Player Matchup

Da Ji
Da Ji
HelpfulCentaur0
Da Ji
Level 148
God Stats
24W - 21L
1,503 SR
Queue Stats
122W - 119L
1,557 Elo+
Party 3
Jormungandr
Jormungandr
cryingfordayss
Jormungandr
Level 159
God Stats
2W - 3L
1,528 SR
Queue Stats
233W - 210L
1,574 Elo+
Party 2
Zeus
Zeus
isntnickcool
Zeus
Level 149
God Stats
1W - 1L
1,425 SR
Queue Stats
163W - 148L
1,566 Elo+
Party 3
Hachiman
Hachiman
nachosancheese
Hachiman
Level 76
God Stats
1W - 1L
1,287 SR
Queue Stats
303W - 252L
1,521 Elo+
Party 3
Terra
Terra
uglycrying
Terra
Level 122
God Stats
0W - 5L
1,775 SR
Queue Stats
177W - 153L
1,495 Elo+
Party 2
Team Averages
Level 131
1,503 SR
1,543 Elo+

VS

Team Averages
Level 113
1,564 SR
1,606 Elo+
Yemoja
Yemoja
HYPERxQUALITY
Yemoja
Level 138
God Stats
21W - 21L
1,626 SR
Queue Stats
233W - 192L
1,618 Elo+
Party 1
Ullr
Ullr
IIDeniableII
Ullr
Level 127
God Stats
62W - 57L
1,622 SR
Queue Stats
219W - 218L
1,676 Elo+
Party 1
Arachne
Arachne
KingZNS
Arachne
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 210L
1,575 Elo+
Party 1
Susano
Susano
STL AVIDSPARK
Susano
Level 123
God Stats
20W - 20L
1,524 SR
Queue Stats
777W - 687L
1,558 Elo+
Solo
Janus
Janus
lxMODExl
Janus
Level 97
God Stats
26W - 25L
1,546 SR
Queue Stats
195W - 162L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
7,398
528
8,408
10,673
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
cryingfordayss
Jormungandr
12
1 / 1 / 1
7,216
515
7,384
9,082
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 2
7,369
526
5,989
6,742
2,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
0 / 4 / 1
6,959
497
3,190
9,960
2,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
1 / 2 / 5
6,928
495
4,938
10,740
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,246
518
3,445
9,325
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 1 / 1
9,131
652
7,013
7,740
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
KingZNS
Arachne
13
2 / 3 / 4
7,574
541
3,844
11,229
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 1
9,027
645
8,014
10,849
5,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
lxMODExl
Janus
11
0 / 4 / 3
6,652
475
3,819
8,320
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
13
13
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
6
3
2
2.33
W
6
1
1
6.5
W
Arachne
KingZNS
Arachne
2
3
4
1.33
W
3
0
1
3.5
L
Jormungandr
cryingfordayss
Jormungandr
1
1
1
1.5
L
2
3
2
1
W
Janus
lxMODExl
Janus
0
4
3
0.38
L
Hachiman
0
4
1
0.13
L
Terra
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
26,135
47,197
Taken
47,463
25,911
Mitigated
21,585
16,526
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,445
1,638
3,475
3,269
9,325
6,620
0
5,120
4,105
15,022
0
L
8,408
2,186
0
4,216
10,673
4,140
0
2,013
8,626
0
41,305
W
7,013
3,215
0
2,564
7,740
2,489
1,259
1,424
6,316
0
64,835
W
Arachne
KingZNS
Arachne
3,844
2,994
0
4,574
11,229
3,929
543
3,136
8,093
0
37,556
W
8,014
2,696
0
2,570
10,849
5,839
1,660
4,599
5,950
0
63,627
L
Jormungandr
cryingfordayss
Jormungandr
7,384
1,590
0
2,586
9,082
7,695
28
330
8,752
46,271
0
L
5,989
420
64
2,209
6,742
2,606
207
2,842
3,785
47,161
0
W
Janus
lxMODExl
Janus
3,819
584
0
962
8,320
2,708
150
3,607
4,688
37,720
0
L
Hachiman
3,190
1,596
0
3,381
9,960
2,760
118
364
9,596
0
49,718
L
Terra
4,938
702
1,324
2,746
10,740
8,710
50
1,536
9,174
16,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
39,630
409
Minions Killed
464
0
Camps Cleared
0
1,285,080
Distance Traveled
1,337,090
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,246
518
26
2
0
240,717
4
L
Da Ji
7,398
528
69
5
0
282,025
6
W
Ullr
9,131
652
132
9
0
264,562
4
W
Arachne
7,574
541
83
6
0
312,634
3
W
Susano
9,027
645
153
11
0
265,138
0
L
Jormungandr
7,216
515
101
7
0
236,254
1
L
Zeus
7,369
526
108
8
0
219,185
3
W
Janus
6,652
475
70
5
0
254,039
6
L
Hachiman
6,959
497
104
7
0
253,059
3
L
Terra
6,928
495
27
2
0
294,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role