Player Matchup

Xbalanque
Xbalanque
GunnySuave
Xbalanque
Level 8
God Stats
5W - 10L
1,241 SR
Queue Stats
7W - 16L
1,152 Elo+
Party 2
Mercury
Mercury
HAEADGAMEBOY
Mercury
Level 49
God Stats
1W - 7L
1,407 SR
Queue Stats
117W - 202L
1,178 Elo+
Party 2
Nu Wa
Nu Wa
Headgameboy
Nu Wa
Level 24
God Stats
1W - 8L
1,500 SR
Queue Stats
73W - 148L
1,344 Elo+
Party 2
Sol
Sol
JesusF29
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,355 Elo+
Solo
Khepri
Khepri
KingBaruk
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,447 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,295 Elo+

VS

Team Averages
Level 17
1,551 SR
1,526 Elo+
Eset
Eset
FragileMender13
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
NERF SCOUT
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
afaul35
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Athena
Athena
xXBryce94Xx
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,632 Elo+
Party 1
Pele
Pele
xxxDabWizard420
Pele
Level 18
God Stats
1W - 0L
1,757 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GunnySuave
Xbalanque
12
3 / 8 / 0
8,233
457
4,737
13,704
4,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
HAEADGAMEBOY
Mercury
12
2 / 10 / 1
8,434
469
3,433
11,913
3,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 10 / 3
6,921
385
3,372
10,018
2,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 11 / 1
6,702
372
6,119
15,693
10,764
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
KingBaruk
Khepri
10
1 / 11 / 1
7,266
404
3,387
17,086
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 11
9,741
541
7,762
7,268
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
14
3 / 1 / 16
8,835
491
7,399
7,592
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
afaul35
Cthulhu
15
9 / 2 / 16
10,090
561
13,861
10,571
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
16
20 / 0 / 11
11,021
612
17,772
10,694
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 2 / 8
9,875
549
7,527
16,062
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
112
6
Kills
50
50
Deaths
6
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Xbalanque
GunnySuave
Xbalanque
3
8
0
0.38
L
Mercury
HAEADGAMEBOY
Mercury
2
10
1
0.25
L
0
10
3
0.15
L
0
11
1
0.05
L
Khepri
KingBaruk
Khepri
1
11
1
0.14
W
Cupid
3
1
16
11
W
Cthulhu
afaul35
Cthulhu
9
2
16
8.5
W
Athena
20
0
11
25.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
54,321
68,414
Taken
52,187
34,438
Mitigated
28,412
4,441
Healing
17,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
90
278
959
7,268
2,535
1,916
1,065
6,203
45,425
0
L
Xbalanque
GunnySuave
Xbalanque
4,737
2,371
0
2,637
13,704
4,095
2,318
4,862
8,554
0
34,252
L
Mercury
HAEADGAMEBOY
Mercury
3,433
984
0
0
11,913
3,782
0
5,531
6,120
0
26,199
L
3,372
369
0
147
10,018
2,978
330
7,617
2,086
9,920
0
L
6,119
2,047
0
1,381
15,693
10,764
0
8,018
7,142
26,488
0
L
Khepri
KingBaruk
Khepri
3,387
235
0
276
17,086
12,819
365
11,809
4,642
19,975
0
W
Cupid
7,399
3,571
288
2,798
7,592
3,827
2,005
1,514
6,078
0
42,450
W
Cthulhu
afaul35
Cthulhu
13,861
1,834
131
2,766
10,571
8,529
0
5,302
5,269
41,392
0
W
Athena
17,772
5,571
0
4,507
10,694
4,951
47
2,592
8,102
62,368
0
W
7,527
1,874
0
6,264
16,062
8,570
872
2,405
13,657
0
54,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
49,562
198
Minions Killed
371
0
Camps Cleared
0
1,393,997
Distance Traveled
1,677,382
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,741
541
76
4
0
342,877
1
L
Xbalanque
8,233
457
62
3
0
252,666
0
L
Mercury
8,434
469
51
3
0
299,895
0
L
Nu Wa
6,921
385
17
1
0
279,218
0
L
Sol
6,702
372
43
2
0
251,491
0
L
Khepri
7,266
404
25
1
0
310,727
0
W
Cupid
8,835
491
72
4
0
267,735
0
W
Cthulhu
10,090
561
55
3
0
337,583
0
W
Athena
11,021
612
100
6
0
368,438
0
W
Pele
9,875
549
68
4
0
360,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role