Player Matchup

Tsukuyomi
Tsukuyomi
Da-L1NK
Tsukuyomi
Level 18
God Stats
1W - 3L
1,746 SR
Queue Stats
66W - 54L
1,673 Elo+
Solo
Sol
Sol
PaganDaze
Sol
Level 23
God Stats
2W - 1L
1,914 SR
Queue Stats
112W - 123L
1,691 Elo+
Solo
Tiamat
Tiamat
Quixrhyno
Tiamat
Level 27
God Stats
12W - 13L
1,650 SR
Queue Stats
244W - 230L
1,643 Elo+
Solo
Hercules
Hercules
TheBlackWisp
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,669 Elo+
Solo
Izanami
Izanami
curr3nsy10
Izanami
Level 27
God Stats
4W - 2L
1,853 SR
Queue Stats
171W - 139L
1,635 Elo+
Solo
Team Averages
Level 22
1,732 SR
1,662 Elo+

VS

Team Averages
Level 44
1,575 SR
1,606 Elo+
Aphrodite
Aphrodite
Kellyvision
Aphrodite
Level 5
God Stats
31W - 32L
1,324 SR
Queue Stats
184W - 197L
1,492 Elo+
Solo
Freya
Freya
Living-_-Pro
Freya
Level 17
God Stats
23W - 24L
1,533 SR
Queue Stats
126W - 117L
1,543 Elo+
Solo
Chronos
Chronos
TedCruzInCancun
Chronos
Level 8
God Stats
11W - 9L
1,578 SR
Queue Stats
143W - 115L
1,716 Elo+
Party 1
Ne Zha
Ne Zha
WheTTo
Ne Zha
Level 160
God Stats
3W - 0L
1,467 SR
Queue Stats
208W - 180L
1,642 Elo+
Party 1
Tsukuyomi
Tsukuyomi
givinguEnema
Tsukuyomi
Level 29
God Stats
23W - 7L
1,973 SR
Queue Stats
180W - 107L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Da-L1NK
Tsukuyomi
16
4 / 8 / 1
10,018
477
9,963
16,360
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 7 / 0
8,788
418
3,339
15,099
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Quixrhyno
Tiamat
14
1 / 5 / 4
8,380
399
9,867
14,515
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
TheBlackWisp
Hercules
17
2 / 4 / 2
10,060
479
9,184
24,394
16,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
curr3nsy10
Izanami
15
2 / 5 / 4
9,442
450
11,654
16,501
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kellyvision
Aphrodite
17
3 / 2 / 7
10,802
514
6,330
12,794
5,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 6
9,749
464
12,423
17,245
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 4
13,801
657
15,458
10,163
10,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ne Zha
WheTTo
Ne Zha
18
4 / 3 / 6
11,554
550
9,407
16,360
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
givinguEnema
Tsukuyomi
20
15 / 1 / 7
13,891
661
22,536
14,854
9,827
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
29
29
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Da-L1NK
Tsukuyomi
4
8
1
0.56
W
Aphrodite
Kellyvision
Aphrodite
3
2
7
3.25
W
2
2
6
2.5
L
0
7
0
0
L
Tiamat
Quixrhyno
Tiamat
1
5
4
0.6
W
5
1
4
7
L
Hercules
TheBlackWisp
Hercules
2
4
2
0.75
W
Ne Zha
WheTTo
Ne Zha
4
3
6
2.33
L
Izanami
curr3nsy10
Izanami
2
5
4
0.8
W
Tsukuyomi
givinguEnema
Tsukuyomi
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,007
Damage
66,154
86,869
Taken
71,416
41,629
Mitigated
38,675
20,022
Healing
37,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Da-L1NK
Tsukuyomi
9,963
2,153
0
2,702
16,360
6,453
1,066
2,614
13,586
0
63,618
W
Aphrodite
Kellyvision
Aphrodite
6,330
1,132
7,266
9,613
12,794
5,045
1,453
4,372
8,422
55,998
0
W
12,423
3,978
0
5,477
17,245
6,490
934
4,712
12,533
52,481
0
L
3,339
841
0
3,196
15,099
5,672
0
2,175
12,844
51,908
3,780
L
Tiamat
Quixrhyno
Tiamat
9,867
1,451
76
4,978
14,515
7,817
170
6,616
7,899
43,874
0
W
15,458
5,571
0
5,158
10,163
10,032
4,678
342
9,821
100,760
0
L
Hercules
TheBlackWisp
Hercules
9,184
1,475
0
6,704
24,394
16,400
0
14,001
9,833
0
57,982
W
Ne Zha
WheTTo
Ne Zha
9,407
1,341
0
2,624
16,360
7,281
1,706
2,006
14,354
0
70,294
L
Izanami
curr3nsy10
Izanami
11,654
8,127
0
2,366
16,501
5,287
371
8,485
7,936
0
67,227
W
Tsukuyomi
givinguEnema
Tsukuyomi
22,536
4,779
0
7,222
14,854
9,827
0
1,670
13,184
0
110,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
59,797
488
Minions Killed
699
0
Camps Cleared
0
1,789,981
Distance Traveled
2,173,540
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,018
477
99
5
0
346,654
1
W
Aphrodite
10,802
514
150
7
0
436,690
5
W
Freya
9,749
464
73
3
0
414,307
2
L
Sol
8,788
418
102
5
0
339,583
0
L
Tiamat
8,380
399
54
3
0
379,545
3
W
Chronos
13,801
657
188
9
0
428,814
2
L
Hercules
10,060
479
112
5
0
368,028
4
W
Ne Zha
11,554
550
124
6
0
399,741
4
L
Izanami
9,442
450
121
6
0
356,171
2
W
Tsukuyomi
13,891
661
164
8
0
493,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role