Player Matchup

Hercules
Hercules
DonRompeAno
Hercules
Level 31
God Stats
0W - 4L
1,471 SR
Queue Stats
133W - 117L
1,462 Elo+
Party 2
Mercury
Mercury
EnticingBison
Mercury
Level 65
God Stats
4W - 7L
1,264 SR
Queue Stats
352W - 349L
1,477 Elo+
Party 2
Ymir
Ymir
SeñorYumYum
Ymir
Level 49
God Stats
16W - 12L
1,423 SR
Queue Stats
263W - 228L
1,480 Elo+
Party 2
Cupid
Cupid
Specx12
Cupid
Level 27
God Stats
28W - 24L
1,487 SR
Queue Stats
108W - 108L
1,446 Elo+
Party 2
Scylla
Scylla
huaracheboy
Scylla
Level 42
God Stats
21W - 31L
1,594 SR
Queue Stats
142W - 151L
1,461 Elo+
Party 2
Team Averages
Level 43
1,448 SR
1,465 Elo+

VS

Team Averages
Level 103
1,550 SR
1,464 Elo+
Scylla
Scylla
DrThunder2792
Scylla
Level 150
God Stats
12W - 8L
1,821 SR
Queue Stats
642W - 575L
1,541 Elo+
Party 1
Bellona
Bellona
Nelzoraurs
Bellona
Level 94
God Stats
12W - 4L
1,620 SR
Queue Stats
200W - 172L
1,434 Elo+
Party 1
Xbalanque
Xbalanque
Tsunami__Wolf
Xbalanque
Level 127
God Stats
17W - 19L
1,533 SR
Queue Stats
208W - 223L
1,465 Elo+
Party 1
Fafnir
Fafnir
Warnnok
Fafnir
Level 24
God Stats
1W - 1L
1,247 SR
Queue Stats
17W - 18L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
batman12112Xx
Tsukuyomi
Level 120
God Stats
24W - 30L
1,531 SR
Queue Stats
772W - 774L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonRompeAno
Hercules
13
2 / 4 / 3
8,343
464
7,210
16,825
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
15
4 / 5 / 1
9,234
513
6,992
13,723
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 1 / 3
9,185
510
10,897
7,988
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Specx12
Cupid
13
2 / 4 / 2
7,795
433
7,247
11,125
3,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
15
2 / 5 / 0
8,945
497
5,318
6,746
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 8
10,383
577
6,049
7,661
3,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Nelzoraurs
Bellona
15
0 / 2 / 2
9,955
553
4,233
17,242
13,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
Tsunami__Wolf
Xbalanque
14
4 / 5 / 7
8,403
467
14,237
12,148
4,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Warnnok
Fafnir
14
2 / 1 / 7
8,883
494
5,664
13,145
13,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
batman12112Xx
Tsukuyomi
18
12 / 3 / 2
10,715
595
10,882
14,207
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
19
19
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
DonRompeAno
Hercules
2
4
3
0.88
W
1
0
8
5
L
Mercury
4
5
1
0.9
W
Bellona
Nelzoraurs
Bellona
0
2
2
0.5
L
1
1
3
2.5
L
Cupid
Specx12
Cupid
2
4
2
0.75
W
Xbalanque
Tsunami__Wolf
Xbalanque
4
5
7
1.5
W
Fafnir
Warnnok
Fafnir
2
1
7
5.5
W
Tsukuyomi
batman12112Xx
Tsukuyomi
12
3
2
4.33
L
Scylla
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
41,065
56,407
Taken
64,403
32,437
Mitigated
41,011
10,402
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DonRompeAno
Hercules
7,210
2,199
0
4,272
16,825
14,472
0
4,164
12,661
0
35,644
W
6,049
704
0
4,048
7,661
3,129
583
2,126
5,261
76,962
0
L
Mercury
6,992
4,174
0
500
13,723
5,017
0
3,129
10,594
0
66,455
W
Bellona
Nelzoraurs
Bellona
4,233
1,761
0
5,665
17,242
13,075
0
7,747
9,495
0
48,877
L
10,897
4,233
0
809
7,988
7,218
0
0
7,988
58,498
0
L
Cupid
Specx12
Cupid
7,247
4,061
616
3,215
11,125
3,669
0
1,738
9,387
0
45,827
W
Xbalanque
Tsunami__Wolf
Xbalanque
14,237
3,544
0
428
12,148
4,790
956
1,912
10,236
0
48,537
W
Fafnir
Warnnok
Fafnir
5,664
1,689
77
1,973
13,145
13,816
124
866
12,239
35,578
0
W
Tsukuyomi
batman12112Xx
Tsukuyomi
10,882
2,501
0
5,416
14,207
6,201
120
3,156
10,957
0
63,653
L
Scylla
5,318
144
270
720
6,746
2,061
93
2,682
4,064
49,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
48,339
465
Minions Killed
505
0
Camps Cleared
0
1,619,948
Distance Traveled
1,649,866
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,343
464
60
3
0
359,817
2
W
Scylla
10,383
577
145
8
0
320,430
1
L
Mercury
9,234
513
113
6
0
346,413
3
W
Bellona
9,955
553
113
6
0
300,729
4
L
Ymir
9,185
510
99
6
0
283,067
6
L
Cupid
7,795
433
80
4
0
294,365
6
W
Xbalanque
8,403
467
74
4
0
320,997
2
W
Fafnir
8,883
494
61
3
0
312,389
0
W
Tsukuyomi
10,715
595
112
6
0
395,321
6
L
Scylla
8,945
497
113
6
0
336,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role