Player Matchup

Pele
Pele
FRKORG
Pele
Level 121
God Stats
1W - 1L
1,981 SR
Queue Stats
50W - 58L
1,478 Elo+
Party 1
Sobek
Sobek
KTrain245
Sobek
Level 126
God Stats
2W - 3L
1,465 SR
Queue Stats
48W - 48L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
MartyMcFly680
Guan Yu
Level 148
God Stats
24W - 22L
1,547 SR
Queue Stats
68W - 60L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
jhudman14
Danzaburou
Level 67
God Stats
0W - 1L
1,693 SR
Queue Stats
33W - 42L
1,464 Elo+
Party 1
Nox
Nox
jtootsie93
Nox
Level 144
God Stats
0W - 3L
1,841 SR
Queue Stats
94W - 82L
1,496 Elo+
Party 1
Team Averages
Level 121
1,705 SR
1,500 Elo+

VS

Team Averages
Level 106
1,613 SR
1,559 Elo+
Arachne
Arachne
Awes0me15
Arachne
Level 157
God Stats
16W - 8L
1,560 SR
Queue Stats
420W - 412L
1,617 Elo+
Solo
Olorun
Olorun
BigDarrin314
Olorun
Level 55
God Stats
1W - 0L
1,623 SR
Queue Stats
72W - 67L
1,476 Elo+
Solo
Camazotz
Camazotz
Gerusalem_
Camazotz
Level 158
God Stats
5W - 1L
1,894 SR
Queue Stats
199W - 194L
1,552 Elo+
Solo
Athena
Athena
OscarVG04
Athena
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 158L
1,572 Elo+
Party 2
Rama
Rama
SlickBunny42084
Rama
Level 98
God Stats
6W - 4L
1,488 SR
Queue Stats
276W - 233L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FRKORG
Pele
20
8 / 3 / 7
13,727
597
13,752
20,228
9,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
KTrain245
Sobek
17
6 / 3 / 7
12,090
526
7,291
20,561
27,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
18
3 / 4 / 5
12,103
526
21,317
21,433
30,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jhudman14
Danzaburou
18
3 / 3 / 2
12,186
530
6,927
12,675
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

19
5 / 0 / 10
12,597
548
14,886
10,068
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Awes0me15
Arachne
18
4 / 3 / 3
11,760
511
12,793
18,714
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
16
1 / 6 / 3
10,405
452
7,118
14,269
5,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Gerusalem_
Camazotz
16
0 / 7 / 4
10,044
437
8,208
24,276
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
OscarVG04
Athena
16
3 / 5 / 4
10,613
461
9,002
17,376
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 1
12,394
539
14,268
18,163
6,247
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
25
Kills
12
13
Deaths
25
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Awes0me15
Arachne
4
3
3
1.83
W
Olorun
1
6
3
0.42
L
Pele
FRKORG
Pele
8
3
7
3.83
W
Camazotz
Gerusalem_
Camazotz
0
7
4
0.29
L
Sobek
KTrain245
Sobek
6
3
7
3.17
L
Guan Yu
3
4
5
1.38
W
Athena
OscarVG04
Athena
3
5
4
1
W
4
4
1
1.13
L
Danzaburou
jhudman14
Danzaburou
3
3
2
1.33
L
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,173
Damage
51,389
84,965
Taken
92,798
78,169
Mitigated
44,416
30,793
Healing
26,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Awes0me15
Arachne
12,793
8,622
0
5,261
18,714
6,938
2,477
2,633
16,006
0
89,326
W
Olorun
7,118
4,895
103
4,291
14,269
5,774
0
6,166
8,103
67,870
0
L
Pele
FRKORG
Pele
13,752
3,465
0
7,471
20,228
9,124
2,303
2,799
17,404
0
114,155
W
Camazotz
Gerusalem_
Camazotz
8,208
2,369
0
9,099
24,276
11,845
547
2,696
20,905
0
59,618
L
Sobek
KTrain245
Sobek
7,291
686
0
5,462
20,561
27,419
624
7,546
12,965
32,428
0
L
Guan Yu
21,317
2,687
1,096
8,102
21,433
30,690
957
3,738
17,120
0
79,075
W
Athena
OscarVG04
Athena
9,002
1,962
536
2,970
17,376
13,612
0
7,226
9,975
35,892
0
W
14,268
11,005
0
4,538
18,163
6,247
826
3,456
14,582
0
106,984
L
Danzaburou
jhudman14
Danzaburou
6,927
2,388
0
5,621
12,675
6,519
3,104
576
12,099
0
94,720
L
14,886
1,227
552
2,489
10,068
4,417
1,677
1,461
8,557
81,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,703
Gold Earned
55,216
642
Minions Killed
569
0
Camps Cleared
0
2,154,593
Distance Traveled
2,001,540
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,760
511
136
6
0
452,315
3
W
Olorun
10,405
452
116
5
0
399,468
3
L
Pele
13,727
597
162
7
0
454,392
1
W
Camazotz
10,044
437
103
4
0
338,346
1
L
Sobek
12,090
526
32
1
0
446,516
4
L
Guan Yu
12,103
526
137
6
0
435,720
3
W
Athena
10,613
461
46
2
0
434,037
1
W
Rama
12,394
539
168
7
0
377,374
2
L
Danzaburou
12,186
530
160
7
0
353,741
5
L
Nox
12,597
548
151
7
0
464,224
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role