Player Matchup

Ymir
Ymir
DreadDuke231
Ymir
Level 80
God Stats
24W - 16L
1,547 SR
Queue Stats
481W - 409L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
HilariousBread2
Kukulkan
Level 17
God Stats
41W - 28L
1,732 SR
Queue Stats
72W - 65L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IcePhoenix498
Cu Chulainn
Level 106
God Stats
4W - 1L
1,589 SR
Queue Stats
117W - 74L
1,699 Elo+
Party 1
Neith
Neith
SavyRogue14
Neith
Level 6
God Stats
4W - 0L
1,841 SR
Queue Stats
15W - 11L
1,542 Elo+
Party 1
Fenrir
Fenrir
hex1313jr
Fenrir
Level 103
God Stats
3W - 3L
1,551 SR
Queue Stats
487W - 427L
1,604 Elo+
Party 1
Team Averages
Level 62
1,652 SR
1,590 Elo+

VS

Team Averages
Level 67
1,515 SR
1,384 Elo+
Mercury
Mercury
Gru Fart Gun
Mercury
Level 36
God Stats
0W - 2L
1,379 SR
Queue Stats
4W - 11L
1,183 Elo+
Party 3
Thanatos
Thanatos
Helper-orgonal
Thanatos
Level 124
God Stats
1W - 1L
1,633 SR
Queue Stats
28W - 33L
1,514 Elo+
Party 2
Sol
Sol
LuvSickLuc
Sol
Level 145
God Stats
5W - 2L
1,443 SR
Queue Stats
80W - 96L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
Spit Chugger
Baron Samedi
Level 26
God Stats
0W - 2L
1,619 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 3
Ymir
Ymir
akireya
Ymir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 27
15,518
1,194
12,749
21,187
30,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
20
10 / 5 / 16
13,698
1,054
24,671
13,838
6,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
IcePhoenix498
Cu Chulainn
20
17 / 3 / 25
17,501
1,346
40,605
22,872
28,325
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 7 / 16
12,444
957
9,504
14,511
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
hex1313jr
Fenrir
20
11 / 4 / 18
14,755
1,135
20,714
18,212
8,778
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gru Fart Gun
Mercury
19
5 / 10 / 12
13,253
1,019
19,582
24,239
10,943
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
20
8 / 9 / 9
14,265
1,097
20,482
24,651
11,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 13
13,599
1,046
18,524
20,138
8,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Spit Chugger
Baron Samedi
19
3 / 10 / 9
12,825
987
14,348
18,039
9,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
akireya
Ymir
20
2 / 13 / 16
13,271
1,021
11,525
29,108
30,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
82
48
Kills
23
23
Deaths
48
102
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
4
27
5.13
L
Mercury
Gru Fart Gun
Mercury
5
10
12
1.1
L
Thanatos
8
9
9
1.39
W
Kukulkan
10
5
16
3.6
W
Cu Chulainn
IcePhoenix498
Cu Chulainn
17
3
25
9.83
L
5
6
13
1.92
W
3
7
16
1.57
L
Baron Samedi
Spit Chugger
Baron Samedi
3
10
9
0.75
L
Ymir
akireya
Ymir
2
13
16
0.77
W
Fenrir
hex1313jr
Fenrir
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,243
Damage
84,461
90,620
Taken
116,175
79,726
Mitigated
71,414
6,569
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,749
1,720
0
1,311
21,187
30,304
0
11,575
9,612
20,918
0
L
Mercury
Gru Fart Gun
Mercury
19,582
10,194
0
2,852
24,239
10,943
0
8,668
15,050
0
35,728
L
Thanatos
20,482
4,826
0
8,149
24,651
11,789
0
7,560
16,801
0
36,873
W
Kukulkan
24,671
1,409
0
0
13,838
6,005
0
7,208
6,630
39,334
0
W
Cu Chulainn
IcePhoenix498
Cu Chulainn
40,605
8,468
0
2,473
22,872
28,325
0
11,522
11,350
14,844
64,950
L
18,524
5,630
0
3,075
20,138
8,498
0
6,185
13,459
58,364
0
W
9,504
5,547
0
938
14,511
6,314
0
4,386
10,125
0
28,238
L
Baron Samedi
Spit Chugger
Baron Samedi
14,348
590
3,149
1,357
18,039
9,282
0
5,280
12,375
37,292
0
L
Ymir
akireya
Ymir
11,525
2,692
0
0
29,108
30,902
0
15,191
13,153
23,390
0
W
Fenrir
hex1313jr
Fenrir
20,714
5,878
0
1,847
18,212
8,778
0
9,706
8,506
0
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,916
Gold Earned
67,213
225
Minions Killed
223
4
Camps Cleared
5
1,194,878
Distance Traveled
1,179,180
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,518
1,194
32
2
1
204,009
0
L
Mercury
13,253
1,019
31
2
3
282,541
1
L
Thanatos
14,265
1,097
35
3
0
263,574
0
W
Kukulkan
13,698
1,054
44
3
1
259,363
0
W
Cu Chulainn
17,501
1,346
96
7
0
280,059
0
L
Sol
13,599
1,046
93
7
0
212,231
1
W
Neith
12,444
957
36
3
1
180,811
0
L
Baron Samedi
12,825
987
47
4
0
210,279
0
L
Ymir
13,271
1,021
17
1
2
210,555
1
W
Fenrir
14,755
1,135
17
1
1
270,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role