Player Matchup

King Arthur
King Arthur
Elyrhae
King Arthur
Level 22
God Stats
2W - 8L
1,150 SR
Queue Stats
34W - 60L
1,386 Elo+
Solo
Olorun
Olorun
TEKNIKHAL
Olorun
Level 28
God Stats
126W - 199L
1,376 SR
Queue Stats
282W - 394L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
agratefulnote
Kukulkan
Level 15
God Stats
86W - 138L
1,408 SR
Queue Stats
86W - 139L
1,356 Elo+
Party 2
Merlin
Merlin
littleidea1337
Merlin
Level 15
God Stats
21W - 21L
1,944 SR
Queue Stats
60W - 87L
1,421 Elo+
Party 2
Khepri
Khepri
temp-950121
Khepri
Level 58
God Stats
14W - 16L
1,635 SR
Queue Stats
269W - 337L
1,495 Elo+
Party 2
Team Averages
Level 28
1,503 SR
1,402 Elo+

VS

Team Averages
Level 17
1,541 SR
1,477 Elo+
Neith
Neith
DiamondTaurus27
Neith
Level 3
God Stats
4W - 4L
1,490 SR
Queue Stats
6W - 4L
1,422 Elo+
Party 1
Yemoja
Yemoja
IntertapePolymer
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Scylla
Scylla
MELANINMANMFER
Scylla
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
120W - 123L
1,200 Elo+
Solo
Thor
Thor
Rambahadur
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,761 Elo+
Solo
Geb
Geb
Salsasaurus
Geb
Level 68
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elyrhae
King Arthur
19
8 / 1 / 20
12,061
1,005
15,434
11,923
18,604
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
TEKNIKHAL
Olorun
19
7 / 0 / 12
12,149
1,012
10,265
7,045
2,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
agratefulnote
Kukulkan
18
4 / 0 / 14
11,603
967
12,387
5,021
2,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
19 / 0 / 8
13,396
1,116
24,229
6,083
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
20
2 / 0 / 28
12,030
1,003
8,243
12,625
8,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 0
9,670
806
7,854
14,427
5,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 1
10,752
896
2,086
15,083
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 7 / 1
9,641
803
7,773
12,400
4,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 13 / 0
9,795
816
5,355
20,772
8,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 0
10,034
836
15,621
18,356
20,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
3
40
Kills
1
1
Deaths
40
82
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
King Arthur
Elyrhae
King Arthur
8
1
20
18
L
0
6
1
0.08
L
0
7
1
0.07
L
0
13
0
0
L
1
4
0
0.25
W
Olorun
TEKNIKHAL
Olorun
7
0
12
13
W
Kukulkan
agratefulnote
Kukulkan
4
0
14
11
W
19
0
8
23
W
Khepri
2
0
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,558
Damage
38,689
42,697
Taken
81,038
34,762
Mitigated
54,539
13,996
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,854
4,417
0
721
14,427
5,530
0
11,450
2,977
0
26,900
W
King Arthur
Elyrhae
King Arthur
15,434
956
505
2,226
11,923
18,604
0
6,695
4,850
0
24,181
L
2,086
762
2,621
1,427
15,083
14,757
0
12,400
2,437
13,577
0
L
7,773
2,011
0
0
12,400
4,825
0
7,057
5,343
22,376
0
L
5,355
1,280
0
0
20,772
8,620
0
13,027
7,589
0
30,273
L
15,621
2,156
1,016
1,948
18,356
20,807
0
11,190
7,166
25,191
0
W
Olorun
TEKNIKHAL
Olorun
10,265
4,933
1,239
3,083
7,045
2,846
0
4,287
2,608
39,918
0
W
Kukulkan
agratefulnote
Kukulkan
12,387
559
0
0
5,021
2,146
0
2,893
2,028
32,788
0
W
24,229
730
0
0
6,083
2,604
0
1,961
4,072
45,165
0
W
Khepri
8,243
863
256
6,687
12,625
8,562
0
8,747
3,659
12,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,239
Gold Earned
49,892
216
Minions Killed
177
6
Camps Cleared
3
1,233,087
Distance Traveled
933,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,670
806
45
4
2
196,708
2
W
King Arthur
12,061
1,005
15
1
1
219,867
0
L
Yemoja
10,752
896
30
3
1
142,777
0
L
Scylla
9,641
803
29
2
0
176,796
1
L
Thor
9,795
816
47
4
0
174,978
0
L
Geb
10,034
836
26
2
0
242,686
0
W
Olorun
12,149
1,012
88
7
4
246,944
0
W
Kukulkan
11,603
967
57
5
1
272,490
0
W
Merlin
13,396
1,116
48
4
0
257,780
0
W
Khepri
12,030
1,003
8
1
0
236,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role