Player Matchup

Scylla
Scylla
Bigmac NA
Scylla
Level 124
God Stats
20W - 23L
1,393 SR
Queue Stats
235W - 289L
1,357 Elo+
Party 1
Ymir
Ymir
Tristrem
Ymir
Level 84
God Stats
31W - 17L
1,709 SR
Queue Stats
59W - 43L
1,563 Elo+
Solo
Chaac
Chaac
iafats
Chaac
Level 48
God Stats
16W - 7L
1,709 SR
Queue Stats
129W - 153L
1,352 Elo+
Solo
Ne Zha
Ne Zha
m4tch4
Ne Zha
Level 46
God Stats
19W - 15L
1,517 SR
Queue Stats
211W - 283L
1,342 Elo+
Party 1
Hou Yi
Hou Yi
toxicmuk
Hou Yi
Level 88
God Stats
9W - 10L
1,470 SR
Queue Stats
418W - 434L
1,552 Elo+
Solo
Team Averages
Level 78
1,559 SR
1,433 Elo+

VS

Team Averages
Level 83
1,464 SR
1,465 Elo+
Ymir
Ymir
Aurvidt
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Guathox
Zeus
Level 68
God Stats
20W - 24L
1,223 SR
Queue Stats
801W - 951L
1,385 Elo+
Party 2
Apollo
Apollo
NezuaD
Apollo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Shannalotte
Nemesis
Level 66
God Stats
29W - 24L
1,594 SR
Queue Stats
621W - 744L
1,440 Elo+
Party 2
King Arthur
King Arthur
cephren
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bigmac NA
Scylla
12
6 / 1 / 2
7,317
610
3,996
4,918
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 2 / 5
6,686
557
4,996
6,990
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
iafats
Chaac
13
2 / 0 / 0
7,207
601
6,765
8,015
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
m4tch4
Ne Zha
11
1 / 1 / 3
6,187
516
2,478
7,920
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
toxicmuk
Hou Yi
10
5 / 1 / 6
6,789
566
7,818
6,482
2,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aurvidt
Ymir
8
1 / 4 / 0
4,967
414
2,480
7,695
2,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Guathox
Zeus
11
1 / 4 / 0
6,219
518
5,497
5,281
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
NezuaD
Apollo
8
0 / 5 / 2
5,076
423
2,610
9,456
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Shannalotte
Nemesis
11
3 / 2 / 2
6,492
541
5,447
7,989
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
cephren
King Arthur
10
0 / 1 / 0
5,339
445
3,739
8,124
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aurvidt
Ymir
1
4
0
0.25
W
Scylla
Bigmac NA
Scylla
6
1
2
7
L
Zeus
Guathox
Zeus
1
4
0
0.25
L
Apollo
NezuaD
Apollo
0
5
2
0.2
L
Nemesis
Shannalotte
Nemesis
3
2
2
2
W
Ymir
2
2
5
2.25
L
King Arthur
cephren
King Arthur
0
1
0
0
W
Chaac
iafats
Chaac
2
0
0
2
W
Ne Zha
m4tch4
Ne Zha
1
1
3
2.5
W
Hou Yi
toxicmuk
Hou Yi
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
19,773
34,325
Taken
38,545
14,462
Mitigated
13,888
15,193
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aurvidt
Ymir
2,480
379
270
946
7,695
2,815
0
3,053
4,628
11,894
0
W
Scylla
Bigmac NA
Scylla
3,996
292
0
986
4,918
1,439
0
2,118
2,510
34,075
0
L
Zeus
Guathox
Zeus
5,497
544
0
504
5,281
1,639
240
2,322
2,768
32,194
0
L
Apollo
NezuaD
Apollo
2,610
1,899
0
2,710
9,456
2,584
0
2,449
7,007
0
29,572
L
Nemesis
Shannalotte
Nemesis
5,447
2,385
0
1,032
7,989
2,263
0
897
7,026
0
35,803
W
Ymir
4,996
1,206
0
2,483
6,990
4,641
0
1,271
5,719
29,439
0
L
King Arthur
cephren
King Arthur
3,739
548
0
3,195
8,124
4,587
0
0
8,124
0
18,620
W
Chaac
iafats
Chaac
6,765
1,624
0
4,759
8,015
3,762
31
709
6,942
0
45,356
W
Ne Zha
m4tch4
Ne Zha
2,478
1,245
0
4,365
7,920
2,586
0
1,639
6,133
0
32,438
W
Hou Yi
toxicmuk
Hou Yi
7,818
3,502
0
2,600
6,482
2,034
414
1,714
4,694
0
27,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
28,093
307
Minions Killed
223
0
Camps Cleared
0
1,140,994
Distance Traveled
1,028,780
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,967
414
18
2
0
197,001
3
W
Scylla
7,317
610
75
6
0
235,310
6
L
Zeus
6,219
518
59
5
0
183,780
3
L
Apollo
5,076
423
45
4
0
183,420
0
L
Nemesis
6,492
541
69
6
0
231,274
3
W
Ymir
6,686
557
44
4
0
197,534
3
L
King Arthur
5,339
445
32
3
0
233,305
0
W
Chaac
7,207
601
83
7
0
239,198
1
W
Ne Zha
6,187
516
63
5
0
266,446
1
W
Hou Yi
6,789
566
42
4
0
202,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role