Player Matchup

Susano
Susano
Fang104
Susano
Level 106
God Stats
1W - 2L
1,520 SR
Queue Stats
63W - 44L
1,599 Elo+
Party 1
Zhong Kui
Zhong Kui
Nash_Sqash
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,650 Elo+
Party 1
Kuzenbo
Kuzenbo
True XGN
Kuzenbo
Level 60
God Stats
2W - 2L
1,525 SR
Queue Stats
59W - 65L
1,424 Elo+
Solo
Team Averages
Level 65
1,515 SR
1,558 Elo+

VS

Team Averages
Level 72
1,570 SR
1,554 Elo+
Ra
Ra
Natrix602
Ra
Level 98
God Stats
55W - 96L
1,400 SR
Queue Stats
469W - 584L
1,359 Elo+
Solo
Ne Zha
Ne Zha
batboyway
Ne Zha
Level 105
God Stats
2W - 1L
1,810 SR
Queue Stats
50W - 44L
1,664 Elo+
Party 2
King Arthur
King Arthur
milkman573
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fang104
Susano
9
0 / 6 / 4
6,795
618
4,114
9,235
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Nash_Sqash
Zhong Kui
9
0 / 6 / 4
6,547
595
7,942
9,632
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
True XGN
Kuzenbo
11
4 / 2 / 0
8,334
758
6,220
10,423
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,563
778
5,227
4,898
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
batboyway
Ne Zha
12
7 / 2 / 6
8,977
816
9,303
8,401
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
milkman573
King Arthur
11
2 / 2 / 8
7,695
700
6,764
10,769
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
4
Kills
14
14
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Fang104
Susano
0
6
4
0.33
L
Zhong Kui
Nash_Sqash
Zhong Kui
0
6
4
0.33
W
5
0
7
8.5
L
Kuzenbo
True XGN
Kuzenbo
4
2
0
2
W
Ne Zha
batboyway
Ne Zha
7
2
6
5
W
King Arthur
milkman573
King Arthur
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
21,294
29,290
Taken
24,068
17,683
Mitigated
10,159
7,510
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Fang104
Susano
4,114
653
0
1,514
9,235
3,094
0
852
8,233
0
24,281
L
Zhong Kui
Nash_Sqash
Zhong Kui
7,942
626
0
1,620
9,632
4,824
0
2,206
7,301
18,489
0
W
5,227
418
1,743
2,632
4,898
1,666
66
3,306
1,506
32,755
0
L
Kuzenbo
True XGN
Kuzenbo
6,220
2,659
465
3,911
10,423
9,765
0
2,268
7,984
25,853
0
W
Ne Zha
batboyway
Ne Zha
9,303
3,749
0
2,049
8,401
2,835
0
3,953
4,304
0
35,442
W
King Arthur
milkman573
King Arthur
6,764
610
0
2,987
10,769
5,658
60
6,432
4,009
0
23,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,676
Gold Earned
25,235
101
Minions Killed
156
0
Camps Cleared
0
524,965
Distance Traveled
633,518
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,795
618
44
4
0
182,342
2
L
Zhong Kui
6,547
595
21
2
0
131,913
2
W
Ra
8,563
778
76
7
0
207,604
1
L
Kuzenbo
8,334
758
36
3
0
210,710
2
W
Ne Zha
8,977
816
46
4
0
224,038
3
W
King Arthur
7,695
700
34
3
0
201,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role