Player Matchup

Set
Set
BUBBAFARTS
Set
Level 160
God Stats
0W - 2L
1,168 SR
Queue Stats
45W - 36L
1,570 Elo+
Party 1
Ullr
Ullr
ChaazeY
Ullr
Level 125
God Stats
4W - 10L
1,453 SR
Queue Stats
184W - 157L
1,604 Elo+
Solo
Kuzenbo
Kuzenbo
Destrucdeku
Kuzenbo
Level 81
God Stats
0W - 2L
1,298 SR
Queue Stats
51W - 51L
1,559 Elo+
Party 1
Yemoja
Yemoja
SteelingDog
Yemoja
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 92L
1,598 Elo+
Party 1
Skadi
Skadi
perfectaim21
Skadi
Level 144
God Stats
1W - 4L
1,493 SR
Queue Stats
111W - 104L
1,531 Elo+
Party 1
Team Averages
Level 132
1,383 SR
1,572 Elo+

VS

Team Averages
Level 114
1,389 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DesignatedF33der
Hel
Level 109
God Stats
2W - 2L
1,417 SR
Queue Stats
178W - 167L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
FRACTURE 911
Nu Wa
Level 152
God Stats
15W - 9L
1,373 SR
Queue Stats
951W - 931L
1,601 Elo+
Solo
Cerberus
Cerberus
Ninjagrunt
Cerberus
Level 97
God Stats
3W - 6L
1,156 SR
Queue Stats
326W - 338L
1,528 Elo+
Solo
Kukulkan
Kukulkan
StarQueenKari
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,489
863
6,474
14,638
12,168
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
ChaazeY
Ullr
12
0 / 5 / 6
7,183
653
10,126
9,811
3,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Destrucdeku
Kuzenbo
14
0 / 4 / 6
7,992
727
9,150
13,017
16,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
16
3 / 3 / 4
9,671
879
12,828
12,082
15,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 7 / 0
8,046
731
9,171
13,741
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 1 / 10
10,229
930
11,945
6,943
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 2 / 12
10,297
936
13,152
13,467
12,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 19
9,909
901
13,436
11,699
6,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Ninjagrunt
Cerberus
14
0 / 3 / 20
9,273
843
9,698
19,455
17,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
StarQueenKari
Kukulkan
15
2 / 1 / 15
8,605
782
6,974
9,638
8,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
8
Kills
27
27
Deaths
8
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
10
13
L
3
8
3
0.56
L
Ullr
ChaazeY
Ullr
0
5
6
0.6
W
11
2
12
8.5
L
Kuzenbo
Destrucdeku
Kuzenbo
0
4
6
0.75
W
6
1
19
15.5
W
Cerberus
Ninjagrunt
Cerberus
0
3
20
3.33
W
Kukulkan
StarQueenKari
Kukulkan
2
1
15
9.5
L
Yemoja
3
3
4
1.67
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
55,205
63,289
Taken
61,202
51,803
Mitigated
47,602
17,024
Healing
34,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,945
552
533
593
6,943
3,515
1,350
2,860
4,083
28,198
0
L
6,474
2,254
2,094
1,709
14,638
12,168
0
11,524
3,114
238
23,062
L
Ullr
ChaazeY
Ullr
10,126
3,442
361
916
9,811
3,459
0
8,814
997
0
17,411
W
13,152
487
15,529
7,440
13,467
12,260
711
5,346
8,121
18,462
0
L
Kuzenbo
Destrucdeku
Kuzenbo
9,150
3,197
0
1,597
13,017
16,557
0
11,602
1,415
16,211
0
W
13,436
3,781
2,636
1,718
11,699
6,133
1,557
3,992
7,707
34,120
0
W
Cerberus
Ninjagrunt
Cerberus
9,698
443
0
2,193
19,455
17,144
229
4,677
14,778
15,199
0
W
Kukulkan
StarQueenKari
Kukulkan
6,974
426
2,690
913
9,638
8,550
965
5,279
4,359
21,804
0
L
Yemoja
12,828
1,690
3,304
2,094
12,082
15,354
0
10,280
1,802
28,972
0
L
9,171
4,596
1,998
2,951
13,741
4,265
76
12,985
756
0
29,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,381
Gold Earned
48,313
119
Minions Killed
136
0
Camps Cleared
0
884,240
Distance Traveled
1,079,357
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,229
930
34
3
0
211,432
1
L
Set
9,489
863
31
3
0
168,174
0
L
Ullr
7,183
653
21
2
0
166,668
0
W
Hel
10,297
936
12
1
0
241,468
0
L
Kuzenbo
7,992
727
11
1
0
210,836
0
W
Nu Wa
9,909
901
56
5
0
186,943
0
W
Cerberus
9,273
843
16
1
0
222,752
0
W
Kukulkan
8,605
782
18
2
0
216,762
0
L
Yemoja
9,671
879
21
2
0
161,002
1
L
Skadi
8,046
731
35
3
0
177,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role