Player Matchup

Mulan
Mulan
Platinum III
Brankie
Mulan
Platinum III
Level 146
God Stats
47W - 33L
1,828 SR
Queue Stats
744W - 725L
1,834 MMR
Solo
Apollo
Apollo
Platinum II
DrivingIsland97
Apollo
Platinum II
Level 107
God Stats
70W - 37L
1,769 SR
Queue Stats
923W - 894L
1,849 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
KaIifornia
Ao Kuang
Platinum IV
Level 49
God Stats
3W - 1L
1,829 SR
Queue Stats
33W - 36L
1,717 MMR
Solo
Janus
Janus
Platinum IV
Wednessday
Janus
Platinum IV
Level 123
God Stats
5W - 5L
1,289 SR
Queue Stats
123W - 121L
1,845 MMR
Solo
Yemoja
Yemoja
Platinum IV
Yunο
Yemoja
Platinum IV
Level 160
God Stats
3W - 2L
1,112 SR
Queue Stats
33W - 28L
1,976 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,565 SR
1,844 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,626 SR
1,844 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
Flozart
Cu Chulainn
Platinum IV
Level 111
God Stats
12W - 15L
1,616 SR
Queue Stats
85W - 72L
1,946 MMR
Party 1
Merlin
Merlin
Platinum III
LetsGoGulls
Merlin
Platinum III
Level 146
God Stats
2W - 16L
1,287 SR
Queue Stats
998W - 988L
1,785 MMR
Solo
Danzaburou
Danzaburou
Platinum I
MarcoPol0
Danzaburou
Platinum I
Level 160
God Stats
44W - 39L
1,736 SR
Queue Stats
430W - 406L
1,981 MMR
Party 1
Loki
Loki
Gold V
Zazscauch
Loki
Gold V
Level 124
God Stats
0W - 1L
1,888 SR
Queue Stats
57W - 41L
1,686 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
Ziyuukun
Kumbhakarna
Platinum IV
Level 129
God Stats
1W - 4L
1,603 SR
Queue Stats
214W - 229L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brankie
Mulan
20
7 / 2 / 11
15,528
597
19,644
26,689
21,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 3 / 7
17,459
672
23,411
30,924
15,633
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
KaIifornia
Ao Kuang
20
8 / 1 / 8
15,781
607
16,571
26,322
34,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
20
5 / 1 / 16
16,544
636
27,638
17,599
10,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Yemoja
Yunο
Yemoja
19
3 / 1 / 21
13,948
536
7,662
19,488
23,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneSetTiamatTsukuyomiGuan Yu

VS

Bans
AthenaSobekScyllaSun WukongNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flozart
Cu Chulainn
19
1 / 7 / 1
12,843
494
19,453
31,718
26,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
18
0 / 8 / 3
12,304
473
15,171
18,855
8,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MarcoPol0
Danzaburou
20
3 / 9 / 2
14,612
562
16,490
24,703
10,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
19
2 / 7 / 3
12,380
476
10,412
22,254
13,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Ziyuukun
Kumbhakarna
16
1 / 5 / 4
11,449
440
2,891
23,707
22,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
34
Kills
7
8
Deaths
36
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Brankie
Mulan
7
2
11
6.25
W
11
3
7
4.83
L
Cu Chulainn
Flozart
Cu Chulainn
1
7
1
0.21
W
Ao Kuang
KaIifornia
Ao Kuang
8
1
8
12
L
Merlin
0
8
3
0.19
L
Danzaburou
MarcoPol0
Danzaburou
3
9
2
0.44
W
Janus
5
1
16
13
W
Yemoja
Yunο
Yemoja
3
1
21
13.5
L
Loki
2
7
3
0.5
L
Kumbhakarna
Ziyuukun
Kumbhakarna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,926
Damage
64,417
121,022
Taken
121,237
106,427
Mitigated
81,064
69,966
Healing
30,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Brankie
Mulan
19,644
3,227
0
11,613
26,689
21,042
2,276
5,563
21,051
0
145,278
W
23,411
16,029
0
19,227
30,924
15,633
9,150
3,466
27,429
0
164,668
L
Cu Chulainn
Flozart
Cu Chulainn
19,453
1,677
0
9,278
31,718
26,108
0
16,763
14,033
7,109
84,821
W
Ao Kuang
KaIifornia
Ao Kuang
16,571
3,126
0
13,356
26,322
34,923
1,723
5,157
20,540
87,804
0
L
Merlin
15,171
409
0
1,427
18,855
8,111
44
7,802
10,859
114,180
0
L
Danzaburou
MarcoPol0
Danzaburou
16,490
8,591
0
7,283
24,703
10,360
3,354
7,500
17,000
0
105,973
W
Janus
27,638
325
661
8,398
17,599
10,849
2,138
4,289
13,185
160,751
0
W
Yemoja
Yunο
Yemoja
7,662
1,426
9,206
7,505
19,488
23,980
896
4,472
14,894
26,192
0
L
Loki
10,412
2,599
0
5,962
22,254
13,653
0
7,423
14,507
0
99,929
L
Kumbhakarna
Ziyuukun
Kumbhakarna
2,891
262
0
6,103
23,707
22,832
0
9,832
12,967
12,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,260
Gold Earned
63,588
878
Minions Killed
711
0
Camps Cleared
0
2,625,442
Distance Traveled
2,409,831
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,528
597
183
7
0
551,596
6
W
Apollo
17,459
672
258
10
0
456,019
7
L
Cu Chulainn
12,843
494
158
6
0
509,656
9
W
Ao Kuang
15,781
607
159
6
0
510,076
7
L
Merlin
12,304
473
212
8
0
442,346
6
L
Danzaburou
14,612
562
162
6
0
406,851
1
W
Janus
16,544
636
254
10
0
573,158
5
W
Yemoja
13,948
536
24
1
0
534,593
10
L
Loki
12,380
476
166
6
0
505,092
7
L
Kumbhakarna
11,449
440
13
1
0
545,886
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role