Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CrimsonBlueFlame
Hera
Level 25
God Stats
2W - 3L
1,108 SR
Queue Stats
33W - 27L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
DannyDanio
Sun Wukong
Level 7
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 2
Susano
Susano
JuicedAvocado
Susano
Level 7
God Stats
2W - 4L
1,399 SR
Queue Stats
4W - 7L
1,365 Elo+
Party 2
Ares
Ares
MangoZango
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,381 Elo+

VS

Team Averages
Level 19
1,619 SR
1,411 Elo+
Ares
Ares
FireMan950
Ares
Level 29
God Stats
10W - 9L
1,749 SR
Queue Stats
461W - 487L
1,406 Elo+
Party 1
Bellona
Bellona
Kurtarvinp
Bellona
Level 17
God Stats
8W - 12L
1,765 SR
Queue Stats
55W - 52L
1,420 Elo+
Solo
Kukulkan
Kukulkan
ThyTrapMan
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,402 Elo+
Solo
Arachne
Arachne
TpacS
Arachne
Level 16
God Stats
6W - 5L
1,547 SR
Queue Stats
101W - 108L
1,396 Elo+
Solo
Danzaburou
Danzaburou
TuCompaFire
Danzaburou
Level 26
God Stats
42W - 47L
1,534 SR
Queue Stats
62W - 75L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 7 / 8
7,435
496
6,356
8,129
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 7 / 0
8,099
540
7,759
8,294
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DannyDanio
Sun Wukong
11
4 / 8 / 0
7,477
498
3,645
12,804
7,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 1
7,576
505
8,036
12,719
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 4
6,942
463
6,114
9,786
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,056
537
4,278
13,867
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Kurtarvinp
Bellona
13
11 / 4 / 4
8,849
590
7,526
11,404
7,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
ThyTrapMan
Kukulkan
14
7 / 4 / 4
9,075
605
11,688
9,283
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TpacS
Arachne
16
4 / 1 / 4
9,395
626
6,440
8,757
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TuCompaFire
Danzaburou
14
7 / 1 / 2
9,475
632
5,971
8,084
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
31
31
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
8
0.57
L
4
7
0
0.57
L
Sun Wukong
DannyDanio
Sun Wukong
4
8
0
0.5
W
2
3
6
1.67
L
3
5
1
0.7
W
Bellona
Kurtarvinp
Bellona
11
4
4
3.25
L
2
4
4
1
W
Kukulkan
ThyTrapMan
Kukulkan
7
4
4
2.25
W
Arachne
TpacS
Arachne
4
1
4
6
W
Danzaburou
TuCompaFire
Danzaburou
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,910
Damage
35,903
51,732
Taken
51,395
26,192
Mitigated
28,542
4,186
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,356
3,118
0
0
8,129
2,558
2,000
2,366
5,673
0
31,169
L
7,759
2,238
0
392
8,294
3,415
141
3,199
4,933
41,847
0
L
Sun Wukong
DannyDanio
Sun Wukong
3,645
858
0
176
12,804
7,806
762
4,772
7,858
0
25,136
W
4,278
707
99
2,726
13,867
10,154
738
2,955
10,912
20,055
0
L
8,036
2,747
0
3,072
12,719
4,818
0
2,462
10,149
0
45,848
W
Bellona
Kurtarvinp
Bellona
7,526
2,087
0
644
11,404
7,551
0
3,290
8,008
5,255
24,766
L
6,114
336
0
546
9,786
7,595
127
3,507
6,201
17,240
0
W
Kukulkan
ThyTrapMan
Kukulkan
11,688
415
0
1,344
9,283
3,531
622
4,796
4,243
48,007
0
W
Arachne
TpacS
Arachne
6,440
4,994
0
2,054
8,757
3,997
506
1,190
7,533
0
60,590
W
Danzaburou
TuCompaFire
Danzaburou
5,971
3,015
0
3,901
8,084
3,309
1,933
1,258
6,826
0
54,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
44,850
279
Minions Killed
365
0
Camps Cleared
0
1,367,005
Distance Traveled
1,410,468
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,435
496
54
4
0
249,294
2
L
Hera
8,099
540
80
5
0
269,511
0
L
Sun Wukong
7,477
498
59
4
0
274,101
1
W
Ares
8,056
537
22
1
0
267,567
2
L
Susano
7,576
505
71
5
0
296,345
1
W
Bellona
8,849
590
44
3
0
316,637
0
L
Ares
6,942
463
15
1
0
277,754
2
W
Kukulkan
9,075
605
97
6
0
254,782
2
W
Arachne
9,395
626
111
7
0
311,648
6
W
Danzaburou
9,475
632
91
6
0
259,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role