Player Matchup

Scylla
Scylla
BlizzardFox27
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,387 Elo+
Party 1
Fenrir
Fenrir
Fredbois10
Fenrir
Level 18
God Stats
3W - 5L
1,470 SR
Queue Stats
44W - 32L
1,563 Elo+
Party 4
Hera
Hera
KitsuneInferno
Hera
Level 43
God Stats
0W - 3L
1,285 SR
Queue Stats
189W - 160L
1,718 Elo+
Party 1
Bacchus
Bacchus
ese_8ball
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,450 Elo+
Solo
Artemis
Artemis
rosinwomen
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,482 Elo+
Party 4
Team Averages
Level 25
1,451 SR
1,520 Elo+

VS

Team Averages
Level 17
1,546 SR
1,363 Elo+
Ra
Ra
CaptLink8822
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 2
Cabrakan
Cabrakan
GoldAegis567
Cabrakan
Level 20
God Stats
24W - 12L
1,642 SR
Queue Stats
293W - 237L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
Kdog2624
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,192 Elo+
Party 2
Chiron
Chiron
Myles240
Chiron
Level 20
God Stats
6W - 1L
1,731 SR
Queue Stats
71W - 81L
1,471 Elo+
Party 3
Arachne
Arachne
sκγlεr
Arachne
Level 26
God Stats
11W - 9L
1,357 SR
Queue Stats
345W - 357L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 15
11,943
853
5,808
12,751
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Fredbois10
Fenrir
20
14 / 10 / 9
16,000
1,143
24,582
28,791
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 8 / 16
15,729
1,124
40,742
14,522
6,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bacchus
ese_8ball
Bacchus
20
0 / 8 / 18
12,837
917
7,440
20,171
26,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
rosinwomen
Artemis
20
9 / 8 / 18
15,963
1,140
28,245
24,482
15,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 19
13,118
937
11,878
19,283
6,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
GoldAegis567
Cabrakan
20
24 / 7 / 7
18,307
1,308
35,322
29,102
46,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Kdog2624
Cthulhu
20
4 / 7 / 19
14,451
1,032
17,073
31,582
41,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Myles240
Chiron
19
1 / 8 / 12
12,374
884
6,216
14,287
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
sκγlεr
Arachne
20
12 / 5 / 17
16,241
1,160
22,164
20,950
7,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
115
38
Kills
41
41
Deaths
38
76
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
7
15
1.21
W
0
11
19
0.86
L
Fenrir
Fredbois10
Fenrir
14
10
9
1.85
W
Cabrakan
GoldAegis567
Cabrakan
24
7
7
3.93
W
Cthulhu
Kdog2624
Cthulhu
4
7
19
1.93
L
14
8
16
2.75
W
Chiron
Myles240
Chiron
1
8
12
0.88
L
Bacchus
ese_8ball
Bacchus
0
8
18
1.13
L
Artemis
rosinwomen
Artemis
9
8
18
2.25
W
Arachne
sκγlεr
Arachne
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,817
Damage
92,653
100,717
Taken
115,204
69,964
Mitigated
108,510
18,336
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,808
1,760
0
128
12,751
4,671
0
7,799
4,952
10,756
0
W
11,878
2,715
1,504
835
19,283
6,985
0
9,830
9,382
54,302
0
L
Fenrir
Fredbois10
Fenrir
24,582
13,839
759
8,775
28,791
15,657
0
19,525
9,266
0
44,085
W
Cabrakan
GoldAegis567
Cabrakan
35,322
4,037
0
1,916
29,102
46,453
0
14,717
13,758
50,771
0
W
Cthulhu
Kdog2624
Cthulhu
17,073
757
1,312
2,118
31,582
41,811
0
10,651
20,662
41,963
0
L
40,742
13,019
240
2,450
14,522
6,842
0
9,923
4,599
76,189
0
W
Chiron
Myles240
Chiron
6,216
3,410
494
1,117
14,287
5,272
0
8,554
5,704
0
19,975
L
Bacchus
ese_8ball
Bacchus
7,440
388
0
190
20,171
26,984
0
12,967
7,204
23,651
0
L
Artemis
rosinwomen
Artemis
28,245
19,141
0
5,794
24,482
15,810
0
14,059
10,423
0
61,810
W
Arachne
sκγlεr
Arachne
22,164
17,619
0
4,191
20,950
7,989
0
9,664
10,948
0
43,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,472
Gold Earned
74,491
230
Minions Killed
235
6
Camps Cleared
8
1,200,853
Distance Traveled
1,129,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,943
853
14
1
0
211,998
0
W
Ra
13,118
937
87
6
0
204,946
0
L
Fenrir
16,000
1,143
38
3
3
230,284
0
W
Cabrakan
18,307
1,308
23
2
1
225,115
0
W
Cthulhu
14,451
1,032
60
4
0
276,545
1
L
Hera
15,729
1,124
82
6
2
233,279
0
W
Chiron
12,374
884
28
2
1
157,262
0
L
Bacchus
12,837
917
28
2
1
276,640
0
L
Artemis
15,963
1,140
68
5
0
248,652
0
W
Arachne
16,241
1,160
37
3
6
265,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role