Player Matchup

Chang'e
Chang'e
Afronippels
Chang'e
Level 20
God Stats
2W - 4L
1,296 SR
Queue Stats
79W - 70L
1,672 Elo+
Solo
Hou Yi
Hou Yi
Febr3zee
Hou Yi
Level 7
God Stats
3W - 5L
1,560 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
SindraXO
Zhong Kui
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sn0w09
Fenrir
Level 8
God Stats
4W - 2L
1,731 SR
Queue Stats
5W - 5L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
xAredPandaXx
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 142L
1,560 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,556 Elo+

VS

Team Averages
Level 24
1,519 SR
1,571 Elo+
Cerberus
Cerberus
PardoR35
Cerberus
Level 8
God Stats
11W - 4L
1,413 SR
Queue Stats
24W - 20L
1,457 Elo+
Solo
Tiamat
Tiamat
RumblingCentaur
Tiamat
Level 69
God Stats
93W - 61L
1,685 SR
Queue Stats
341W - 280L
1,627 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScrubPotatoKing
Tsukuyomi
Level 10
God Stats
6W - 7L
1,309 SR
Queue Stats
477W - 442L
1,624 Elo+
Party 1
Artemis
Artemis
TheWimpyLump
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
bollinger_23
Erlang Shen
Level 28
God Stats
15W - 21L
1,687 SR
Queue Stats
209W - 206L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Afronippels
Chang'e
14
1 / 4 / 0
9,037
602
2,409
11,286
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Febr3zee
Hou Yi
12
4 / 4 / 5
7,602
507
7,051
9,266
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
SindraXO
Zhong Kui
12
2 / 3 / 4
7,376
492
6,909
9,150
5,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sn0w09
Fenrir
11
3 / 7 / 5
7,177
478
6,297
13,861
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Baron Samedi
xAredPandaXx
Baron Samedi
13
6 / 4 / 7
8,587
572
7,615
12,307
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PardoR35
Cerberus
12
2 / 3 / 7
7,804
520
6,880
11,221
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 0 / 2
10,248
683
10,558
8,120
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ScrubPotatoKing
Tsukuyomi
15
4 / 3 / 0
8,746
583
6,976
9,027
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
TheWimpyLump
Artemis
14
3 / 6 / 6
8,170
545
7,854
10,298
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
bollinger_23
Erlang Shen
14
6 / 4 / 2
8,772
585
7,085
14,272
7,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
22
22
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Afronippels
Chang'e
1
4
0
0.25
L
Hou Yi
Febr3zee
Hou Yi
4
4
5
1.63
W
Cerberus
PardoR35
Cerberus
2
3
7
1.83
W
7
0
2
8
W
Tsukuyomi
ScrubPotatoKing
Tsukuyomi
4
3
0
1.33
L
Zhong Kui
SindraXO
Zhong Kui
2
3
4
1.33
L
Fenrir
Sn0w09
Fenrir
3
7
5
0.79
W
Artemis
TheWimpyLump
Artemis
3
6
6
1
W
Erlang Shen
bollinger_23
Erlang Shen
6
4
2
1.75
L
Baron Samedi
xAredPandaXx
Baron Samedi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
39,353
55,870
Taken
52,938
28,535
Mitigated
29,021
13,639
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Afronippels
Chang'e
2,409
202
0
4,649
11,286
5,343
739
1,678
9,578
48,480
0
L
Hou Yi
Febr3zee
Hou Yi
7,051
4,379
0
762
9,266
2,498
148
2,612
6,654
0
26,730
W
Cerberus
PardoR35
Cerberus
6,880
221
258
3,152
11,221
7,446
282
2,535
8,686
35,074
0
W
10,558
2,936
0
3,893
8,120
6,162
2,301
3,769
4,351
68,227
0
W
Tsukuyomi
ScrubPotatoKing
Tsukuyomi
6,976
1,762
0
2,418
9,027
3,658
720
4,149
4,878
0
55,918
L
Zhong Kui
SindraXO
Zhong Kui
6,909
581
0
2,006
9,150
5,544
840
3,894
5,010
32,101
0
L
Fenrir
Sn0w09
Fenrir
6,297
1,927
0
1,890
13,861
4,525
0
4,519
9,238
0
31,652
W
Artemis
TheWimpyLump
Artemis
7,854
3,454
0
2,358
10,298
4,130
986
3,622
6,676
0
45,308
W
Erlang Shen
bollinger_23
Erlang Shen
7,085
4,491
0
1,058
14,272
7,625
509
2,858
11,414
0
48,107
L
Baron Samedi
xAredPandaXx
Baron Samedi
7,615
772
570
3,762
12,307
10,625
0
4,295
7,952
28,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
43,740
328
Minions Killed
518
0
Camps Cleared
0
1,323,910
Distance Traveled
1,419,306
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,037
602
101
7
0
252,221
0
L
Hou Yi
7,602
507
58
4
0
281,738
1
W
Cerberus
7,804
520
87
6
0
319,092
0
W
Tiamat
10,248
683
148
10
0
295,487
2
W
Tsukuyomi
8,746
583
111
7
0
289,608
1
L
Zhong Kui
7,376
492
79
5
0
252,929
0
L
Fenrir
7,177
478
56
4
0
293,374
0
W
Artemis
8,170
545
77
5
0
231,676
4
W
Erlang Shen
8,772
585
95
6
0
283,443
1
L
Baron Samedi
8,587
572
34
2
0
243,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role