Player Matchup

Ganesha
Ganesha
BeckoningMouse2
Ganesha
Level 99
God Stats
9W - 4L
1,500 SR
Queue Stats
439W - 357L
1,582 Elo+
Party 2
Izanami
Izanami
JustinFox
Izanami
Level 160
God Stats
7W - 6L
1,772 SR
Queue Stats
372W - 312L
1,589 Elo+
Party 3
Hun Batz
Hun Batz
LilMcmuffin
Hun Batz
Level 83
God Stats
16W - 10L
1,601 SR
Queue Stats
370W - 307L
1,573 Elo+
Party 2
Zeus
Zeus
Mrivvy
Zeus
Level 41
God Stats
10W - 7L
1,500 SR
Queue Stats
491W - 400L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
PshOkay
Ne Zha
Level 27
God Stats
40W - 29L
1,607 SR
Queue Stats
94W - 83L
1,593 Elo+
Party 3
Team Averages
Level 82
1,596 SR
1,583 Elo+

VS

Team Averages
Level 61
1,460 SR
1,564 Elo+
Sylvanus
Sylvanus
ALM1G4TY PA1N
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 286L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BlorpisGlorpis
Tsukuyomi
Level 127
God Stats
0W - 2L
1,301 SR
Queue Stats
156W - 144L
1,596 Elo+
Party 1
Nox
Nox
CrispyOrphan710
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 59L
1,539 Elo+
Party 1
Chiron
Chiron
Saltedsocks
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,684 Elo+
Party 1
Agni
Agni
Spar0w1537
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 164L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
8,678
510
6,653
13,437
8,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
JustinFox
Izanami
16
11 / 3 / 3
10,782
634
10,116
12,781
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
LilMcmuffin
Hun Batz
17
4 / 2 / 5
10,060
592
7,838
12,315
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Mrivvy
Zeus
16
10 / 0 / 3
10,010
589
10,659
5,106
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
PshOkay
Ne Zha
14
8 / 2 / 15
10,155
597
14,656
11,132
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALM1G4TY PA1N
Sylvanus
11
1 / 9 / 1
6,714
395
3,288
14,711
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
BlorpisGlorpis
Tsukuyomi
14
5 / 5 / 0
9,156
539
9,652
13,785
4,841
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 4
8,271
487
3,492
11,921
4,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
14
0 / 2 / 2
8,322
490
11,581
13,045
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 1
7,283
428
3,069
11,447
3,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
33
Kills
7
7
Deaths
33
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ALM1G4TY PA1N
Sylvanus
1
9
1
0.17
W
0
0
9
4.5
L
Tsukuyomi
BlorpisGlorpis
Tsukuyomi
5
5
0
1
L
1
8
4
0.38
W
Izanami
JustinFox
Izanami
11
3
3
4.17
W
Hun Batz
LilMcmuffin
Hun Batz
4
2
5
3.25
W
Zeus
Mrivvy
Zeus
10
0
3
11.5
W
Ne Zha
PshOkay
Ne Zha
8
2
15
7.75
L
Chiron
0
2
2
0.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,922
Damage
31,082
54,771
Taken
64,909
26,456
Mitigated
24,047
21,212
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ALM1G4TY PA1N
Sylvanus
3,288
1,169
1,240
1,950
14,711
5,534
0
4,523
10,144
19,164
3,115
W
6,653
276
0
6,532
13,437
8,646
77
2,396
11,041
46,601
0
L
Tsukuyomi
BlorpisGlorpis
Tsukuyomi
9,652
1,545
0
1,211
13,785
4,841
0
3,127
10,537
0
51,498
L
3,492
1,125
0
932
11,921
4,706
0
3,952
7,929
19,325
0
W
Izanami
JustinFox
Izanami
10,116
7,136
0
3,482
12,781
4,859
282
2,474
10,223
0
76,430
W
Hun Batz
LilMcmuffin
Hun Batz
7,838
1,480
0
5,346
12,315
5,046
0
2,000
10,315
0
90,842
W
Zeus
Mrivvy
Zeus
10,659
876
0
1,517
5,106
1,532
432
624
4,482
58,579
0
W
Ne Zha
PshOkay
Ne Zha
14,656
2,797
0
4,335
11,132
6,373
80
2,017
9,115
0
48,054
L
Chiron
11,581
4,336
90
5,014
13,045
5,086
458
5,102
7,540
0
57,599
L
3,069
333
0
1,919
11,447
3,880
0
0
11,447
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
39,746
547
Minions Killed
340
0
Camps Cleared
0
1,684,452
Distance Traveled
1,512,277
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,714
395
39
2
0
283,635
0
W
Ganesha
8,678
510
81
5
0
358,740
4
L
Tsukuyomi
9,156
539
97
6
0
326,779
1
L
Nox
8,271
487
36
2
0
281,584
1
W
Izanami
10,782
634
154
9
0
290,829
3
W
Hun Batz
10,060
592
158
9
0
374,486
1
W
Zeus
10,010
589
108
6
0
319,912
2
W
Ne Zha
10,155
597
46
3
0
340,485
3
L
Chiron
8,322
490
99
6
0
305,209
1
L
Agni
7,283
428
69
4
0
315,070
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role