Player Matchup

Sun Wukong
Sun Wukong
Bronze III
MeatWadMan
Sun Wukong
Bronze III
Level 42
God Stats
3W - 4L
1,729 SR
Queue Stats
4W - 7L
1,433 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,729 SR
1,433 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,500 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MeatWadMan
Sun Wukong
20
2 / 4 / 0
12,196
762
14,672
23,211
28,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KuzenboBakasuraSkadiKaliTiamat

VS

Bans
SetCu ChulainnAh Muzen CabCabrakanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
4 / 2 / 0
13,714
857
16,018
19,394
12,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
0
2
L
Sun Wukong
MeatWadMan
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
16,018
23,211
Taken
19,394
28,346
Mitigated
12,252
4,812
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
16,018
9,055
0
8,159
19,394
12,252
2,924
75
19,319
215
127,809
L
Sun Wukong
MeatWadMan
Sun Wukong
14,672
4,047
0
4,812
23,211
28,346
812
1,101
22,110
0
89,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,196
Gold Earned
13,714
124
Minions Killed
190
0
Camps Cleared
0
326,415
Distance Traveled
279,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,714
857
190
12
0
279,026
0
L
Sun Wukong
12,196
762
124
8
0
326,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role