Player Matchup

Kukulkan
Kukulkan
Dragonklaw10
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,622 Elo+
Party 2
Jing Wei
Jing Wei
SimpDeYotsuba
Jing Wei
Level 145
God Stats
0W - 1L
1,545 SR
Queue Stats
15W - 8L
1,397 Elo+
Solo
Thor
Thor
Smite Aight
Thor
Level 43
God Stats
0W - 1L
1,600 SR
Queue Stats
7W - 17L
1,333 Elo+
Party 2
Ne Zha
Ne Zha
Straw_97
Ne Zha
Level 85
God Stats
2W - 2L
1,400 SR
Queue Stats
101W - 86L
1,542 Elo+
Solo
Vulcan
Vulcan
recurveboy61374
Vulcan
Level 121
God Stats
1W - 1L
1,756 SR
Queue Stats
22W - 24L
1,490 Elo+
Party 2
Team Averages
Level 103
1,560 SR
1,477 Elo+

VS

Team Averages
Level 90
1,554 SR
1,534 Elo+
Apollo
Apollo
BakerBoy2k18
Apollo
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 145L
1,521 Elo+
Party 1
Loki
Loki
JoshTheMajestic
Loki
Level 97
God Stats
5W - 3L
1,234 SR
Queue Stats
121W - 89L
1,594 Elo+
Party 1
Merlin
Merlin
JustJake34
Merlin
Level 145
God Stats
6W - 2L
1,510 SR
Queue Stats
79W - 68L
1,534 Elo+
Party 1
Nox
Nox
il_BURRITO_Ii
Nox
Level 40
God Stats
3W - 1L
1,721 SR
Queue Stats
346W - 377L
1,512 Elo+
Solo
Osiris
Osiris
yusuque7
Osiris
Level 114
God Stats
10W - 4L
1,803 SR
Queue Stats
487W - 497L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragonklaw10
Kukulkan
17
2 / 5 / 7
9,735
749
12,079
10,300
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SimpDeYotsuba
Jing Wei
16
4 / 5 / 4
9,748
750
11,545
9,781
3,868
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 7
8,014
616
5,440
10,776
6,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Straw_97
Ne Zha
15
2 / 6 / 8
8,771
675
6,469
11,366
4,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 4 / 7
11,154
858
12,232
9,933
4,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 2 / 11
10,269
790
7,408
10,957
5,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 3 / 11
9,869
759
6,988
9,806
4,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
JustJake34
Merlin
18
7 / 3 / 11
11,204
862
15,748
9,408
4,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 4 / 12
10,599
815
10,838
11,967
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
yusuque7
Osiris
18
4 / 2 / 14
11,129
856
8,074
19,788
31,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
14
Kills
27
27
Deaths
14
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
2
11
4.75
L
Kukulkan
Dragonklaw10
Kukulkan
2
5
7
1.1
W
5
3
11
3.5
W
Merlin
JustJake34
Merlin
7
3
11
4.17
L
Jing Wei
SimpDeYotsuba
Jing Wei
4
5
4
1.2
L
1
7
7
0.64
L
Ne Zha
Straw_97
Ne Zha
2
6
8
1
W
7
4
12
3.25
L
5
4
7
2.13
W
Osiris
yusuque7
Osiris
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,765
Damage
49,056
52,156
Taken
61,926
23,695
Mitigated
53,231
13,164
Healing
21,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,408
3,430
1,949
2,519
10,957
5,496
2,647
5,272
5,685
0
21,894
L
Kukulkan
Dragonklaw10
Kukulkan
12,079
422
1,095
1,411
10,300
4,373
375
5,502
4,798
37,292
0
W
6,988
2,246
2,404
1,851
9,806
4,866
1,008
3,843
5,963
0
20,380
W
Merlin
JustJake34
Merlin
15,748
740
942
836
9,408
4,596
1,130
4,156
5,252
38,137
0
L
Jing Wei
SimpDeYotsuba
Jing Wei
11,545
9,175
1,196
1,036
9,781
3,868
753
4,179
5,602
0
20,113
L
5,440
229
1,439
763
10,776
6,185
427
5,046
5,730
0
6,785
L
Ne Zha
Straw_97
Ne Zha
6,469
1,699
435
1,952
11,366
4,724
111
7,022
4,344
0
9,083
W
10,838
207
1,660
1,834
11,967
6,527
570
3,220
8,747
26,990
0
L
12,232
5,476
1,494
2,343
9,933
4,545
174
5,099
4,834
28,593
0
W
Osiris
yusuque7
Osiris
8,074
568
2,725
5,039
19,788
31,746
406
7,820
11,968
401
16,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
53,070
113
Minions Killed
153
0
Camps Cleared
0
1,117,628
Distance Traveled
1,195,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,269
790
32
2
0
235,324
0
L
Kukulkan
9,735
749
51
4
0
238,052
0
W
Loki
9,869
759
16
1
0
250,313
0
W
Merlin
11,204
862
53
4
0
238,359
0
L
Jing Wei
9,748
750
12
1
0
207,520
2
L
Thor
8,014
616
3
0
0
236,329
0
L
Ne Zha
8,771
675
3
0
0
190,421
0
W
Nox
10,599
815
39
3
0
212,846
2
L
Vulcan
11,154
858
44
3
0
245,306
0
W
Osiris
11,129
856
13
1
0
259,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role