Player Matchup

Cerberus
Cerberus
Fillichi
Cerberus
Level 3
God Stats
1W - 2L
1,708 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 2
Ymir
Ymir
Juanizkokonutz
Ymir
Level 4
God Stats
4W - 10L
1,529 SR
Queue Stats
33W - 49L
1,361 Elo+
Party 3
Hel
Hel
Nekr0sophy
Hel
Level 5
God Stats
1W - 7L
1,199 SR
Queue Stats
41W - 56L
1,484 Elo+
Party 3
Heimdallr
Heimdallr
OxygenThief60
Heimdallr
Level 14
God Stats
10W - 11L
1,585 SR
Queue Stats
28W - 34L
1,503 Elo+
Party 3
Hachiman
Hachiman
sneakiestpatatoe
Hachiman
Level 3
God Stats
1W - 7L
1,303 SR
Queue Stats
13W - 17L
1,440 Elo+
Party 2
Team Averages
Level 6
1,465 SR
1,446 Elo+

VS

Team Averages
Level 25
1,556 SR
1,489 Elo+
Izanami
Izanami
Goblinette
Izanami
Level 28
God Stats
30W - 15L
1,758 SR
Queue Stats
97W - 90L
1,470 Elo+
Party 1
Anubis
Anubis
Krosshair14
Anubis
Level 28
God Stats
38W - 17L
1,728 SR
Queue Stats
132W - 122L
1,550 Elo+
Solo
Poseidon
Poseidon
bysantiago20
Poseidon
Level 13
God Stats
18W - 31L
1,191 SR
Queue Stats
525W - 510L
1,454 Elo+
Solo
Ymir
Ymir
cheeseslife
Ymir
Level 28
God Stats
21W - 12L
1,600 SR
Queue Stats
102W - 95L
1,470 Elo+
Party 1
Bellona
Bellona
koffi0729
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fillichi
Cerberus
8
1 / 3 / 1
5,250
438
2,720
6,827
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
3 / 3 / 0
5,359
447
741
5,919
3,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,905
409
1,486
5,722
1,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
OxygenThief60
Heimdallr
8
0 / 5 / 2
4,591
383
3,479
6,710
1,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 2
5,025
419
2,952
5,872
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goblinette
Izanami
11
3 / 1 / 4
6,672
556
3,177
4,259
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
5 / 0 / 1
6,936
578
3,573
5,519
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
bysantiago20
Poseidon
13
6 / 0 / 3
7,818
652
6,471
4,390
1,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 2 / 2
5,988
499
3,586
6,991
3,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
koffi0729
Bellona
12
2 / 1 / 3
7,623
635
2,393
6,531
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
19
19
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fillichi
Cerberus
1
3
1
0.5
W
Izanami
Goblinette
Izanami
3
1
4
5
L
3
3
0
1
W
Anubis
5
0
1
5.5
L
0
4
0
0
L
Heimdallr
OxygenThief60
Heimdallr
0
5
2
0.2
W
Poseidon
bysantiago20
Poseidon
6
0
3
7.5
W
3
2
2
2
W
Bellona
koffi0729
Bellona
2
1
3
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,378
Damage
19,200
31,050
Taken
27,690
11,746
Mitigated
12,329
3,422
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fillichi
Cerberus
2,720
180
0
1,144
6,827
3,503
0
1,878
4,949
22,870
0
W
Izanami
Goblinette
Izanami
3,177
1,462
0
2,067
4,259
1,050
1,788
97
4,162
0
37,399
L
741
0
0
0
5,919
3,218
0
2,541
3,378
7,378
0
W
Anubis
3,573
414
0
3,990
5,519
2,235
170
814
4,705
40,312
0
L
1,486
145
62
649
5,722
1,685
188
4,241
1,481
18,645
0
L
Heimdallr
OxygenThief60
Heimdallr
3,479
2,626
0
773
6,710
1,935
0
3,444
3,266
0
17,552
W
Poseidon
bysantiago20
Poseidon
6,471
1,032
0
2,322
4,390
1,677
477
1,307
3,083
52,292
0
W
3,586
596
333
2,310
6,991
3,429
155
1,118
5,873
11,755
0
W
Bellona
koffi0729
Bellona
2,393
718
0
956
6,531
3,938
464
1,611
4,920
1,799
30,800
L
2,952
2,140
377
417
5,872
1,405
0
1,705
4,167
0
20,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,130
Gold Earned
35,037
158
Minions Killed
360
0
Camps Cleared
0
1,038,665
Distance Traveled
1,078,861
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,250
438
54
5
0
209,806
1
W
Izanami
6,672
556
80
7
0
201,356
0
L
Ymir
5,359
447
15
1
0
234,815
0
W
Anubis
6,936
578
69
6
0
215,977
2
L
Hel
4,905
409
22
2
0
202,831
0
L
Heimdallr
4,591
383
26
2
0
194,866
1
W
Poseidon
7,818
652
110
9
0
231,847
0
W
Ymir
5,988
499
22
2
0
199,742
2
W
Bellona
7,623
635
79
7
0
229,939
4
L
Hachiman
5,025
419
41
3
0
196,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role