Player Matchup

Rama
Rama
AAA_Kid_Slayer
Rama
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 133L
1,383 Elo+
Party 2
Fenrir
Fenrir
Darkneo117
Fenrir
Level 41
God Stats
5W - 1L
1,552 SR
Queue Stats
53W - 52L
1,422 Elo+
Solo
Ares
Ares
GameStories1
Ares
Level 24
God Stats
36W - 46L
1,318 SR
Queue Stats
213W - 258L
1,349 Elo+
Party 2
Odin
Odin
MrInferno55
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 81L
1,381 Elo+
Party 2
Tiamat
Tiamat
Nubian_god
Tiamat
Level 156
God Stats
3W - 4L
1,560 SR
Queue Stats
514W - 509L
1,504 Elo+
Party 2
Team Averages
Level 77
1,486 SR
1,408 Elo+

VS

Team Averages
Level 42
1,499 SR
1,405 Elo+
Fenrir
Fenrir
DMmerc
Fenrir
Level 68
God Stats
30W - 27L
1,609 SR
Queue Stats
174W - 188L
1,451 Elo+
Party 3
Jormungandr
Jormungandr
FlightWay
Jormungandr
Level 20
God Stats
34W - 36L
1,571 SR
Queue Stats
61W - 66L
1,440 Elo+
Party 3
Merlin
Merlin
Griff21
Merlin
Level 62
God Stats
17W - 30L
1,339 SR
Queue Stats
323W - 392L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Iconfreaks619
Danzaburou
Level 24
God Stats
21W - 27L
1,623 SR
Queue Stats
54W - 65L
1,389 Elo+
Party 3
Bellona
Bellona
Ruletheroost
Bellona
Level 35
God Stats
17W - 34L
1,353 SR
Queue Stats
98W - 147L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 15
20,803
594
31,581
35,461
21,901
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Darkneo117
Fenrir
20
12 / 7 / 7
18,765
536
25,820
30,668
15,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 8 / 15
18,982
542
20,798
31,283
50,794
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 4 / 8
16,568
473
9,487
20,766
19,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Nubian_god
Tiamat
20
9 / 7 / 11
19,556
559
31,365
33,511
41,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DMmerc
Fenrir
20
15 / 8 / 3
17,602
503
23,569
37,483
27,516
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
FlightWay
Jormungandr
20
0 / 12 / 6
13,609
389
11,758
39,647
27,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Merlin
Griff21
Merlin
20
3 / 7 / 6
16,233
464
16,948
25,621
10,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Iconfreaks619
Danzaburou
20
4 / 12 / 6
15,807
452
17,603
30,398
12,224
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Ruletheroost
Bellona
20
8 / 7 / 10
18,034
515
28,835
35,275
40,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
61
46
Kills
30
30
Deaths
46
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
16
4
15
5.88
L
Fenrir
DMmerc
Fenrir
15
8
3
2.06
W
Fenrir
Darkneo117
Fenrir
12
7
7
2.21
L
Jormungandr
FlightWay
Jormungandr
0
12
6
0.25
W
8
8
15
1.94
L
Merlin
Griff21
Merlin
3
7
6
0.86
L
Danzaburou
Iconfreaks619
Danzaburou
4
12
6
0.58
W
1
4
8
1.25
W
Tiamat
Nubian_god
Tiamat
9
7
11
2.07
L
Bellona
Ruletheroost
Bellona
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,051
Damage
98,713
151,689
Taken
168,424
149,172
Mitigated
119,152
45,339
Healing
37,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,581
26,164
0
17,891
35,461
21,901
7,594
3,934
31,527
0
182,866
L
Fenrir
DMmerc
Fenrir
23,569
7,880
0
4,925
37,483
27,516
0
13,759
23,724
0
121,265
W
Fenrir
Darkneo117
Fenrir
25,820
7,493
0
7,956
30,668
15,861
4,454
6,326
24,176
0
141,527
L
Jormungandr
FlightWay
Jormungandr
11,758
1,167
862
7,962
39,647
27,997
360
14,130
25,517
79,146
0
W
20,798
289
189
2,283
31,283
50,794
986
6,469
24,690
74,773
0
L
Merlin
Griff21
Merlin
16,948
1,211
587
6,557
25,621
10,780
499
10,850
14,771
121,050
0
L
Danzaburou
Iconfreaks619
Danzaburou
17,603
10,109
26
6,693
30,398
12,224
2,715
8,453
21,945
0
111,242
W
9,487
3,738
0
5,295
20,766
19,162
2,138
4,479
16,255
0
108,562
W
Tiamat
Nubian_god
Tiamat
31,365
2,160
414
11,311
33,511
41,454
1,463
7,267
25,960
149,115
0
L
Bellona
Ruletheroost
Bellona
28,835
16,360
0
9,780
35,275
40,635
1,793
14,831
20,444
375
121,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,674
Gold Earned
81,285
794
Minions Killed
818
0
Camps Cleared
0
3,110,120
Distance Traveled
2,768,859
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
20,803
594
204
6
0
571,650
2
L
Fenrir
17,602
503
136
4
0
622,454
0
W
Fenrir
18,765
536
150
4
0
681,762
2
L
Jormungandr
13,609
389
118
3
0
513,143
0
W
Ares
18,982
542
84
2
0
659,337
0
L
Merlin
16,233
464
207
6
0
548,428
2
L
Danzaburou
15,807
452
173
5
0
557,672
0
W
Odin
16,568
473
156
4
0
649,291
3
W
Tiamat
19,556
559
200
6
0
548,080
0
L
Bellona
18,034
515
184
5
0
527,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role