Player Matchup

Zhong Kui
Zhong Kui
EMORTAL4
Zhong Kui
Level 96
God Stats
16W - 9L
1,784 SR
Queue Stats
174W - 166L
1,596 Elo+
Party 3
Sun Wukong
Sun Wukong
Instrinsic
Sun Wukong
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,437 Elo+
Party 2
Medusa
Medusa
Thomas419
Medusa
Level 16
God Stats
8W - 3L
1,733 SR
Queue Stats
16W - 15L
1,448 Elo+
Party 2
Nemesis
Nemesis
XxOFFICIAL_DMGxX
Nemesis
Level 109
God Stats
20W - 8L
1,815 SR
Queue Stats
261W - 276L
1,576 Elo+
Party 3
Kuzenbo
Kuzenbo
Yung_McLovin69
Kuzenbo
Level 27
God Stats
5W - 6L
1,286 SR
Queue Stats
13W - 13L
1,373 Elo+
Party 3
Team Averages
Level 62
1,623 SR
1,486 Elo+

VS

Team Averages
Level 71
1,546 SR
1,378 Elo+
Aphrodite
Aphrodite
Generic15263
Aphrodite
Level 67
God Stats
23W - 27L
1,646 SR
Queue Stats
683W - 793L
1,382 Elo+
Party 1
Mercury
Mercury
Holyistic
Mercury
Level 103
God Stats
23W - 20L
1,579 SR
Queue Stats
152W - 155L
1,416 Elo+
Party 1
Terra
Terra
Kingstonqw23
Terra
Level 122
God Stats
2W - 3L
1,363 SR
Queue Stats
707W - 768L
1,366 Elo+
Party 1
Nox
Nox
johnisblack
Nox
Level 41
God Stats
3W - 3L
1,640 SR
Queue Stats
64W - 91L
1,361 Elo+
Solo
Cupid
Cupid
weeblewobble503
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 288L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EMORTAL4
Zhong Kui
14
5 / 0 / 2
8,273
636
10,526
7,386
5,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Instrinsic
Sun Wukong
14
2 / 0 / 2
7,943
611
6,269
9,010
4,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Thomas419
Medusa
13
5 / 0 / 1
7,807
601
5,979
4,167
1,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 0 / 3
8,455
650
4,234
9,194
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 3
7,649
588
5,319
7,583
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Generic15263
Aphrodite
8
0 / 3 / 0
5,454
420
2,390
9,894
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Holyistic
Mercury
10
1 / 6 / 0
6,001
462
4,471
9,252
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 0
5,943
457
4,206
10,716
5,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
5,771
444
1,571
7,639
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,142
396
2,700
7,430
1,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
20
Kills
1
1
Deaths
21
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EMORTAL4
Zhong Kui
5
0
2
6
L
Aphrodite
Generic15263
Aphrodite
0
3
0
0
L
Mercury
Holyistic
Mercury
1
6
0
0.17
W
Sun Wukong
Instrinsic
Sun Wukong
2
0
2
3
L
0
3
0
0
W
Medusa
Thomas419
Medusa
5
0
1
5.5
W
5
0
3
6.5
W
3
1
3
4.5
L
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
15,338
37,340
Taken
44,931
21,997
Mitigated
16,737
16,284
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EMORTAL4
Zhong Kui
10,526
1,218
0
5,425
7,386
5,271
2,477
1,684
5,615
46,152
0
L
Aphrodite
Generic15263
Aphrodite
2,390
709
1,765
4,605
9,894
4,004
216
5,103
4,791
17,996
0
L
Mercury
Holyistic
Mercury
4,471
2,165
0
0
9,252
2,665
0
2,744
6,508
0
33,678
W
Sun Wukong
Instrinsic
Sun Wukong
6,269
2,196
0
2,159
9,010
4,438
1,664
4,206
4,804
0
35,175
L
4,206
1,558
0
3,925
10,716
5,585
0
271
10,445
24,398
0
W
Medusa
Thomas419
Medusa
5,979
2,996
0
815
4,167
1,394
3,134
502
3,665
0
33,213
W
4,234
2,210
0
5,136
9,194
4,028
0
89
9,101
0
54,554
W
5,319
2,041
207
2,542
7,583
6,866
394
1,595
5,988
22,422
0
L
1,571
169
0
570
7,639
2,564
760
4,810
2,829
23,882
0
L
2,700
1,489
105
1,105
7,430
1,919
0
2,917
4,513
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
28,311
368
Minions Killed
269
0
Camps Cleared
0
1,201,225
Distance Traveled
1,131,826
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,273
636
89
7
0
234,391
1
L
Aphrodite
5,454
420
40
3
0
245,635
2
L
Mercury
6,001
462
70
5
0
236,227
0
W
Sun Wukong
7,943
611
78
6
0
231,451
3
L
Terra
5,943
457
60
5
0
240,295
0
W
Medusa
7,807
601
63
5
0
236,942
0
W
Nemesis
8,455
650
110
8
0
242,972
4
W
Kuzenbo
7,649
588
28
2
0
255,469
1
L
Nox
5,771
444
56
4
0
205,716
4
L
Cupid
5,142
396
43
3
0
203,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role