Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EnemySpotted0
Zeus
Level 25
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
FmFLoveR
Izanami
Level 28
God Stats
55W - 53L
1,619 SR
Queue Stats
87W - 84L
1,618 Elo+
Solo
Tiamat
Tiamat
GodofChaos9953
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,151 Elo+
Solo
Serqet
Serqet
Necromancer__1
Serqet
Level 28
God Stats
0W - 1L
1,236 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 1
Team Averages
Level 23
1,428 SR
1,468 Elo+

VS

Team Averages
Level 19
1,545 SR
1,553 Elo+
Da Ji
Da Ji
FanOfCeiling
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
392W - 277L
1,634 Elo+
Solo
Izanami
Izanami
FluffyBacon136
Izanami
Level 29
God Stats
85W - 80L
1,599 SR
Queue Stats
217W - 258L
1,411 Elo+
Solo
Ymir
Ymir
Live in SoCal
Ymir
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 41L
1,500 Elo+
Party 2
Poseidon
Poseidon
Radiant Aconite
Poseidon
Level 4
God Stats
3W - 3L
1,567 SR
Queue Stats
4W - 4L
1,650 Elo+
Solo
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 27
God Stats
128W - 96L
1,560 SR
Queue Stats
226W - 179L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 1 / 6
10,361
942
6,333
22,776
24,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 13 / 4
10,362
942
13,421
19,886
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
FmFLoveR
Izanami
15
1 / 6 / 3
9,771
888
6,665
11,254
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 11 / 3
9,530
866
6,205
17,411
10,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 11 / 3
11,102
1,009
10,920
16,339
7,283
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 17
13,948
1,268
19,183
9,317
4,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 18
11,564
1,051
18,561
9,272
3,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 19
11,267
1,024
8,743
11,534
8,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
18
4 / 3 / 20
11,581
1,053
14,402
8,639
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Skizz Fizz
Sun Wukong
20
11 / 2 / 24
13,395
1,218
17,372
12,035
13,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
140
8
Kills
42
42
Deaths
8
19
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
6
4
L
2
13
4
0.31
W
16
0
17
24.5
W
6
1
18
15
L
Izanami
FmFLoveR
Izanami
1
6
3
0.42
L
0
11
3
0.14
W
5
2
19
7.25
L
4
11
3
0.5
W
Poseidon
4
3
20
4.67
W
Sun Wukong
Skizz Fizz
Sun Wukong
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,544
Damage
78,261
87,666
Taken
50,797
53,012
Mitigated
32,705
10,448
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,333
2,462
2,557
6,404
22,776
24,004
0
7,824
14,498
0
23,921
L
13,421
2,092
0
171
19,886
7,111
0
4,404
15,290
37,728
0
W
19,183
4,602
0
651
9,317
4,195
0
2,587
6,213
0
34,670
W
18,561
12,773
0
0
9,272
3,380
0
1,691
7,261
0
44,239
L
Izanami
FmFLoveR
Izanami
6,665
4,441
0
0
11,254
4,398
0
1,480
9,686
17
25,118
L
6,205
1,340
0
1,316
17,411
10,216
0
4,696
12,457
12,501
0
W
8,743
1,023
462
763
11,534
8,277
0
6,727
4,761
15,649
0
L
10,920
2,301
0
0
16,339
7,283
0
3,656
12,557
0
15,763
W
Poseidon
14,402
1,342
0
643
8,639
2,880
0
2,598
5,437
28,750
0
W
Sun Wukong
Skizz Fizz
Sun Wukong
17,372
4,374
0
1,057
12,035
13,973
0
5,067
6,078
33
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
61,755
137
Minions Killed
196
4
Camps Cleared
8
798,653
Distance Traveled
1,021,349
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,361
942
35
3
2
206,764
0
L
Zeus
10,362
942
49
4
0
158,588
0
W
Da Ji
13,948
1,268
32
3
7
210,200
1
W
Izanami
11,564
1,051
76
7
1
188,880
0
L
Izanami
9,771
888
27
2
0
121,373
1
L
Tiamat
9,530
866
13
1
1
139,759
0
W
Ymir
11,267
1,024
4
0
0
194,466
2
L
Serqet
11,102
1,009
13
1
1
172,169
0
W
Poseidon
11,581
1,053
36
3
0
199,876
0
W
Sun Wukong
13,395
1,218
48
4
0
227,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role