Player Matchup

Janus
Janus
Asewna
Janus
Level 63
God Stats
3W - 2L
1,580 SR
Queue Stats
49W - 29L
1,613 Elo+
Party 1
Yemoja
Yemoja
BaconLord123
Yemoja
Level 88
God Stats
3W - 6L
1,682 SR
Queue Stats
222W - 221L
1,536 Elo+
Party 1
Izanami
Izanami
DittleIick
Izanami
Level 25
God Stats
2W - 1L
1,848 SR
Queue Stats
58W - 44L
1,575 Elo+
Party 1
Osiris
Osiris
TweedyMK
Osiris
Level 64
God Stats
2W - 1L
1,879 SR
Queue Stats
163W - 150L
1,547 Elo+
Party 1
Thanatos
Thanatos
XibaArrow
Thanatos
Level 105
God Stats
0W - 1L
1,155 SR
Queue Stats
167W - 165L
1,524 Elo+
Solo
Team Averages
Level 69
1,629 SR
1,559 Elo+

VS

Team Averages
Level 66
1,676 SR
1,578 Elo+
Hachiman
Hachiman
Fireworks4444
Hachiman
Level 118
God Stats
15W - 1L
1,884 SR
Queue Stats
168W - 119L
1,727 Elo+
Party 3
Anubis
Anubis
GGxDarkGhost
Anubis
Level 19
God Stats
3W - 3L
1,589 SR
Queue Stats
37W - 34L
1,541 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RafaOnFire
Tsukuyomi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
rεαd
Ares
Level 61
God Stats
8W - 4L
1,759 SR
Queue Stats
146W - 130L
1,607 Elo+
Party 2
Zhong Kui
Zhong Kui
ςunny
Zhong Kui
Level 64
God Stats
96W - 72L
1,648 SR
Queue Stats
341W - 321L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Asewna
Janus
15
0 / 2 / 2
9,198
484
9,936
6,015
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
0 / 4 / 1
7,558
398
5,838
12,690
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
DittleIick
Izanami
15
0 / 5 / 0
9,084
478
5,580
11,350
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
TweedyMK
Osiris
16
0 / 2 / 0
8,947
471
2,932
11,046
6,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
XibaArrow
Thanatos
13
2 / 4 / 0
8,286
436
3,682
12,539
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fireworks4444
Hachiman
18
4 / 0 / 4
11,908
627
9,002
9,001
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
2 / 2 / 4
10,506
553
2,323
7,739
3,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RafaOnFire
Tsukuyomi
18
5 / 0 / 7
11,336
597
9,206
12,825
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
rεαd
Ares
16
2 / 0 / 12
10,404
548
6,045
15,357
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
ςunny
Zhong Kui
18
4 / 0 / 4
11,522
606
10,947
9,606
8,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
17
17
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
Asewna
Janus
0
2
2
0.5
L
Yemoja
0
4
1
0.13
L
Izanami
DittleIick
Izanami
0
5
0
0
W
Hachiman
Fireworks4444
Hachiman
4
0
4
6
W
Anubis
2
2
4
2
W
Tsukuyomi
RafaOnFire
Tsukuyomi
5
0
7
8.5
L
Osiris
TweedyMK
Osiris
0
2
0
0
L
Thanatos
XibaArrow
Thanatos
2
4
0
0.5
W
Ares
rεαd
Ares
2
0
12
8
W
Zhong Kui
ςunny
Zhong Kui
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
37,523
53,640
Taken
54,528
29,169
Mitigated
39,522
15,399
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Asewna
Janus
9,936
386
0
420
6,015
2,378
26
1,444
4,571
65,385
0
L
Yemoja
5,838
872
965
2,347
12,690
10,184
0
6,065
6,625
25,318
0
L
Izanami
DittleIick
Izanami
5,580
3,540
0
2,544
11,350
5,149
0
1,757
9,593
0
84,300
W
Hachiman
Fireworks4444
Hachiman
9,002
4,910
0
4,387
9,001
3,730
4,877
1,366
7,607
0
85,690
W
Anubis
2,323
191
0
3,654
7,739
3,826
1,211
3,405
4,120
57,378
0
W
Tsukuyomi
RafaOnFire
Tsukuyomi
9,206
3,419
0
7,383
12,825
7,861
661
2,401
10,316
0
85,772
L
Osiris
TweedyMK
Osiris
2,932
519
0
740
11,046
6,831
0
7,933
3,113
0
59,092
L
Thanatos
XibaArrow
Thanatos
3,682
1,457
0
8,383
12,539
4,627
0
2,116
10,423
0
49,379
W
Ares
rεαd
Ares
6,045
365
792
3,702
15,357
15,633
1,095
5,871
9,214
18,572
0
W
Zhong Kui
ςunny
Zhong Kui
10,947
3,052
0
6,025
9,606
8,472
3,498
2,143
7,247
73,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
55,676
560
Minions Killed
601
0
Camps Cleared
0
1,803,425
Distance Traveled
1,853,905
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,198
484
142
7
0
405,533
4
L
Yemoja
7,558
398
37
2
0
346,430
4
L
Izanami
9,084
478
164
9
0
304,394
3
W
Hachiman
11,908
627
160
8
0
365,322
7
W
Anubis
10,506
553
137
7
0
344,909
4
W
Tsukuyomi
11,336
597
130
7
0
450,724
3
L
Osiris
8,947
471
126
7
0
368,868
3
L
Thanatos
8,286
436
91
5
0
378,200
5
W
Ares
10,404
548
15
1
0
367,572
5
W
Zhong Kui
11,522
606
159
8
0
325,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role