Player Matchup

Cthulhu
Cthulhu
Halcrow02
Cthulhu
Level 4
God Stats
8W - 8L
1,463 SR
Queue Stats
20W - 23L
1,404 Elo+
Party 1
Fenrir
Fenrir
Ice_Saturos
Fenrir
Level 28
God Stats
9W - 5L
1,579 SR
Queue Stats
183W - 181L
1,447 Elo+
Solo
Scylla
Scylla
Nocker1109
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ReKTgod
Ah Puch
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
76W - 62L
1,401 Elo+
Party 1
Chernobog
Chernobog
iStreakiing
Chernobog
Level 14
God Stats
8W - 9L
1,565 SR
Queue Stats
95W - 96L
1,407 Elo+
Party 1
Team Averages
Level 21
1,464 SR
1,432 Elo+

VS

Team Averages
Level 18
1,589 SR
1,464 Elo+
Zeus
Zeus
Alfreddy578
Zeus
Level 29
God Stats
8W - 5L
1,574 SR
Queue Stats
53W - 61L
1,383 Elo+
Solo
Ra
Ra
DeltaGrif4356
Ra
Level 15
God Stats
7W - 8L
1,810 SR
Queue Stats
169W - 149L
1,494 Elo+
Party 2
Horus
Horus
StrongestPotions
Horus
Level 14
God Stats
5W - 2L
1,489 SR
Queue Stats
18W - 21L
1,402 Elo+
Solo
Medusa
Medusa
moonsigngemini
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 227L
1,521 Elo+
Party 2
Cerberus
Cerberus
valhalska
Cerberus
Level 17
God Stats
38W - 27L
1,570 SR
Queue Stats
169W - 150L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Halcrow02
Cthulhu
10
3 / 6 / 1
6,220
478
2,838
11,691
4,608
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
3 / 2 / 0
6,634
510
2,621
10,368
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Nocker1109
Scylla
11
1 / 3 / 0
6,356
489
3,062
4,639
1,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
ReKTgod
Ah Puch
11
1 / 4 / 0
6,587
507
6,303
6,490
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
iStreakiing
Chernobog
9
1 / 5 / 4
5,711
439
2,911
8,922
2,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 3
6,746
519
6,515
4,357
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 4
6,270
482
2,457
6,455
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 1 / 5
7,006
539
4,591
7,114
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
7 / 0 / 5
7,961
612
8,070
5,771
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
valhalska
Cerberus
11
4 / 0 / 7
7,528
579
3,182
5,208
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
19
20
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
5
3
1.3
W
0
3
4
0.67
L
Cthulhu
Halcrow02
Cthulhu
3
6
1
0.58
L
Fenrir
3
2
0
1.5
L
Scylla
Nocker1109
Scylla
1
3
0
0.33
L
Ah Puch
ReKTgod
Ah Puch
1
4
0
0.25
W
3
1
5
5.5
L
Chernobog
iStreakiing
Chernobog
1
5
4
0.6
W
7
0
5
9.5
W
Cerberus
valhalska
Cerberus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,735
Damage
24,815
42,110
Taken
28,905
13,632
Mitigated
12,070
9,751
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,515
1,237
0
0
4,357
1,139
954
1,090
3,267
27,262
0
W
2,457
572
43
1,133
6,455
2,027
25
3,221
3,234
28,352
0
L
Cthulhu
Halcrow02
Cthulhu
2,838
804
222
1,014
11,691
4,608
0
5,774
5,716
23,233
0
L
Fenrir
2,621
881
0
5,600
10,368
3,836
0
1,787
8,483
0
35,345
L
Scylla
Nocker1109
Scylla
3,062
209
0
753
4,639
1,026
514
0
4,639
25,595
0
L
Ah Puch
ReKTgod
Ah Puch
6,303
55
0
1,273
6,490
1,646
267
718
5,606
41,127
0
W
4,591
2,069
883
2,615
7,114
3,904
0
4,274
2,663
0
24,943
L
Chernobog
iStreakiing
Chernobog
2,911
1,711
0
889
8,922
2,516
0
3,260
5,512
0
20,086
W
8,070
3,752
0
1,636
5,771
2,454
0
1,878
3,893
0
48,478
W
Cerberus
valhalska
Cerberus
3,182
440
0
2,084
5,208
2,546
229
1,563
3,645
22,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
35,511
296
Minions Killed
304
0
Camps Cleared
0
1,159,348
Distance Traveled
1,245,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,746
519
56
4
0
213,970
0
W
Ra
6,270
482
69
5
0
254,855
0
L
Cthulhu
6,220
478
46
4
0
214,847
0
L
Fenrir
6,634
510
79
6
0
247,961
5
L
Scylla
6,356
489
54
4
0
211,349
0
L
Ah Puch
6,587
507
79
6
0
244,071
1
W
Horus
7,006
539
44
3
0
245,228
1
L
Chernobog
5,711
439
38
3
0
241,120
0
W
Medusa
7,961
612
89
7
0
264,400
1
W
Cerberus
7,528
579
46
4
0
267,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role