Player Matchup

Anubis
Anubis
Christmas7229
Anubis
Level 103
God Stats
6W - 11L
1,327 SR
Queue Stats
224W - 247L
1,452 Elo+
Party 1
Artemis
Artemis
MNTyRone
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Omaaaaarrr
Ares
Level 123
God Stats
5W - 4L
1,547 SR
Queue Stats
120W - 142L
1,509 Elo+
Party 1
Chang'e
Chang'e
ReyDeLosNegros
Chang'e
Level 68
God Stats
29W - 24L
1,725 SR
Queue Stats
42W - 34L
1,536 Elo+
Solo
Fenrir
Fenrir
SamuQC
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,499 Elo+

VS

Team Averages
Level 121
1,589 SR
1,480 Elo+
Mulan
Mulan
Fancy Rasberry
Mulan
Level 88
God Stats
79W - 61L
1,768 SR
Queue Stats
497W - 471L
1,542 Elo+
Solo
Ne Zha
Ne Zha
KinkyKinKi
Ne Zha
Level 87
God Stats
54W - 46L
1,500 SR
Queue Stats
894W - 846L
1,449 Elo+
Solo
Cthulhu
Cthulhu
ToxicCooper80
Cthulhu
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
316W - 324L
1,443 Elo+
Party 2
Olorun
Olorun
deadinoshikacho
Olorun
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 174L
1,467 Elo+
Party 2
Izanami
Izanami
kameshtagore
Izanami
Level 120
God Stats
110W - 57L
1,674 SR
Queue Stats
463W - 400L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,230
654
2,718
4,211
1,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Artemis
MNTyRone
Artemis
7
0 / 4 / 3
4,190
524
3,756
5,189
1,097
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 1 / 0
3,268
409
0
936
280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 1 / 0
4,559
570
1,619
3,977
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
SamuQC
Fenrir
8
1 / 1 / 4
4,852
607
2,480
5,270
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
4,855
607
3,117
6,138
1,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
KinkyKinKi
Ne Zha
9
2 / 1 / 0
5,070
634
1,899
5,587
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
10
1 / 1 / 0
5,458
682
2,682
5,239
2,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 0 / 0
5,425
678
1,313
2,753
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
kameshtagore
Izanami
9
4 / 2 / 1
5,474
684
3,200
4,311
1,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
8
8
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
1
2
4
1.5
W
Ne Zha
KinkyKinKi
Ne Zha
2
1
0
2
L
Artemis
MNTyRone
Artemis
0
4
3
0.38
L
0
1
0
0
L
1
1
0
1
L
Fenrir
SamuQC
Fenrir
1
1
4
3
W
Cthulhu
1
1
0
1
W
0
0
0
0
W
Izanami
kameshtagore
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,573
Damage
12,211
19,583
Taken
24,028
5,946
Mitigated
8,496
5,611
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,718
0
0
985
4,211
1,883
0
831
3,380
22,956
0
W
3,117
602
0
1,005
6,138
1,884
182
825
5,313
0
16,910
W
Ne Zha
KinkyKinKi
Ne Zha
1,899
659
0
2,688
5,587
1,740
0
627
4,960
0
22,848
L
Artemis
MNTyRone
Artemis
3,756
1,081
0
950
5,189
1,097
0
0
5,189
0
16,805
L
0
0
0
12
936
280
0
0
936
1,055
0
L
1,619
242
45
1,687
3,977
1,209
0
2,403
1,574
17,765
0
L
Fenrir
SamuQC
Fenrir
2,480
886
0
1,932
5,270
1,477
0
761
4,509
0
15,983
W
Cthulhu
2,682
375
0
1,331
5,239
2,809
0
1,298
3,941
27,051
0
W
1,313
498
209
2,097
2,753
796
0
678
2,075
32,404
0
W
Izanami
kameshtagore
Izanami
3,200
1,728
0
503
4,311
1,267
2,038
909
3,402
0
27,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
26,282
146
Minions Killed
275
0
Camps Cleared
0
630,096
Distance Traveled
778,256
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,230
654
49
6
0
139,042
2
W
Mulan
4,855
607
36
5
0
155,124
1
W
Ne Zha
5,070
634
53
7
0
164,115
1
L
Artemis
4,190
524
27
3
0
143,707
1
L
Ares
3,268
409
3
0
0
11,563
0
L
Chang'e
4,559
570
37
5
0
142,044
1
L
Fenrir
4,852
607
30
4
0
193,740
1
W
Cthulhu
5,458
682
56
7
0
170,692
1
W
Olorun
5,425
678
68
9
0
150,136
3
W
Izanami
5,474
684
62
8
0
138,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role