Player Matchup

Sylvanus
Sylvanus
DummySlicc
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Nice Beads
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,821 Elo+
Party 1
Chang'e
Chang'e
SinfulxGuardian
Chang'e
Level 152
God Stats
2W - 1L
1,667 SR
Queue Stats
320W - 227L
1,775 Elo+
Party 1
Hel
Hel
SquareMedal1982
Hel
Level 45
God Stats
11W - 5L
1,485 SR
Queue Stats
143W - 108L
1,485 Elo+
Party 1
Jormungandr
Jormungandr
onyxsmom
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,821 Elo+
Party 1
Team Averages
Level 67
1,530 SR
1,680 Elo+

VS

Team Averages
Level 14
1,601 SR
1,657 Elo+
Chaac
Chaac
ChrisBreezysFist
Chaac
Level 3
God Stats
1W - 1L
1,727 SR
Queue Stats
5W - 4L
1,833 Elo+
Party 2
Nemesis
Nemesis
Inferno817
Nemesis
Level 29
God Stats
31W - 28L
1,618 SR
Queue Stats
129W - 119L
1,545 Elo+
Solo
Aphrodite
Aphrodite
KingFlowerPwR
Aphrodite
Level 27
God Stats
0W - 1L
1,334 SR
Queue Stats
16W - 14L
1,535 Elo+
Solo
Ymir
Ymir
MitchHitch66
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,685 Elo+
Solo
Anhur
Anhur
Xeno Akm
Anhur
Level 4
God Stats
3W - 3L
1,828 SR
Queue Stats
5W - 5L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DummySlicc
Sylvanus
14
3 / 4 / 3
7,761
485
9,868
15,715
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 2 / 4
8,063
504
10,231
12,683
5,800
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
12 / 3 / 4
10,159
635
12,714
13,686
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
8,084
505
6,683
8,501
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
onyxsmom
Jormungandr
13
1 / 2 / 5
7,771
486
9,691
10,083
7,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,317
520
7,810
16,165
9,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Inferno817
Nemesis
14
4 / 5 / 2
8,532
533
11,336
12,687
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
KingFlowerPwR
Aphrodite
12
2 / 5 / 1
7,662
479
5,665
12,245
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 5
7,830
489
8,595
14,125
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Xeno Akm
Anhur
13
3 / 3 / 4
7,637
477
6,283
13,555
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
20
Kills
13
13
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Sylvanus
DummySlicc
Sylvanus
3
4
3
1.13
L
Nemesis
Inferno817
Nemesis
4
5
2
1
L
Aphrodite
KingFlowerPwR
Aphrodite
2
5
1
0.5
L
2
2
5
2.25
W
1
2
4
1.5
W
12
3
4
4.67
W
3
2
2
2
L
Anhur
Xeno Akm
Anhur
3
3
4
1.67
W
Jormungandr
onyxsmom
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,187
Damage
39,689
60,668
Taken
68,777
27,763
Mitigated
33,356
27,248
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,810
1,830
0
4,531
16,165
9,739
0
12,032
3,870
0
53,735
W
Sylvanus
DummySlicc
Sylvanus
9,868
3,196
1,716
7,066
15,715
7,132
135
5,477
10,180
36,073
6,944
L
Nemesis
Inferno817
Nemesis
11,336
6,069
0
973
12,687
4,548
811
7,303
5,304
0
59,280
L
Aphrodite
KingFlowerPwR
Aphrodite
5,665
1,078
1,790
5,932
12,245
4,363
0
9,501
2,172
34,473
0
L
8,595
1,300
0
3,064
14,125
10,443
0
9,028
5,064
37,494
0
W
10,231
3,465
0
4,052
12,683
5,800
0
0
12,683
47,877
0
W
12,714
1,964
1,411
6,972
13,686
4,451
1,066
3,261
10,307
56,325
0
W
6,683
297
816
4,624
8,501
3,080
295
3,433
4,752
42,463
0
L
Anhur
Xeno Akm
Anhur
6,283
4,044
0
4,808
13,555
4,263
0
9,540
3,908
0
40,733
W
Jormungandr
onyxsmom
Jormungandr
9,691
2,465
0
591
10,083
7,300
425
1,597
8,486
47,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
39,978
428
Minions Killed
398
0
Camps Cleared
0
1,420,566
Distance Traveled
1,429,427
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,317
520
108
7
0
277,166
2
W
Sylvanus
7,761
485
63
4
0
267,419
1
L
Nemesis
8,532
533
99
6
0
319,433
5
L
Aphrodite
7,662
479
71
4
0
260,379
5
L
Ymir
7,830
489
51
3
0
292,395
2
W
Geb
8,063
504
80
5
0
317,996
1
W
Chang'e
10,159
635
107
7
0
270,257
1
W
Hel
8,084
505
87
5
0
287,822
1
L
Anhur
7,637
477
69
4
0
280,054
2
W
Jormungandr
7,771
486
91
6
0
277,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role