Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AureanLS
Fenrir
Level 23
God Stats
2W - 1L
1,791 SR
Queue Stats
27W - 21L
1,588 Elo+
Party 2
Thanatos
Thanatos
artistfun
Thanatos
Level 107
God Stats
15W - 8L
1,570 SR
Queue Stats
90W - 66L
1,570 Elo+
Party 2
Team Averages
Level 45
1,572 SR
1,532 Elo+

VS

Team Averages
Level 71
1,598 SR
1,552 Elo+
Chaac
Chaac
EVERYONE DlES
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,583 Elo+
Party 3
Nemesis
Nemesis
K1dSt1ck
Nemesis
Level 29
God Stats
26W - 16L
1,583 SR
Queue Stats
479W - 421L
1,559 Elo+
Party 1
Ra
Ra
PURDUCHI
Ra
Level 89
God Stats
5W - 2L
1,735 SR
Queue Stats
428W - 349L
1,549 Elo+
Party 1
Geb
Geb
TheMob Jacg93
Geb
Level 107
God Stats
5W - 6L
1,443 SR
Queue Stats
95W - 86L
1,519 Elo+
Party 3
Anhur
Anhur
xKuramijia
Anhur
Level 117
God Stats
5W - 1L
1,728 SR
Queue Stats
122W - 114L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 1
6,828
488
2,115
6,578
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
11
0 / 4 / 2
6,254
447
5,030
10,339
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
 
Aphrodite
10
1 / 1 / 1
5,839
417
2,149
2,784
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
AureanLS
Fenrir
10
1 / 4 / 0
6,463
462
3,515
7,319
5,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
artistfun
Thanatos
11
1 / 2 / 1
6,807
486
4,667
10,564
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,719
551
5,714
9,085
7,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
K1dSt1ck
Nemesis
12
1 / 1 / 3
7,262
519
1,895
7,408
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 0 / 2
9,042
646
7,867
5,020
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
7,416
530
2,764
5,276
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
13
4 / 1 / 1
7,788
556
6,251
7,456
2,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
12
12
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Aphrodite
 
Aphrodite
1
1
1
1.5
L
Fenrir
AureanLS
Fenrir
1
4
0
0.25
W
3
1
0
3
W
Nemesis
K1dSt1ck
Nemesis
1
1
3
2.5
W
4
0
2
5
W
0
0
5
2.5
L
Thanatos
artistfun
Thanatos
1
2
1
0.75
W
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
24,491
37,584
Taken
34,245
16,085
Mitigated
17,241
18,713
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,115
581
255
2,886
6,578
2,803
435
3,557
2,855
45,468
0
L
Heimdallr
 
Heimdallr
5,030
2,766
0
1,898
10,339
2,467
0
2,066
8,207
0
46,258
L
Aphrodite
 
Aphrodite
2,149
1,158
2,233
1,196
2,784
1,576
0
1,252
1,514
14,584
0
L
Fenrir
AureanLS
Fenrir
3,515
818
0
1,338
7,319
5,819
0
932
6,052
0
25,285
W
5,714
1,625
0
3,505
9,085
7,244
2,032
399
8,686
0
40,069
W
Nemesis
K1dSt1ck
Nemesis
1,895
853
0
4,118
7,408
3,121
0
1,091
6,317
0
36,624
W
7,867
868
643
1,991
5,020
2,224
0
453
4,567
72,224
0
W
2,764
455
0
1,678
5,276
2,357
0
1,208
4,068
20,655
0
L
Thanatos
artistfun
Thanatos
4,667
1,802
0
8,907
10,564
3,420
0
2,406
7,875
0
42,880
W
Anhur
6,251
3,599
0
2,493
7,456
2,295
0
1,113
6,343
0
57,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
39,227
359
Minions Killed
461
0
Camps Cleared
0
1,238,333
Distance Traveled
1,412,637
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,828
488
82
6
0
252,220
0
L
Heimdallr
6,254
447
98
7
0
217,412
4
L
Aphrodite
5,839
417
29
2
0
224,998
1
L
Fenrir
6,463
462
56
4
0
250,383
1
W
Chaac
7,719
551
73
5
0
275,942
0
W
Nemesis
7,262
519
78
6
0
306,592
3
W
Ra
9,042
646
173
12
0
284,395
5
W
Geb
7,416
530
33
2
0
287,490
2
L
Thanatos
6,807
486
94
7
0
293,320
4
W
Anhur
7,788
556
104
7
0
258,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role