18
God Stats
3W - 6L
1,421 SR
Queue Stats
25W - 32L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
12,527
569
17,886
17,319
8,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MessyxJesse
Hercules
16
3 / 2 / 6
10,321
469
4,507
19,830
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Reblar
Danzaburou
16
3 / 5 / 8
10,837
493
11,262
16,270
7,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 8 / 4
9,130
415
3,863
15,703
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
as3sino123
Sun Wukong
16
3 / 6 / 8
10,559
480
8,928
20,225
15,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GoooGoblin
Olorun
16
6 / 3 / 8
10,299
468
17,322
16,958
6,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Phaseshift225
Cerberus
14
4 / 4 / 7
9,149
416
9,067
14,625
9,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 6 / 3
11,905
541
13,551
19,165
12,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 7 / 7
10,410
473
14,264
13,037
5,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
不舞之鹤
Achilles
3
0 / 0 / 0
5,747
261
0
349
125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
20
Kills
22
25
Deaths
20
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
4
3
2.88
L
Olorun
GoooGoblin
Olorun
6
3
8
3.33
W
Hercules
MessyxJesse
Hercules
3
2
6
3
L
Cerberus
Phaseshift225
Cerberus
4
4
7
1.88
W
Danzaburou
Reblar
Danzaburou
3
5
8
1.4
L
5
6
3
1.08
W
1
8
4
0.38
W
Sun Wukong
as3sino123
Sun Wukong
3
6
8
1.17
L
7
7
7
1.5
L
Achilles
不舞之鹤
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
54,204
89,347
Taken
64,134
44,734
Mitigated
33,708
31,264
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,886
2,115
5,378
8,436
17,319
8,301
1,251
8,062
9,257
83,130
0
L
Olorun
GoooGoblin
Olorun
17,322
7,736
262
3,913
16,958
6,430
180
6,596
10,132
58,127
0
W
Hercules
MessyxJesse
Hercules
4,507
1,107
0
8,217
19,830
9,662
755
4,117
15,713
0
38,972
L
Cerberus
Phaseshift225
Cerberus
9,067
389
0
1,896
14,625
9,962
0
3,303
11,170
29,454
0
W
Danzaburou
Reblar
Danzaburou
11,262
6,901
0
4,059
16,270
7,099
1,790
6,081
10,189
0
58,412
L
13,551
2,059
0
6,248
19,165
12,138
788
4,435
14,476
0
104,711
W
3,863
843
0
3,816
15,703
4,498
20
3,501
12,202
0
58,382
W
Sun Wukong
as3sino123
Sun Wukong
8,928
1,761
0
1,358
20,225
15,174
1,565
4,628
15,597
0
56,253
L
14,264
9,349
0
2,804
13,037
5,053
0
2,788
10,121
0
45,797
L
Achilles
不舞之鹤
Achilles
0
0
0
0
349
125
0
0
349
0
521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
47,510
461
Minions Killed
397
0
Camps Cleared
0
1,894,734
Distance Traveled
1,571,335
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,527
569
146
7
0
376,882
2
L
Olorun
10,299
468
93
4
0
418,806
0
W
Hercules
10,321
469
61
3
0
494,178
0
L
Cerberus
9,149
416
54
2
0
400,979
1
W
Danzaburou
10,837
493
80
4
0
353,555
3
L
Mulan
11,905
541
189
9
0
369,611
6
W
Loki
9,130
415
83
4
0
288,582
2
W
Sun Wukong
10,559
480
91
4
0
381,537
0
L
Neith
10,410
473
57
3
0
358,569
3
L
Achilles
5,747
261
4
0
0
23,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role