Player Matchup

Sobek
Sobek
DrowsyGiraffe
Sobek
Level 6
God Stats
3W - 8L
1,505 SR
Queue Stats
9W - 14L
1,470 Elo+
Solo
Chronos
Chronos
LordHobbitSesh
Chronos
Level 26
God Stats
7W - 13L
1,452 SR
Queue Stats
54W - 60L
1,496 Elo+
Solo
Thanatos
Thanatos
Rest Bright
Thanatos
Level 16
God Stats
7W - 6L
1,591 SR
Queue Stats
55W - 59L
1,567 Elo+
Solo
Awilix
Awilix
Shadoweaver4470
Awilix
Level 29
God Stats
1W - 3L
1,550 SR
Queue Stats
34W - 53L
1,609 Elo+
Solo
Danzaburou
Danzaburou
jmowens24
Danzaburou
Level 23
God Stats
32W - 27L
1,540 SR
Queue Stats
96W - 127L
1,406 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,510 Elo+

VS

Team Averages
Level 18
1,602 SR
1,540 Elo+
Medusa
Medusa
KillaToaster25
Medusa
Level 28
God Stats
4W - 4L
1,573 SR
Queue Stats
249W - 258L
1,487 Elo+
Solo
Tiamat
Tiamat
KlayHour04
Tiamat
Level 29
God Stats
10W - 17L
1,695 SR
Queue Stats
475W - 449L
1,423 Elo+
Party 1
Ymir
Ymir
MadamSweggy
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 12L
1,740 Elo+
Solo
Cthulhu
Cthulhu
SauceGod_YxN
Cthulhu
Level 12
God Stats
7W - 6L
1,742 SR
Queue Stats
15W - 15L
1,486 Elo+
Party 1
Bacchus
Bacchus
Vanessa HW
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
4,417
442
1,728
7,409
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 2 / 0
5,155
516
3,240
4,109
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Rest Bright
Thanatos
9
1 / 2 / 1
5,375
538
2,712
6,907
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 3 / 2
6,030
603
6,201
6,222
1,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
jmowens24
Danzaburou
8
1 / 3 / 1
4,981
498
2,987
5,898
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 6
6,482
648
6,780
6,867
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
KlayHour04
Tiamat
9
2 / 3 / 0
5,349
535
1,496
5,338
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
6,888
689
4,567
6,247
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
SauceGod_YxN
Cthulhu
9
2 / 0 / 0
5,401
540
1,629
3,718
1,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Vanessa HW
Bacchus
9
4 / 2 / 7
6,283
628
4,243
6,509
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
15
15
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
4
3
6
2.33
W
Tiamat
KlayHour04
Tiamat
2
3
0
0.67
L
2
2
0
1
W
3
2
1
1.75
L
Thanatos
Rest Bright
Thanatos
1
2
1
0.75
W
Cthulhu
SauceGod_YxN
Cthulhu
2
0
0
2
L
6
3
2
2.33
W
Bacchus
Vanessa HW
Bacchus
4
2
7
3.75
L
Danzaburou
jmowens24
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
18,715
30,545
Taken
28,679
9,802
Mitigated
12,415
10,149
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,728
213
0
2,030
7,409
3,037
0
1,371
6,038
8,348
0
W
6,780
3,504
0
2,349
6,867
2,101
726
748
6,119
0
28,969
W
Tiamat
KlayHour04
Tiamat
1,496
259
0
1,190
5,338
2,510
0
1,172
4,036
18,923
0
L
3,240
617
0
667
4,109
1,324
0
2,717
1,314
18,433
0
W
4,567
1,260
0
1,255
6,247
2,754
0
195
6,018
47,163
0
L
Thanatos
Rest Bright
Thanatos
2,712
508
0
5,092
6,907
1,992
0
2,543
4,312
0
23,765
W
Cthulhu
SauceGod_YxN
Cthulhu
1,629
42
54
326
3,718
1,174
0
1,474
2,040
15,764
0
L
6,201
3,049
123
208
6,222
1,875
0
2,913
3,233
0
16,370
W
Bacchus
Vanessa HW
Bacchus
4,243
1,254
0
1,763
6,509
3,876
34
1,011
5,498
14,585
0
L
Danzaburou
jmowens24
Danzaburou
2,987
1,703
0
2,029
5,898
1,574
0
2,185
3,713
0
21,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
30,403
175
Minions Killed
225
0
Camps Cleared
0
955,314
Distance Traveled
928,327
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,417
442
12
1
0
188,691
0
W
Medusa
6,482
648
47
5
0
160,824
0
W
Tiamat
5,349
535
34
3
0
198,191
0
L
Chronos
5,155
516
32
3
0
186,079
3
W
Ymir
6,888
689
95
10
0
173,558
2
L
Thanatos
5,375
538
64
6
0
198,105
5
W
Cthulhu
5,401
540
27
3
0
213,319
0
L
Awilix
6,030
603
34
3
0
218,060
0
W
Bacchus
6,283
628
22
2
0
182,435
3
L
Danzaburou
4,981
498
33
3
0
164,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role