Player Matchup

Athena
Athena
MissingButt
Athena
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 12L
1,669 Elo+
Party 3
Apollo
Apollo
MissingColon
Apollo
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 19L
1,669 Elo+
Party 3
Chaac
Chaac
OpticCyclops
Chaac
Level 6
God Stats
1W - 1L
1,503 SR
Queue Stats
25W - 16L
1,669 Elo+
Party 3
Thor
Thor
smurfyboi69
Thor
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 72L
1,582 Elo+
Party 2
Scylla
Scylla
w3dn3sdaii
Scylla
Level 16
God Stats
8W - 15L
1,699 SR
Queue Stats
129W - 101L
1,583 Elo+
Party 2
Team Averages
Level 9
1,540 SR
1,634 Elo+

VS

Team Averages
Level 42
1,558 SR
1,537 Elo+
Neith
Neith
Cy95
Neith
Level 28
God Stats
6W - 5L
1,666 SR
Queue Stats
48W - 46L
1,561 Elo+
Solo
Ra
Ra
Mitixz1002
Ra
Level 14
God Stats
58W - 60L
1,624 SR
Queue Stats
100W - 93L
1,685 Elo+
Solo
Fenrir
Fenrir
MonumentalGamer
Fenrir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,406 Elo+
Party 1
Thanatos
Thanatos
sistiik
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
tbonzz
Kukulkan
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 5 / 1
7,788
371
3,645
14,729
9,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
16
2 / 3 / 1
9,945
474
6,024
12,150
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 2
8,382
399
6,185
16,456
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 4 / 0
9,703
462
7,006
13,010
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
w3dn3sdaii
Scylla
17
0 / 2 / 3
9,712
462
6,400
7,541
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cy95
Neith
18
6 / 1 / 8
12,505
595
9,469
9,096
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 0 / 4
14,410
686
8,499
16,028
8,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 1 / 10
10,556
503
5,799
12,637
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
sistiik
Thanatos
15
3 / 4 / 5
10,534
502
5,520
11,948
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
tbonzz
Kukulkan
17
4 / 2 / 3
11,458
546
8,169
6,002
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
20
20
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Cy95
Neith
6
1
8
10
L
Athena
1
5
1
0.3
L
Apollo
2
3
1
0.83
W
6
0
4
8
W
1
1
10
6
L
0
6
2
0.17
W
Thanatos
sistiik
Thanatos
3
4
5
1.38
L
5
4
0
1.25
W
Kukulkan
tbonzz
Kukulkan
4
2
3
2.75
L
Scylla
w3dn3sdaii
Scylla
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
37,456
63,886
Taken
55,711
36,529
Mitigated
29,848
15,017
Healing
34,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cy95
Neith
9,469
4,181
0
5,825
9,096
3,771
2,044
1,501
7,570
0
82,241
L
Athena
3,645
1,130
0
2,643
14,729
9,902
0
2,974
11,755
23,979
0
L
Apollo
6,024
4,355
0
4,037
12,150
5,215
0
1,884
10,266
0
80,000
W
8,499
960
2,658
10,044
16,028
8,735
3,287
2,739
12,954
124,604
0
W
5,799
1,062
0
3,324
12,637
10,606
728
2,475
9,895
0
35,999
L
6,185
364
0
3,137
16,456
13,825
0
6,189
10,267
115
49,326
W
Thanatos
sistiik
Thanatos
5,520
2,102
0
11,615
11,948
4,236
954
1,463
10,354
0
61,703
L
7,006
2,184
0
3,402
13,010
5,101
0
4,339
8,671
0
59,438
W
Kukulkan
tbonzz
Kukulkan
8,169
925
0
743
6,002
2,500
967
1,480
4,378
69,009
0
L
Scylla
w3dn3sdaii
Scylla
6,400
230
0
1,798
7,541
2,486
0
1,282
6,259
62,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
59,463
519
Minions Killed
688
0
Camps Cleared
0
1,912,667
Distance Traveled
2,075,487
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,505
595
156
7
0
394,645
5
L
Athena
7,788
371
30
1
0
374,617
9
L
Apollo
9,945
474
137
7
0
382,545
5
W
Ra
14,410
686
276
13
0
429,291
13
W
Fenrir
10,556
503
48
2
0
447,737
5
L
Chaac
8,382
399
92
4
0
389,493
1
W
Thanatos
10,534
502
83
4
0
399,833
5
L
Thor
9,703
462
108
5
0
369,042
9
W
Kukulkan
11,458
546
125
6
0
403,981
1
L
Scylla
9,712
462
152
7
0
396,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role