Player Matchup

Thanatos
Thanatos
BeToTo2554
Thanatos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
Death Dan7e28
Cthulhu
Level 46
God Stats
2W - 1L
1,379 SR
Queue Stats
14W - 15L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
EnriqueX22
Heimdallr
Level 102
God Stats
7W - 5L
1,435 SR
Queue Stats
17W - 20L
1,350 Elo+
Party 2
Achilles
Achilles
FilthierBump630
Achilles
Level 94
God Stats
20W - 16L
1,661 SR
Queue Stats
425W - 391L
1,501 Elo+
Party 1
Ra
Ra
Hayhook
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 203L
1,476 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,400 Elo+

VS

Team Averages
Level 38
1,340 SR
1,343 Elo+
Hel
Hel
AcmeHockeyPuck
Hel
Level 24
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 3
Da Ji
Da Ji
Deathslyric
Da Ji
Level 56
God Stats
0W - 1L
1,083 SR
Queue Stats
2W - 5L
1,276 Elo+
Party 3
Amaterasu
Amaterasu
JakeTheSnake5344
Amaterasu
Level 32
God Stats
5W - 5L
1,555 SR
Queue Stats
115W - 142L
1,574 Elo+
Solo
Ra
Ra
Meltech101_
Ra
Level 36
God Stats
0W - 2L
1,344 SR
Queue Stats
12W - 31L
1,218 Elo+
Solo
Sol
Sol
Sup3r Sm00th3r
Sol
Level 42
God Stats
10W - 15L
1,321 SR
Queue Stats
290W - 317L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeToTo2554
Thanatos
18
4 / 1 / 7
12,118
527
8,989
14,446
6,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
17
2 / 0 / 4
10,602
461
10,022
16,144
13,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
EnriqueX22
Heimdallr
18
9 / 3 / 6
12,043
524
15,313
12,125
5,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
20
11 / 0 / 6
14,279
621
15,400
14,800
9,065
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 4 / 6
11,518
501
6,654
11,804
5,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,623
418
8,477
13,257
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 6 / 3
8,741
380
4,435
15,987
6,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
13
0 / 7 / 1
8,374
364
6,335
18,715
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 0
9,007
392
3,904
12,883
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 4 / 1
11,742
511
15,259
18,441
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
28
Kills
8
8
Deaths
29
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Thanatos
BeToTo2554
Thanatos
4
1
7
7.5
W
Cthulhu
2
0
4
4
L
0
6
3
0.25
W
Heimdallr
EnriqueX22
Heimdallr
9
3
6
4
W
Achilles
11
0
6
14
W
2
4
6
1.25
L
Amaterasu
0
7
1
0.07
L
1
6
0
0.17
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
38,410
69,319
Taken
79,283
40,580
Mitigated
38,511
25,306
Healing
20,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,477
1,032
1,546
3,290
13,257
6,526
1,539
2,760
10,496
40,069
0
W
Thanatos
BeToTo2554
Thanatos
8,989
4,186
0
11,377
14,446
6,827
3,461
3,209
10,969
0
80,283
W
Cthulhu
10,022
272
159
749
16,144
13,754
494
7,512
7,749
59,390
0
L
4,435
1,428
0
2,197
15,987
6,523
716
1,806
14,181
0
42,714
W
Heimdallr
EnriqueX22
Heimdallr
15,313
6,721
354
3,837
12,125
5,587
3,828
5,567
6,269
0
71,547
W
Achilles
15,400
6,366
0
2,846
14,800
9,065
258
4,157
10,475
0
130,084
W
6,654
713
2,534
3,450
11,804
5,347
292
5,802
5,946
73,451
0
L
Amaterasu
6,335
2,426
0
5,223
18,715
12,115
611
3,194
15,521
0
35,785
L
3,904
760
662
1,388
12,883
4,869
835
4,566
8,317
52,246
0
L
15,259
1,143
0
6,657
18,441
8,478
0
4,350
14,091
84,458
3,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
47,487
663
Minions Killed
475
0
Camps Cleared
0
2,263,392
Distance Traveled
2,067,381
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,623
418
73
3
0
420,663
3
W
Thanatos
12,118
527
139
6
0
442,081
3
W
Cthulhu
10,602
461
75
3
0
472,934
2
L
Da Ji
8,741
380
66
3
0
442,521
0
W
Heimdallr
12,043
524
125
5
0
385,335
0
W
Achilles
14,279
621
184
8
0
530,414
5
W
Ra
11,518
501
140
6
0
432,628
0
L
Amaterasu
8,374
364
65
3
0
344,853
3
L
Ra
9,007
392
122
5
0
415,897
0
L
Sol
11,742
511
149
6
0
443,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role